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		<title><![CDATA[Universal Gaming - All Forums]]></title>
		<link>https://universalgaming.net/</link>
		<description><![CDATA[Universal Gaming - https://universalgaming.net]]></description>
		<pubDate>Sun, 07 Jun 2026 04:00:08 +0000</pubDate>
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			<title><![CDATA[Summer Game Fest 2026 Summary]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1925</link>
			<pubDate>Fri, 05 Jun 2026 14:07:53 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1925</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size">Summer Game Fest 2026 | Summary<br />
</span>Here's everything that was shown during today's <span style="font-weight: bold;" class="mycode_b">Summer Game Fest</span> presentation:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Resident Evil Veronica | <a href="https://youtu.be/qSjq0JSbz14" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Cuphead 2</span><br />
Currently in early development; no footage or details to share.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mighty Cuphead Adventure | <a href="https://youtu.be/q21jZaUOa4Q" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Alien Isolation 2 | <a href="https://youtu.be/mi2dJHeCAh0" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Gen Atlas <span style="font-size: 7pt;" class="mycode_size">(FORMERLY: PROJECT ROBOT)</span> | <a href="https://youtu.be/mozvLILZrjc" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Without knowing why, you awaken on an abandoned planet. Before you lies a vast, silent world. Colossal structures stretch over endless plains, deserted facilities, and an ever-changing sea. The remnants of some grand design litter the planet’s surface.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Blood Message | <a href="https://youtu.be/aVc1v8q9MYc" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stranger Than Heaven | <a href="https://www.youtube.com/watch?v=MbR9HIZ8Z4U" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Introducing the cast of Stranger Than Heaven, including Snoop Dogg and Tupac.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: January 15, 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Haex | <a href="https://youtu.be/9D_DPi2PxbI" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Dead by Daylight: 10th Anniversary | <a href="https://www.youtube.com/watch?v=jKJRZ5sls2o&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mortal Shell 2 | <a href="https://www.youtube.com/watch?v=uuAW3dYEbVA" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Open Beta: Available Now (Steam)</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sand: Raiders of Sophie | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Assassin's Creed Black Flag Resynced | <a href="https://youtu.be/U9EmVkQ5v54" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 9, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Teenage Mutant Ninja Turtles: The Last Ronin | <a href="https://youtu.be/x5_Vp3-3qIg" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Fortnite: Shattered | Trailer</span><br />
End of season live event.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Today</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Gundam Rogue Orbit | <a href="https://youtu.be/-J0_2eMtFQM" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">An Eggstremely Hard Game | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Crossfire | <a href="https://youtu.be/xx667ngEra4" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Trust is survival. Enemy operators, Layla and Cross, must form a fraught alliance against a lethal threat neither could overcome alone.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Control Resonant | <a href="https://www.youtube.com/watch?v=qz4AKRXYj54" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Guild Wars 3 | <a href="https://youtu.be/ITPzxITngqA" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Beta Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Star Wars Galactic Racer | <a href="https://www.youtube.com/watch?v=wCZjTQssx6g" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 6, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">End of Abyss | <a href="https://www.youtube.com/watch?v=Sytee6i3M9E" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
The signal has been listening. A top-down sci-fi atmospheric horror from Section 9 Interactive.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Last Harbor | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Virtua Fighter Crossroads | <a href="https://www.youtube.com/watch?v=GxQvLKyJH9A&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">RuneScape: Dragonwilds | <a href="https://www.youtube.com/watch?v=s4WaK1L3Udo" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 15, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Adventures of Elliot: The Millennium Tales | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: June 18, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Orbitals | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Q3 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Starseeker: Astroneer Expeditions | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: June 11, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Soulframe: Preludes | <a href="https://www.youtube.com/watch?v=5EblzOShwOg" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Grounded 2 - Into The Abyss Update | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: August 11, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mafia: The Old Country - Man of Honor | <a href="https://www.youtube.com/watch?v=2-wc_m66bP0" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">1666: Amsterdam | <a href="https://www.youtube.com/watch?v=47m5CGGno5w" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Prologue free to download now on Steam and Epic Games Store.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Saw: Genesis | <a href="https://www.youtube.com/watch?v=J-IAU4KErMU" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Lords of the Fallen 2 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Fall 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Star Wars Zero Company | <a href="https://www.youtube.com/watch?v=mNuWYvkqkoU" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: August 27, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Blood of Dawnwalker | <a href="https://www.youtube.com/watch?v=4JDH0HKPOP8" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 3, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Among Us Story: On Guard | <a href="https://www.youtube.com/watch?v=G1nSk5uEJo0" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">007 First Light | <a href="https://www.youtube.com/watch?v=FccNOT4_oag" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Wuthering Waves x Cyberpunk 2077 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: June 8, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Monster Hunter Wilds: Ascendance | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Swords of Legends | <a href="https://www.youtube.com/watch?v=B-hIWlTmAG0&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Hot Wheels Infinite Rush | <a href="https://www.youtube.com/watch?v=JpIYHKWSDic" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sonic Racing CrossWorlds - Year 2 | <a href="https://www.youtube.com/watch?v=VNpgSR6UWH8&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sonic Pico Pico | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Attack on Titan 3 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Clutch | <a href="https://www.youtube.com/watch?v=hMVOaxLFDpE&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Spring 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Chronicles: