Stray | (That Cat Game)
ShiraNoMai Offline
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Remember that game where you (would potentially) play as a cat that debuted in the PS5 announcement sizzle reel? Well, they finally explained it in more detail and gave a bit of a release window!

Game Description Wrote:
Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures.

Stray is developed by BlueTwelve Studio and will be releasing on PS4, PS5 and PC in early 2022.
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ShiraNoMai Offline
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Remember that game where you (would potentially) play as a cat that debuted in the PS5 announcement sizzle reel? Well, they finally explained it in more detail and gave a bit of a release window!

Game Description Wrote:
Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures.

Stray is developed by BlueTwelve Studio and will be releasing on PS4, PS5 and PC in early 2022.
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Moonface Offline
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I've been really interested in this since the original reveal, and the unexpected gameplay drop yesterday was awesome! Grin
I like that it seems to be a relatively chill game that seems to be gearing towards puzzles and traversal. I'm just hoping that when the ability to fight back comes in that it doesn't remove navigating threats because you can just UV them all to death, because if that's all combat is going to be then it's the equivalent of just having no enemies at all at that point. I don't want to just melt everything and go through areas as if there were no enemies at all.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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I've been really interested in this since the original reveal, and the unexpected gameplay drop yesterday was awesome! Grin
I like that it seems to be a relatively chill game that seems to be gearing towards puzzles and traversal. I'm just hoping that when the ability to fight back comes in that it doesn't remove navigating threats because you can just UV them all to death, because if that's all combat is going to be then it's the equivalent of just having no enemies at all at that point. I don't want to just melt everything and go through areas as if there were no enemies at all.
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ShiraNoMai Offline
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I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
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ShiraNoMai Offline
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I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
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Moonface Offline
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(Jul 30th, 2021, 08:55 PM)ShiraNoMai Wrote:
I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
Yeah, I'm hoping it's more puzzle based for combat; it's just the trailer mostly showed it to be just walking up to things with the light and they die rather than any strategy or puzzle solving involved with it.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Moonface Offline
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(Jul 30th, 2021, 08:55 PM)ShiraNoMai Wrote:
I mean, it is an adventure puzzle type game. I don't expect combat to be very complex more than just solving the puzzle or riddle they give you to overcome it.
Yeah, I'm hoping it's more puzzle based for combat; it's just the trailer mostly showed it to be just walking up to things with the light and they die rather than any strategy or puzzle solving involved with it.
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Karo Offline
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"For Alexander wept for there were no more worlds to conquer" I feel like is very appropriate here with this cat puzzle game and we have a goose puzzle game where else can gaming go after this?

I for one am very interested in this game and at some point I will definitely be picking this up. Smile
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"For Alexander wept for there were no more worlds to conquer" I feel like is very appropriate here with this cat puzzle game and we have a goose puzzle game where else can gaming go after this?

I for one am very interested in this game and at some point I will definitely be picking this up. Smile
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ShiraNoMai Offline
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There's also that Shark game--Maneater, I believe it was called. ROFL

Loving the trend of just "what if you were this animal and played just like it would IRL", like the asshole goose, or being a nimble yet cunning cat. These are such neat concepts that the game world is exploring and I think it's great, too Grin
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ShiraNoMai Offline
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There's also that Shark game--Maneater, I believe it was called. ROFL

Loving the trend of just "what if you were this animal and played just like it would IRL", like the asshole goose, or being a nimble yet cunning cat. These are such neat concepts that the game world is exploring and I think it's great, too Grin
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Karo Offline
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Yeah I loved these trends and I actually got Maneater for free from the PSN store I only played it once, but then I stopped I wasn't really interested in playing as a shark eating everything. XD
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Yeah I loved these trends and I actually got Maneater for free from the PSN store I only played it once, but then I stopped I wasn't really interested in playing as a shark eating everything. XD
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Moonface Offline
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(Aug 2nd, 2021, 04:17 AM)ShiraNoMai Wrote:
There's also that Shark game--Maneater, I believe it was called. ROFL
There's also Phogs if we're going to bring up other puzzle/platformer style games that feature an animal as a playable character. Wink

The trend of taking the realistic traits of an animal and building a game off it reminds me of a PS2 game called A Dog's Life, which while not anything amazing, did make use of certain dog traits such as enhanced smell and whatnot.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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(Aug 2nd, 2021, 04:17 AM)ShiraNoMai Wrote:
There's also that Shark game--Maneater, I believe it was called. ROFL
There's also Phogs if we're going to bring up other puzzle/platformer style games that feature an animal as a playable character. Wink

The trend of taking the realistic traits of an animal and building a game off it reminds me of a PS2 game called A Dog's Life, which while not anything amazing, did make use of certain dog traits such as enhanced smell and whatnot.
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Moonface Offline
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I didn't remember we had a thread for this game otherwise I'd have put the trailer in here from State of Play. Ah well.

Instead, I'll share that this game is receiving a physical release:
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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I didn't remember we had a thread for this game otherwise I'd have put the trailer in here from State of Play. Ah well.

Instead, I'll share that this game is receiving a physical release:
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ShiraNoMai Offline
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I hadn't considered the fact the game was intended to be a digital-only release. Will love to pick this up physically though.

I had read first-hand impressions of this game are pretty solid. Also there's a dedicated meow button and now this game is a must-have.
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I hadn't considered the fact the game was intended to be a digital-only release. Will love to pick this up physically though.

I had read first-hand impressions of this game are pretty solid. Also there's a dedicated meow button and now this game is a must-have.
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As much as I wub cats, I'll pass on this. Mainly due to not wanting to watch the cat I control get hurt, and well, just nah. XD
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As much as I wub cats, I'll pass on this. Mainly due to not wanting to watch the cat I control get hurt, and well, just nah. XD
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I'll probably get Stray when it releases sometime in July (according to its steam page) since it looks like an interesting game impo.
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I'll probably get Stray when it releases sometime in July (according to its steam page) since it looks like an interesting game impo.
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Moonface Offline
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(Jun 13th, 2022, 12:18 PM)queenzelda Wrote:
I'll probably get Stray when it releases sometime in July (according to its steam page) since it looks like an interesting game impo.
If you plan to get it on PC, the game is currently 10% off on Steam until July 19. Wink
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Moonface Offline
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(Jun 13th, 2022, 12:18 PM)queenzelda Wrote:
I'll probably get Stray when it releases sometime in July (according to its steam page) since it looks like an interesting game impo.
If you plan to get it on PC, the game is currently 10% off on Steam until July 19. Wink
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queenzelda Offline
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(Jun 14th, 2022, 05:14 PM)Moonface Wrote:
(Jun 13th, 2022, 12:18 PM)queenzelda Wrote:
I'll probably get Stray when it releases sometime in July (according to its steam page) since it looks like an interesting game impo.
If you plan to get it on PC, the game is currently 10% off on Steam until July 19. Wink

I'll probably get it after I get paid then, thanks for the heads up.
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(Jun 14th, 2022, 05:14 PM)Moonface Wrote:
(Jun 13th, 2022, 12:18 PM)queenzelda Wrote:
I'll probably get Stray when it releases sometime in July (according to its steam page) since it looks like an interesting game impo.
If you plan to get it on PC, the game is currently 10% off on Steam until July 19. Wink

I'll probably get it after I get paid then, thanks for the heads up.
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ShiraNoMai Offline
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Kind of wish they gave this a demo. Would love to just test it out, but I suppose it's going to be a more story-based experience so it probably wouldn't make sense to make a demo for that. Shrug
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Kind of wish they gave this a demo. Would love to just test it out, but I suppose it's going to be a more story-based experience so it probably wouldn't make sense to make a demo for that. Shrug
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