Sep 30th, 2021, 10:46 PM
When it comes to games you've played or look at buying, how do you judge them when it comes to the value for money they gave you? For example, is there a game you paid for that gave you far more value than the price, or vice versa? Do you judge the value of a $60 platformer (or whatever other genre) against other games within its genre, or do you compare it to what $60 can get you from any game in any genre?
Off the top of my head, the two most notable games I've played that are/were worth far more than the asking price are Terraria and Minecraft. The price of the latter has gone up a lot since I got it, and that's because of the amount of updates the game has received since my initial purchase, but even if I bought it today I think I would eventually have the same feeling because in 5 years from now Minecraft is going to have considerably more content than it does now and it never costs anything. Terraria's development is (finally) finished at this point, but right now it's going for $10 and it is easily worth quadruple that, if not more.
When it comes to judging a game I'm going to buy, normally I either compare it to what other games in the same genre offer, or if I think it at least has enough content and work put into it to feel like a justified price. Most of the time when I don't think a game is worth full price is because I'm not sure if I'll like the game, or it's something like an Ubisoft game where even though they put in a lot of work, the games just don't feel like $60 titles to me for some reason. It might be because I know those games will quickly decrease in price and because Ubisoft has a track record of putting out okay games but not consistent bangers.
Off the top of my head, the two most notable games I've played that are/were worth far more than the asking price are Terraria and Minecraft. The price of the latter has gone up a lot since I got it, and that's because of the amount of updates the game has received since my initial purchase, but even if I bought it today I think I would eventually have the same feeling because in 5 years from now Minecraft is going to have considerably more content than it does now and it never costs anything. Terraria's development is (finally) finished at this point, but right now it's going for $10 and it is easily worth quadruple that, if not more.
When it comes to judging a game I'm going to buy, normally I either compare it to what other games in the same genre offer, or if I think it at least has enough content and work put into it to feel like a justified price. Most of the time when I don't think a game is worth full price is because I'm not sure if I'll like the game, or it's something like an Ubisoft game where even though they put in a lot of work, the games just don't feel like $60 titles to me for some reason. It might be because I know those games will quickly decrease in price and because Ubisoft has a track record of putting out okay games but not consistent bangers.