Jul 28th, 2018, 01:41 AM
I have been playing a lot of Yu-Gi-Oh! again after a long hiatus and also trying my -admittedly rusty- hand at deck building. It's fun, a lot of fun, but I think I have settled with an all-purpose deck I can be satisfied with.
Here are my cards:
So, that's my lot.
There's probably something to be improved there, and I'd like to hear it... but in the meantime, what's YOUR ideal card/deck? Tell us!
Here are my cards:
- Blackland Fire Dragon - Standard monster card
- Horn of the Unicorn - Neat equip card with a bit of an annoying effect, but helpful otherwise
- Serpent Night Dragon - On my deck because of nostalgic reasons, not really worth the summoning cost
- Heavy Storm - Great magic card against AI opponents and trap-lying friends
- Trap Hole - useful trap card
- Giant Soldier of Stone - great defensive monster for stalling
- Goddess of Whim - A bit gimmicky, but may get you out of pickles
- Witch of the Black Forest - Very useful, I use it to get Jinzo from my deck to my hand
- Gazelle: King of Mythical Beast - standard monster card
- Pot of Greed - Standard (banned?) drawing magic card
- Change of Heart - very diabolical in a way, nice for free hits and summonings
- Goblin Attack Force - Gimmicky to a fault, but useful
- Thunder Dragon - Kinda useless, on my deck for nostalgic reasons
- Raigeki - The most infuriating magic card on the game. Very useful, though
- Crawling Dragon #2 - Standard monster card
- Monster Reborn - Very useful magic card
- Queen's Double - Fun for free direct hits
- Empress Mantis - A favorite of mine, good attack power for a low summoning cost
- Silver Fang - Kinda weak, but serviceable
- Jinzo - Probably the best monster card on the game. It really wrecks all-traps opponents and its summoning cost makes it very attractive
- Mirror Force - The most standard trap card ever devised. Everyone has this one
- Total Defense Shogun - Pretty excellent, only. Can attack from the defense position, and has a ton of defense points
- Zombyra the Dark - Four stars, great attack power but ultimately only for stalling. Gets weaker every time you use it and cannot attack directly
- Gemini Elf - Great attack power and four stars
- Maiden of Moonlight - Standard monster card
- Lunar Queen Elzaim - On my deck only for nostalgic reasons
- Axe of Despair - Great equip card
- Summoned Skull - Among monsters with low summoning cost, a really good one
- Gearfried the Iron Knight - Very gimmicky, forgetting its effect may prove costly
- Koumori Dragon - Standard monster card
- Cyber-Stein - costly to use, but overwhelming effects
- Dunames Dark Witch - Great basic monster card
- Graceful Charity - useful draw magic card
- Time Wizard - Have it only for desperate situation and to fusion it with Baby Dragon
- Two-Headed King Rex - Standard monster card
- Harpie's Feather Duster - Great for using against trap-lying opponents
- Spirit of the Harp - Great defensive monster
- Graverobber - Not that useful, but may get you out of jams
- Premature Burial - Nice to revive monsters
- Swords of Revealing Light - Stalling, the card
- Man-Eater Bug - Great for destroying a troublesome monster
- Black Pendant - Good equip card with a nice side-effect to it
- Dark Hole - To basically kick the board
- Vorse Rider - Great attack power for a standard monster
- Prevent Rat - Great defensive monster
- Baby Dragon - Have it on my deck to fusion it with Time Wizard
- Penguin Soldier - Awesome card, whose effect causes a lot of rage quits xD
- Beta the Magnet Warrior - Standard monster card
- Magic Jammer - Ideal for using against those addicted to Raigeki
- Battle Ox - Standard monster card
- Mad Sword Beat - Nice, useful effect monster
- Copycat - May get you out of jams frequently
- Polymerization - Have it to combine Time Wizard and Baby Dragon - never been able to draw all three, though
- Fortress Whale - The only ritual monster I have ever used. Decent
- Fortress Whale Oath - To summon the above monster
- La Jinn the Mystical Genie of the Lamp - Standard monster card
- Call of the Haunted - Great for reviving a monster
- 7 Colored Fish - Buffed standard monster card
- Rocket Warrior - Very good side-effect. May get you out jams
- Waboku - Damage-cancelling trap. Useful
There's probably something to be improved there, and I'd like to hear it... but in the meantime, what's YOUR ideal card/deck? Tell us!