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Kyng Offline
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Persona 
Civlization V

Still playing my game as the Celts. I've (finally) stabilised my economy, and also conquered Venice (since they were being very annoying, and trying to annex my allied city-states).

Now, I'm up to 2nd in total score, although victory still looks some way off!
Kyng Offline
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Civlization V

Still playing my game as the Celts. I've (finally) stabilised my economy, and also conquered Venice (since they were being very annoying, and trying to annex my allied city-states).

Now, I'm up to 2nd in total score, although victory still looks some way off!
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Moonface Offline
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Hitman 2 (PS4)
Didn't realise there was a new elusive target available when I booted this up last night, so I did that without intending to. It was a priest in Sapienza who is constantly surrounded by guards while he walks around the church area, and there are no boxes to hide bodies in so you can't just dispose of his protection easily. I ended up doing what it seems most people did for this one, which was to find an opportunity to poison him with a syringe. There's a part where he only takes one guard with him, so I put a gun down for his guard to get distracted by and then poked the target in the back. He dropped dead and I walked away. The guard took the gun away and didn't come back to find the body before I left the mission, but even if he had, I used poison because you don't need to hide the body afterwards since it classes as an accident kill (which is useful when there are no boxes to reliably hide a body in).
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
Moonface Offline
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Hitman 2 (PS4)
Didn't realise there was a new elusive target available when I booted this up last night, so I did that without intending to. It was a priest in Sapienza who is constantly surrounded by guards while he walks around the church area, and there are no boxes to hide bodies in so you can't just dispose of his protection easily. I ended up doing what it seems most people did for this one, which was to find an opportunity to poison him with a syringe. There's a part where he only takes one guard with him, so I put a gun down for his guard to get distracted by and then poked the target in the back. He dropped dead and I walked away. The guard took the gun away and didn't come back to find the body before I left the mission, but even if he had, I used poison because you don't need to hide the body afterwards since it classes as an accident kill (which is useful when there are no boxes to reliably hide a body in).
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Kyng Offline
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Persona 
Tropico 5

In my current game, my economy is doing really well, and I'm raking in a load of tax money. However, my approval rating has dropped noticeably, from the 90s into the 70s.

Somehow I suspect those two trends are linked :-/ .
Kyng Offline
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Tropico 5

In my current game, my economy is doing really well, and I'm raking in a load of tax money. However, my approval rating has dropped noticeably, from the 90s into the 70s.

Somehow I suspect those two trends are linked :-/ .
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Moonface Offline
Am I a cute pussy? OuO
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(04-13-2019, 11:52 PM)Kyng Wrote:
Tropico 5

In my current game, my economy is doing really well, and I'm raking in a load of tax money. However, my approval rating has dropped noticeably, from the 90s into the 70s.

Somehow I suspect those two trends are linked :-/ .

I'd be shocked if they weren't. Tongue
[Image: CTR-Sig.png]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
Moonface Offline
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(04-13-2019, 11:52 PM)Kyng Wrote:
Tropico 5

In my current game, my economy is doing really well, and I'm raking in a load of tax money. However, my approval rating has dropped noticeably, from the 90s into the 70s.

Somehow I suspect those two trends are linked :-/ .

I'd be shocked if they weren't. Tongue
Quote
queenzelda Offline
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Yoshi's Crafted World [NS]: I'm at this space station world & I'm so reminded of something someone would create in LBP that it's not even funny. I'm also just done with the crap music this game has. Ugh. <_<
[Image: 1160028.png]

[Image: dj8g30-f027a6f5-6621-48fd-98ef-d91107be781c.png]
queenzelda Offline
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Yoshi's Crafted World [NS]: I'm at this space station world & I'm so reminded of something someone would create in LBP that it's not even funny. I'm also just done with the crap music this game has. Ugh. <_<
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Dragon Lord Offline
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Death end re;Quest [PS4]

Been having a pretty good time with this game. I was pretty hyped for it, and the game hasn't disappointed me. The story went in a completely different direction than I thought it would, which threw me for a pretty good loop. Which is of course a very good thing. Any time a game can make you think it's going to go in a direction, but the completely surprise you by going in an entirely different direction is great. I I would have to say that story-wise this is probably Compile Heart's best game yet, which is a great sign. If they can continue to develop as a company in this way, it's a great sign for their future games. People give them a lot of shit for being a small company with small budget games, but their games have been steadily improving over the years (except MegaNep VIIR. That was actually a huge step backwards compared to the original MegaNep VII). If this trend continues with them, I really look forward to their future projects.

Another interesting thing about the story of this game is that its much, much darker than their previous games. Obviously they are most known for the Hyperdimension Neptunia series, which is light-hearted and silly. Death end on the other hand is the complete opposite. It's very serious and very dark. After seeing how dark this game is, it makes me even more interested in Dragon Star Varnir, which is releasing in the west this summer. Everything I've heard about that game makes it out to be even darker than Death end re;Quest (after all, the whole premise of Dragon Star Varnir is witches with dragon eggs in their bodies that hatch and eat them from the inside out). 

