Speedrunning
Mr EliteL Offline
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Ah, TAS. I spent time enjoying watching Super Smash Bros Melee with TAS, sometimes Brawl (or Project M but only for TAS) and see what insane stuff a character can do with no limitations. Fox snipes with his laser any opportunity is cool, I know top players can do that but not the amount of what TAS can do.

A TAS with Sonic Heroes? Watched a bit of that video, didn't know you could speed through the stages that quickly.
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Mr EliteL Offline
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Ah, TAS. I spent time enjoying watching Super Smash Bros Melee with TAS, sometimes Brawl (or Project M but only for TAS) and see what insane stuff a character can do with no limitations. Fox snipes with his laser any opportunity is cool, I know top players can do that but not the amount of what TAS can do.

A TAS with Sonic Heroes? Watched a bit of that video, didn't know you could speed through the stages that quickly.
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Moonface Offline
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This came onto my YouTube feed today and I decided to watch it due to boredom, and this is currently my favourite speedrun documentary video for a specific game just because of the story behind it. The video is focused on the speedrun of Ratchet & Clank 3 and its NG+ category, and as the title indicates, about how someone managed to completely break the run in half. However, it's not the tech that I love the most here, but the fact that a small number of people were putting out runs in that category, and without their knowledge a player in Japan had put out a run that was over an hour faster than the best Western run. Speedrunning has never been a thing that's gotten me super excited, since I'm not a speedrunner and any time I do watch one the tech is all known and so I'm basically watching the runner going through the motions rather than seeing a step in the evolution of a run, but the way this video presents the scenario of a community randomly discovering someone who has blown them all out of the water and trying to figure out what they did really gripped me here. Grin

I also don't know of any other stories where a speedrunning community got completely flipped on its head by a single person quietly doing their thing and neither party being aware of the others existence. Most stories tend to be someone locates tech and shares it as they find it, but this was a fated meeting of pure chance that turned what everyone in the RC3 community thought was a tapped out and dull category into what is claimed to be one of the hardest and most complex runs in any Ratchet game. Shock

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This came onto my YouTube feed today and I decided to watch it due to boredom, and this is currently my favourite speedrun documentary video for a specific game just because of the story behind it. The video is focused on the speedrun of Ratchet & Clank 3 and its NG+ category, and as the title indicates, about how someone managed to completely break the run in half. However, it's not the tech that I love the most here, but the fact that a small number of people were putting out runs in that category, and without their knowledge a player in Japan had put out a run that was over an hour faster than the best Western run. Speedrunning has never been a thing that's gotten me super excited, since I'm not a speedrunner and any time I do watch one the tech is all known and so I'm basically watching the runner going through the motions rather than seeing a step in the evolution of a run, but the way this video presents the scenario of a community randomly discovering someone who has blown them all out of the water and trying to figure out what they did really gripped me here. Grin

I also don't know of any other stories where a speedrunning community got completely flipped on its head by a single person quietly doing their thing and neither party being aware of the others existence. Most stories tend to be someone locates tech and shares it as they find it, but this was a fated meeting of pure chance that turned what everyone in the RC3 community thought was a tapped out and dull category into what is claimed to be one of the hardest and most complex runs in any Ratchet game. Shock

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Sounds like what happened to Contra, Ninja Gaiden, Super Mario Bros, and other games: Westerners set times, only to suddenly find out that the Easterners have a run that blows everyone out of the water. Hotarubi is a name to watch for in cases like this: that person is a speedrun GOD from Japan, casually slapping silly times in games like Super Metroid. Hell, his run in Super Metroid was so legendary, it changed the timing system used by runners.

As well, this is unrelated, but I'm reminded of the fact that there are plenty of skips that have been found and used that were just accidents. In fact, one of them was a Ratchet and Clank skip (though, in the first game), hence why I was reminded of the subject. It's neat!
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Sounds like what happened to Contra, Ninja Gaiden, Super Mario Bros, and other games: Westerners set times, only to suddenly find out that the Easterners have a run that blows everyone out of the water. Hotarubi is a name to watch for in cases like this: that person is a speedrun GOD from Japan, casually slapping silly times in games like Super Metroid. Hell, his run in Super Metroid was so legendary, it changed the timing system used by runners.

As well, this is unrelated, but I'm reminded of the fact that there are plenty of skips that have been found and used that were just accidents. In fact, one of them was a Ratchet and Clank skip (though, in the first game), hence why I was reminded of the subject. It's neat!
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ShiraNoMai Offline
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Speaking of accidental finds, this one happened just yesterday by someone casually playing through MGS for the first time:

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Speaking of accidental finds, this one happened just yesterday by someone casually playing through MGS for the first time:

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Moonface Offline
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@ShiraNoMai: So my impression from the video and replies is that the player managed to get pushed through the door and skip some content as a result?

Just watched this video about whether GDQ is still the best marathon for speedrunning, and it makes a lot of very good points: https://www.youtube.com/watch?v=5vjyy-Uk...l=ThaRixer
The biggest one for me is just how corporate GDQ feels. I haven't felt that GDQ is fun in years, and that commentary on the couch feels awkward; it makes sense now knowing that everyone is likely filtering themselves to avoid breaking a rule. The video also covered another aspect of GDQ I've come to dislike, which is the game selection. It always feels very samey, and seeing that 7 Zelda games took up more time than every PlayStation game in a three day marathon explains that feeling. This video is almost three years old though and as far as I can tell GDQ hasn't changed since then and now, so I doubt GDQ will ever address the problems that are fairly brought up in this video. Meh
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IN THE SUN, SLEEPING LIKE A BUM.

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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@ShiraNoMai: So my impression from the video and replies is that the player managed to get pushed through the door and skip some content as a result?

Just watched this video about whether GDQ is still the best marathon for speedrunning, and it makes a lot of very good points: https://www.youtube.com/watch?v=5vjyy-Uk...l=ThaRixer
The biggest one for me is just how corporate GDQ feels. I haven't felt that GDQ is fun in years, and that commentary on the couch feels awkward; it makes sense now knowing that everyone is likely filtering themselves to avoid breaking a rule. The video also covered another aspect of GDQ I've come to dislike, which is the game selection. It always feels very samey, and seeing that 7 Zelda games took up more time than every PlayStation game in a three day marathon explains that feeling. This video is almost three years old though and as far as I can tell GDQ hasn't changed since then and now, so I doubt GDQ will ever address the problems that are fairly brought up in this video. Meh
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