Stray | (That Cat Game)
ShiraNoMai Online
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Remember that game where you (would potentially) play as a cat that debuted in the PS5 announcement sizzle reel? Well, they finally explained it in more detail and gave a bit of a release window!

Game Description Wrote:
Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures.

Stray is developed by BlueTwelve Studio and will be releasing on PS4, PS5 and PC in early 2022.
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Remember that game where you (would potentially) play as a cat that debuted in the PS5 announcement sizzle reel? Well, they finally explained it in more detail and gave a bit of a release window!

Game Description Wrote:
Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures.

Stray is developed by BlueTwelve Studio and will be releasing on PS4, PS5 and PC in early 2022.
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Moonface Online
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I've been really interested in this since the original reveal, and the unexpected gameplay drop yesterday was awesome! Grin
I like that it seems to be a relatively chill game that seems to be gearing towards puzzles and traversal. I'm just hoping that when the ability to fight back comes in that it doesn't remove navigating threats because you can just UV them all to death, because if that's all combat is going to be then it's the equivalent of just having no enemies at all at that point. I don't want to just melt everything and go through areas as if there were no enemies at all.
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I've been really interested in this since the original reveal, and the unexpected gameplay drop yesterday was awesome! Grin
I like that it seems to be a relatively chill game that seems to be gearing towards puzzles and traversal. I'm just hoping that when the ability to fight back comes in that it doesn't remove navigating threats because you can just UV them all to death, because if that's all combat is going to be then it's the equivalent of just having no enemies at all at that point. I don't want to just melt everything and go through areas as if there were no enemies at all.
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ShiraNoMai Online
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I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
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I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
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Moonface Online
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(Jul 30th, 2021, 08:55 PM)ShiraNoMai Wrote:
I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
Yeah, I'm hoping it's more puzzle based for combat; it's just the trailer mostly showed it to be just walking up to things with the light and they die rather than any strategy or puzzle solving involved with it.
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(Jul 30th, 2021, 08:55 PM)ShiraNoMai Wrote:
I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
Yeah, I'm hoping it's more puzzle based for combat; it's just the trailer mostly showed it to be just walking up to things with the light and they die rather than any strategy or puzzle solving involved with it.
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"For Alexander wept for there were no more worlds to conquer" I feel like is very appropriate here with this cat puzzle game and we have a goose puzzle game where else can gaming go after this?

I for one am very interested in this game and at some point I will definitely be picking this up. Smile
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"For Alexander wept for there were no more worlds to conquer" I feel like is very appropriate here with this cat puzzle game and we have a goose puzzle game where else can gaming go after this?

I for one am very interested in this game and at some point I will definitely be picking this up. Smile
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ShiraNoMai Online
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There's also that Shark game--Maneater, I believe it was called. ROFL

Loving the trend of just "what if you were this animal and played just like it would IRL", like the asshole goose, or being a nimble yet cunning cat. These are such neat concepts that the game world is exploring and I think it's great, too Grin
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There's also that Shark game--Maneater, I believe it was called. ROFL

Loving the trend of just "what if you were this animal and played just like it would IRL", like the asshole goose, or being a nimble yet cunning cat. These are such neat concepts that the game world is exploring and I think it's great, too Grin
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Yeah I loved these trends and I actually got Maneater for free from the PSN store I only played it once, but then I stopped I wasn't really interested in playing as a shark eating everything. XD
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Yeah I loved these trends and I actually got Maneater for free from the PSN store I only played it once, but then I stopped I wasn't really interested in playing as a shark eating everything. XD
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(Aug 2nd, 2021, 04:17 AM)ShiraNoMai Wrote:
There's also that Shark game--Maneater, I believe it was called. ROFL
There's also Phogs if we're going to bring up other puzzle/platformer style games that feature an animal as a playable character. Wink

The trend of taking the realistic traits of an animal and building a game off it reminds me of a PS2 game called A Dog's Life, which while not anything amazing, did make use of certain dog traits such as enhanced smell and whatnot.
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IN THE SUN, SLEEPING LIKE A BUM.

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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(Aug 2nd, 2021, 04:17 AM)ShiraNoMai Wrote:
There's also that Shark game--Maneater, I believe it was called. ROFL
There's also Phogs if we're going to bring up other puzzle/platformer style games that feature an animal as a playable character. Wink

The trend of taking the realistic traits of an animal and building a game off it reminds me of a PS2 game called A Dog's Life, which while not anything amazing, did make use of certain dog traits such as enhanced smell and whatnot.
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