Borderlands 2 [PS4]

So I originally started playing this with a friend of mine. I was playing as the Mechromancer and she was playing as the Assassin. However, I found the Mechromancer to be pretty boring to play, and ended up starting a Siren. I have found the Siren to be SO much more enjoyable than the Mechromancer, and even though I lost my co-op partner, I've been having enough fun with the Siren that I've continued solo without any problems. I haven't played a whole lot the last week or so due to Death end, but I've been spending all of my play time going around and finishing up all of the challenges for the areas I have been. A lot of the time has been dedicated to hunting down the hidden vault symbols. I've been doing it blind so far, and have stayed pretty adamant about not using a guide for them, however it's starting to become such a huge time-sink that I'm considering just breaking down and referring to a guide. As much as I enjoy finding them on my own, I'd rather not spend the next 20 hours of playing just searching for the symbols, and instead just get these over with so I can go back to progressing the game.

I'll probably give it some more time going on my own before I do use a guide, though with my copy of the Borderlands Remaster on the way, it's getting to the point where I'm leaning more towards just finishing the game faster rather than completely doing it all blind. 

Octopath Traveler [Switch]

I'm enjoying this game, a lot. Not sure if that justifies the $300 I spent on the Switch just to play it, but at least I'm getting as much enjoyment out of it as I hoped I would. The character I decided to start with was H'aanit (because she uses a bow and bows are one of my favorite weapons). Then I went and picked up Therion (because why wouldn't I want to rob everyone and everything blind?), followed by going and picking up Ophilia. I kind of like this team so far. H'aanit provides great physical damage, Therion has the speed and Ophilia gives me the most important character of any RPG team -- the Healer. I decided to skip on picking up Cyrus for now (he was the next character going along the path I was following) in favor of going and picking up Tressa. Originally I was torn between starting as H'aanit and Tressa. Like I said, I picked H'aanit because she uses a bow, but Tressa looks cute and that made me very tempted to pick her (this was prior to finding out Tressa also uses a bow, if I had known that I would have definitely picked her first).

The only disappointment I have with this game thus far is the lack of good shit to steal. Either from NPCs or from enemies, I haven't found anything really amazing to steal. Most of the equipment I see NPCs have is equipment I already have and is worse than what I currently have equipped. The bosses I've stolen from so far haven't given anything of much value either. I love steal abilities in JRPGs, but so far it seems Octopath has the same probably a lot of JRPGs have. I'd was hoping it'd be more like Final Fantasy IX where stealing is amazing because most bosses have equipment you can steal that is better than what you can get at the time. Other than that though, absolutely loving the game so far, even though I haven't made much progress yet.
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Dragon Lord Offline
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Tales of Vesperia: Definitive Edition | God Eater 3 | Azur Lane | Star Ocean: Anamnesis
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XP: 320
Death end re;Quest [PS4]

Been having a pretty good time with this game. I was pretty hyped for it, and the game hasn't disappointed me. The story went in a completely different direction than I thought it would, which threw me for a pretty good loop. Which is of course a very good thing. Any time a game can make you think it's going to go in a direction, but the completely surprise you by going in an entirely different direction is great. I I would have to say that story-wise this is probably Compile Heart's best game yet, which is a great sign. If they can continue to develop as a company in this way, it's a great sign for their future games. People give them a lot of shit for being a small company with small budget games, but their games have been steadily improving over the years (except MegaNep VIIR. That was actually a huge step backwards compared to the original MegaNep VII). If this trend continues with them, I really look forward to their future projects.

Another interesting thing about the story of this game is that its much, much darker than their previous games. Obviously they are most known for the Hyperdimension Neptunia series, which is light-hearted and silly. Death end on the other hand is the complete opposite. It's very serious and very dark. After seeing how dark this game is, it makes me even more interested in Dragon Star Varnir, which is releasing in the west this summer. Everything I've heard about that game makes it out to be even darker than Death end re;Quest (after all, the whole premise of Dragon Star Varnir is witches with dragon eggs in their bodies that hatch and eat them from the inside out). 

Borderlands 2 [PS4]

So I originally started playing this with a friend of mine. I was playing as the Mechromancer and she was playing as the Assassin. However, I found the Mechromancer to be pretty boring to play, and ended up starting a Siren. I have found the Siren to be SO much more enjoyable than the Mechromancer, and even though I lost my co-op partner, I've been having enough fun with the Siren that I've continued solo without any problems. I haven't played a whole lot the last week or so due to Death end, but I've been spending all of my play time going around and finishing up all of the challenges for the areas I have been. A lot of the time has been dedicated to hunting down the hidden vault symbols. I've been doing it blind so far, and have stayed pretty adamant about not using a guide for them, however it's starting to become such a huge time-sink that I'm considering just breaking down and referring to a guide. As much as I enjoy finding them on my own, I'd rather not spend the next 20 hours of playing just searching for the symbols, and instead just get these over with so I can go back to progressing the game.

I'll probably give it some more time going on my own before I do use a guide, though with my copy of the Borderlands Remaster on the way, it's getting to the point where I'm leaning more towards just finishing the game faster rather than completely doing it all blind. 

