Oct 14th, 2021, 05:30 PM
So Halloween isn't far away, and I was thinking of scary games or just games that create good horror atmosphere/tension, and since this thread already exists I figure I'll just revive this rather than make a new one.
Originally the thread was mostly around what outright scares you, but I've updated it to reflect just general tension and atmosphere in games that could be considered scary or unsettling too. For example, Dead Space scared me so badly when I first played it that I stopped right after the first room (you know it if you've played it) and didn't touch the game for nearly a year. I only played it again because I got up a guide so I knew where every enemy would jump out and even then it was still tough. Dead Space 2 I did without a guide though, as by the time I got it I had played Dead Space so much that I wasn't so petrified of going in blind and actually wanted to see how it was playing one of those games without being spoiled from a guide beforehand. Both games don't scare me with the enemies and such anymore, but the atmosphere those games produce is absolutely fantastic, especially in DS2. I'd love it if a mod could be made for those games that randomizes the spawns of enemies so I never know what vents are safe to walk by, because then it would always keep me on my toes.
I also don't think I'd played it at the time this thread originally got made, but another game that got me really good with a scare is Prey. The game itself isn't scary, but this one moment is:
Also seeingĀ things from The Last of Us that were scary or tense that I talked about with @Nightingale in this thread reminded me of the hospital from TLoU2 with Abby. That moment more than any really sticks out as a great tension builder, and builds to a perfect crescendo with the boss fight that happens. I remember being so nervous when I reached this point:
Originally the thread was mostly around what outright scares you, but I've updated it to reflect just general tension and atmosphere in games that could be considered scary or unsettling too. For example, Dead Space scared me so badly when I first played it that I stopped right after the first room (you know it if you've played it) and didn't touch the game for nearly a year. I only played it again because I got up a guide so I knew where every enemy would jump out and even then it was still tough. Dead Space 2 I did without a guide though, as by the time I got it I had played Dead Space so much that I wasn't so petrified of going in blind and actually wanted to see how it was playing one of those games without being spoiled from a guide beforehand. Both games don't scare me with the enemies and such anymore, but the atmosphere those games produce is absolutely fantastic, especially in DS2. I'd love it if a mod could be made for those games that randomizes the spawns of enemies so I never know what vents are safe to walk by, because then it would always keep me on my toes.
I also don't think I'd played it at the time this thread originally got made, but another game that got me really good with a scare is Prey. The game itself isn't scary, but this one moment is:
There's a central elevator that lets you quickly travel between the different key areas of the game, and so it becomes common to use it once it becomes available to you when you need to return to a particular floor rather than walking the entire trip. However, on one trip the lights in the elevator will go out, and then an enemy will spawn right in front of you inside the elevator and actually try to attack you. If you're quick you can kill it, otherwise the lights go out again as it goes to attack you and it disappears. That moment absolutely scared the life out of me because at no other point does the game really do any jump scares or tension building like that, so it really gets you off guard. Especially when in most games an elevator is usually a guaranteed safe space.
Also seeingĀ things from The Last of Us that were scary or tense that I talked about with @Nightingale in this thread reminded me of the hospital from TLoU2 with Abby. That moment more than any really sticks out as a great tension builder, and builds to a perfect crescendo with the boss fight that happens. I remember being so nervous when I reached this point: