"Typecast" Developers/Publishers - Printable Version +- Universal Gaming (https://universalgaming.net) +-- Forum: Gaming Galaxy (https://universalgaming.net/forumdisplay.php?fid=1) +--- Forum: General Gaming (https://universalgaming.net/forumdisplay.php?fid=2) +--- Thread: "Typecast" Developers/Publishers (/showthread.php?tid=1799) |
"Typecast" Developers/Publishers - Moonface - Sep 17th, 2024 I was just reading an article about how Team 17 have only had 8% of their revenue for this year come from games they published this year, and a good number of comments were saying how Team 17 as a name makes them think of Worms rather than any of the numerous other projects they've been publishing since the last Worms game was developed and released. I'm in the same boat on the first half of that remark, where I don't view Team 17 as anything but the Worms developers, and that thought had me draw parallels to how actors will sometimes end up typecast as a particular role/character. Now I know that a developer/publisher being typecast isn't the same approach plus it depends on individual views for some things; Rockstar could be viewed/typecast as "the GTA devs" by one person while another person might think of their other games too like RDR and so that wouldn't be a typecast style view. So what developers/publishers do you associate as being "just the x people", whether because they simply are or, like my view is of Team 17, because they just have one game heavily associated with their name? RE: "Typecast" Developers/Publishers - Maniakkid25 - Sep 18th, 2024 Bioware are kind of the definitive "Western RPG" devs, which makes Anthem an even bigger fumble in retrospect. Same with Bethesda once the Elder Scrolls really kicked off. While Rockstar aren't necessarily "the GTA guys", I would say they ARE the "Sandbox" guys. GTA, RDR, Bully, L.A. Noire (even though they only published it). Sort of relatedly, Obsidian before ~2013 are known as "Bug-sidian" for the multitude of glitches their games had. It famously lead to them missing their Metacritic score goal for Fallout New Vegas by 1 point, denying them bonuses that would have let them keep a good chunk of their staff. Before Alpha Protocol, if you were jumping into the game fresh and new, you were in for a... interesting time. ...Didn't stop them from being REALLY good stories, though. RE: "Typecast" Developers/Publishers - ShiraNoMai - Sep 18th, 2024 I can't help but think practically *all* developers are typecast once they make at least two of the same "type" of a game. Supergiant? Isometric narrative driven games. Rockstar? Ambitious open world sandboxes. Nintendo EAD? Quality family-friendly titles. Like, I'd argue it'd be harder to find a known developer not typecast, ya know? RE: "Typecast" Developers/Publishers - Kyng - Sep 27th, 2024 Mojang. They've made some other games - but, let's face it: they're only known for Minecraft . RE: "Typecast" Developers/Publishers - queenzelda - Sep 29th, 2024 Squarenix is type cast for making Final Fantasy and Kingdom Hearts games. RE: "Typecast" Developers/Publishers - Mr EliteL - Sep 29th, 2024 Tekken for Namco in my mind. I know Namco have other things, one namely being Pacman but I have to stop and think about them instead of instantly being Tekken and not be bothered to think any more than that. And yes, even for Pacman despite being one of the, er...forefathers of the gaming industry. Although I can agree Namco not actually being under this typecast term. Idea Factory for the Neptunia series. Arguably Nau--wait I'll stop myself there as I thought of another thing I'd associate them with immediately. Perhaps genre instead. Naughty Dog Action, Adventure, Platformer....ahh that's too many so nope then. |