Octopath Traveler [Switch]

I'm enjoying this game, a lot. Not sure if that justifies the $300 I spent on the Switch just to play it, but at least I'm getting as much enjoyment out of it as I hoped I would. The character I decided to start with was H'aanit (because she uses a bow and bows are one of my favorite weapons). Then I went and picked up Therion (because why wouldn't I want to rob everyone and everything blind?), followed by going and picking up Ophilia. I kind of like this team so far. H'aanit provides great physical damage, Therion has the speed and Ophilia gives me the most important character of any RPG team -- the Healer. I decided to skip on picking up Cyrus for now (he was the next character going along the path I was following) in favor of going and picking up Tressa. Originally I was torn between starting as H'aanit and Tressa. Like I said, I picked H'aanit because she uses a bow, but Tressa looks cute and that made me very tempted to pick her (this was prior to finding out Tressa also uses a bow, if I had known that I would have definitely picked her first).

The only disappointment I have with this game thus far is the lack of good shit to steal. Either from NPCs or from enemies, I haven't found anything really amazing to steal. Most of the equipment I see NPCs have is equipment I already have and is worse than what I currently have equipped. The bosses I've stolen from so far haven't given anything of much value either. I love steal abilities in JRPGs, but so far it seems Octopath has the same probably a lot of JRPGs have. I'd was hoping it'd be more like Final Fantasy IX where stealing is amazing because most bosses have equipment you can steal that is better than what you can get at the time. Other than that though, absolutely loving the game so far, even though I haven't made much progress yet.
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queenzelda Offline
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[Image: 1160028.png]

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queenzelda Offline
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Moonface Offline
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(04-15-2019, 05:42 AM)queenzelda Wrote:
Yoshi's Crafted World [NS]: I'm at this space station world & I'm so reminded of something someone would create in LBP that it's not even funny. I'm also just done with the crap music this game has. Ugh. <_<
Shira was playing through the space levels last night, and we both commented on how much it looked like an LBP creation. I also agree with the music, it's terrible. They just used the same jingle for every track with slight variations to it. If you want to keep a thematic tone across a game soundtrack Nintendo, there have been many examples of how to do it properly, even from yourselves probably. Errm
[Image: CTR-Sig.png]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
Moonface Offline
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(04-15-2019, 05:42 AM)queenzelda Wrote:
Yoshi's Crafted World [NS]: I'm at this space station world & I'm so reminded of something someone would create in LBP that it's not even funny. I'm also just done with the crap music this game has. Ugh. <_<
Shira was playing through the space levels last night, and we both commented on how much it looked like an LBP creation. I also agree with the music, it's terrible. They just used the same jingle for every track with slight variations to it. If you want to keep a thematic tone across a game soundtrack Nintendo, there have been many examples of how to do it properly, even from yourselves probably. Errm
Quote
queenzelda Offline
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(04-22-2019, 09:19 PM)Moonface Wrote:
(04-15-2019, 05:42 AM)queenzelda Wrote:
Yoshi's Crafted World [NS]: I'm at this space station world & I'm so reminded of something someone would create in LBP that it's not even funny. I'm also just done with the crap music this game has. Ugh. <_<
Shira was playing through the space levels last night, and we both commented on how much it looked like an LBP creation. I also agree with the music, it's terrible. They just used the same jingle for every track with slight variations to it. If you want to keep a thematic tone across a game soundtrack Nintendo, there have been many examples of how to do it properly, even from yourselves probably. Errm
Yea.. It sort of feels at time that the game was just slap dashed together at the last minute to get something out in time before Easter hit; so they had a title to sell before a high selling Holiday (like Easter) came along. Why do I say that for? Because Easter is the highest gift giving holiday there is; next to Christmas. source
[Image: 1160028.png]

[Image: dj8g30-f027a6f5-6621-48fd-98ef-d91107be781c.png]
queenzelda Offline
Gengar Master
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(04-22-2019, 09:19 PM)Moonface Wrote:
(04-15-2019, 05:42 AM)queenzelda Wrote:
Yoshi's Crafted World [NS]: I'm at this space station world & I'm so reminded of something someone would create in LBP that it's not even funny. I'm also just done with the crap music this game has. Ugh. <_<
Shira was playing through the space levels last night, and we both commented on how much it looked like an LBP creation. I also agree with the music, it's terrible. They just used the same jingle for every track with slight variations to it. If you want to keep a thematic tone across a game soundtrack Nintendo, there have been many examples of how to do it properly, even from yourselves probably. Errm
Yea.. It sort of feels at time that the game was just slap dashed together at the last minute to get something out in time before Easter hit; so they had a title to sell before a high selling Holiday (like Easter) came along. Why do I say that for? Because Easter is the highest gift giving holiday there is; next to Christmas. source
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Frank Offline
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Last for me was Borderlands GOTY Edition Enhanced on Steam. This is my 3rd playthrough, and I'm really enjoying it!
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Frank Offline
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Last for me was Borderlands GOTY Edition Enhanced on Steam. This is my 3rd playthrough, and I'm really enjoying it!
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