Nov 14th, 2022, 10:57 PM
Although the year isn't entirely over, since some outlets are starting to put out their GotY nominees and whatnot, I figured I'd make this mega thread now for everyone to discuss anything about what various outlets choose for nominees/winners and to share your personal choices for the best games of this year, whether it be overall or in a particular category.
I haven't played everything I want to play that released this year yet to decide which game is my favourite of the year, but what initially inspired me to make this thread is that The Game Awards announced their nominees today, and I wanted to give my thoughts on their GotY nominees, which are as follows for anyone who wants to save time from clicking the link:
I decided to check out the Indie nominees from TGA to see what would be up alongside Stray in there, and I can't tell at all what could win in that category; everything in that one is good in their own ways. Looking at some other categories at random, Best Ongoing is probably between Genshin, FF14 and Fortnite, since I don't feel like Destiny 2 or Apex have done anything really notable support wise considering how little I hear said about either of those games.
I do not get why Genshin is in Best Mobile game when it isn't a 2022 release, and I hope it doesn't win that category because of that fact when everything else in there was actually released in 2022. The cynic in me wonders if it got put in just to generate clicks if it wins or loses because I'm sure an actual 2022 mobile game could've been put in its place instead.
Best Community Support is a really pointless category; all but one game are in Best Ongoing and I feel like both categories are just the same thing generally because there's so much overlap.
I don't think anywhere else has thrown up their lists yet but I expect practically everywhere to just be picking God of War or Elden Ring.
Looking at a list of 2022 releases, I feel like a lot of games are weirdly missing from any of the TGA nominee lists that I would've thought had a good shot of making it in. Of course I'm judging them purely on the fact I have an impression they were well received and good games, and will admit I have not looked into each and every one of them to see if my impression is actually correct but that's the initial take I have on some games I didn't see listed.
Also, I know that the TGA's and practically every other award show for games is something that isn't always worth taking seriously in any context but I don't really feel like being utterly cynical and just writing them all off instead of forming an opinion on the respective lists. I'd rather be positive and try to just voice valid criticisms or my personal views than be all "kekw everything is rigged for (x game)" or whatever. My biggest beef with any of these award ceremonies is that the TGA's always put more focus on trailers than the awards when the latter is meant to be the focus, especially when they'll just opt to run at least half the categories off in a fast-paced listing and not actually give any of the winning games a spotlight if they don't win an award that gets the actual stage.
I haven't played everything I want to play that released this year yet to decide which game is my favourite of the year, but what initially inspired me to make this thread is that The Game Awards announced their nominees today, and I wanted to give my thoughts on their GotY nominees, which are as follows for anyone who wants to save time from clicking the link:
- A Plague Tale: Requiem
- Elden Ring
- God of War Ragnarök
- Horizon Forbidden West
- Stray
- Xenoblade Chronicles 3
I decided to check out the Indie nominees from TGA to see what would be up alongside Stray in there, and I can't tell at all what could win in that category; everything in that one is good in their own ways. Looking at some other categories at random, Best Ongoing is probably between Genshin, FF14 and Fortnite, since I don't feel like Destiny 2 or Apex have done anything really notable support wise considering how little I hear said about either of those games.
I do not get why Genshin is in Best Mobile game when it isn't a 2022 release, and I hope it doesn't win that category because of that fact when everything else in there was actually released in 2022. The cynic in me wonders if it got put in just to generate clicks if it wins or loses because I'm sure an actual 2022 mobile game could've been put in its place instead.
Best Community Support is a really pointless category; all but one game are in Best Ongoing and I feel like both categories are just the same thing generally because there's so much overlap.
I don't think anywhere else has thrown up their lists yet but I expect practically everywhere to just be picking God of War or Elden Ring.
Looking at a list of 2022 releases, I feel like a lot of games are weirdly missing from any of the TGA nominee lists that I would've thought had a good shot of making it in. Of course I'm judging them purely on the fact I have an impression they were well received and good games, and will admit I have not looked into each and every one of them to see if my impression is actually correct but that's the initial take I have on some games I didn't see listed.
Also, I know that the TGA's and practically every other award show for games is something that isn't always worth taking seriously in any context but I don't really feel like being utterly cynical and just writing them all off instead of forming an opinion on the respective lists. I'd rather be positive and try to just voice valid criticisms or my personal views than be all "kekw everything is rigged for (x game)" or whatever. My biggest beef with any of these award ceremonies is that the TGA's always put more focus on trailers than the awards when the latter is meant to be the focus, especially when they'll just opt to run at least half the categories off in a fast-paced listing and not actually give any of the winning games a spotlight if they don't win an award that gets the actual stage.