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Favourite Game Development Stories? - Printable Version

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Favourite Game Development Stories? - Moonface - Dec 9th, 2023

I was just in the car with @ShiraNoMai driving home from getting breakfast and I brought up Burnout 3 because the subject of tankers exploding came up and that game has tankers that can explode in it. Anyway, while talking about the game to her I recalled and shared the fact that the takedown feature in the game was added late in development and only one track (Downtown) was actually designed with the takedown feature in mind. Every other track was designed before the takedown feature was thought of and put into the game, which is why they feel more like the style of track the two games before it had whereas the Downtown track is glaringly different. I forget where and when I learned that but I've always liked knowing that little fact.

So what game development stories do you really like or just found interesting to learn about? Smile