Medieval | <a href="https://www.youtube.com/watch?v=1LyJNlFGQhI&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Early Access: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sea of Remnants | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Hitman 3 | <a href="https://www.youtube.com/watch?v=D41Ov2Q99xo" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Palworld 1.0 | <a href="https://www.youtube.com/watch?v=BsIIsxqZEro" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 10, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Wolf Among Us 2 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Wolf Among Us Remastered | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Holiday 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stellar Blade: Blood Rain | <a href="https://universalgaming.net/showthread.php?tid=953&amp;pid=37733#pid37733" target="_blank" rel="noopener" class="mycode_url">Trailer and Discussion Thread</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Street Fighter 6 - Year 4 | <a href="https://www.youtube.com/watch?v=8zTabPei8_k" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Tifa from FF7 is here! Yasmine, Arjun, Bosch also announced.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Final Fantasy VII Revelation | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Spring 2027</span><br />
</li>
</ul>
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size">Summer Game Fest 2026 | Summary<br />
</span>Here's everything that was shown during today's <span style="font-weight: bold;" class="mycode_b">Summer Game Fest</span> presentation:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Resident Evil Veronica | <a href="https://youtu.be/qSjq0JSbz14" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Cuphead 2</span><br />
Currently in early development; no footage or details to share.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mighty Cuphead Adventure | <a href="https://youtu.be/q21jZaUOa4Q" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Alien Isolation 2 | <a href="https://youtu.be/mi2dJHeCAh0" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Gen Atlas <span style="font-size: 7pt;" class="mycode_size">(FORMERLY: PROJECT ROBOT)</span> | <a href="https://youtu.be/mozvLILZrjc" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Without knowing why, you awaken on an abandoned planet. Before you lies a vast, silent world. Colossal structures stretch over endless plains, deserted facilities, and an ever-changing sea. The remnants of some grand design litter the planet’s surface.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Blood Message | <a href="https://youtu.be/aVc1v8q9MYc" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stranger Than Heaven | <a href="https://www.youtube.com/watch?v=MbR9HIZ8Z4U" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Introducing the cast of Stranger Than Heaven, including Snoop Dogg and Tupac.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: January 15, 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Haex | <a href="https://youtu.be/9D_DPi2PxbI" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Dead by Daylight: 10th Anniversary | <a href="https://www.youtube.com/watch?v=jKJRZ5sls2o&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mortal Shell 2 | <a href="https://www.youtube.com/watch?v=uuAW3dYEbVA" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Open Beta: Available Now (Steam)</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sand: Raiders of Sophie | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Assassin's Creed Black Flag Resynced | <a href="https://youtu.be/U9EmVkQ5v54" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 9, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Teenage Mutant Ninja Turtles: The Last Ronin | <a href="https://youtu.be/x5_Vp3-3qIg" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Fortnite: Shattered | Trailer</span><br />
End of season live event.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Today</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Gundam Rogue Orbit | <a href="https://youtu.be/-J0_2eMtFQM" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">An Eggstremely Hard Game | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Crossfire | <a href="https://youtu.be/xx667ngEra4" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Trust is survival. Enemy operators, Layla and Cross, must form a fraught alliance against a lethal threat neither could overcome alone.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Control Resonant | <a href="https://www.youtube.com/watch?v=qz4AKRXYj54" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Guild Wars 3 | <a href="https://youtu.be/ITPzxITngqA" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Beta Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Star Wars Galactic Racer | <a href="https://www.youtube.com/watch?v=wCZjTQssx6g" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 6, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">End of Abyss | <a href="https://www.youtube.com/watch?v=Sytee6i3M9E" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
The signal has been listening. A top-down sci-fi atmospheric horror from Section 9 Interactive.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Last Harbor | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Virtua Fighter Crossroads | <a href="https://www.youtube.com/watch?v=GxQvLKyJH9A&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">RuneScape: Dragonwilds | <a href="https://www.youtube.com/watch?v=s4WaK1L3Udo" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 15, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Adventures of Elliot: The Millennium Tales | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: June 18, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Orbitals | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Q3 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Starseeker: Astroneer Expeditions | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: June 11, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Soulframe: Preludes | <a href="https://www.youtube.com/watch?v=5EblzOShwOg" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Grounded 2 - Into The Abyss Update | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: August 11, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mafia: The Old Country - Man of Honor | <a href="https://www.youtube.com/watch?v=2-wc_m66bP0" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">1666: Amsterdam | <a href="https://www.youtube.com/watch?v=47m5CGGno5w" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Prologue free to download now on Steam and Epic Games Store.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Saw: Genesis | <a href="https://www.youtube.com/watch?v=J-IAU4KErMU" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Lords of the Fallen 2 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Fall 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Star Wars Zero Company | <a href="https://www.youtube.com/watch?v=mNuWYvkqkoU" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: August 27, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Blood of Dawnwalker | <a href="https://www.youtube.com/watch?v=4JDH0HKPOP8" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 3, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Among Us Story: On Guard | <a href="https://www.youtube.com/watch?v=G1nSk5uEJo0" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">007 First Light | <a href="https://www.youtube.com/watch?v=FccNOT4_oag" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Wuthering Waves x Cyberpunk 2077 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: June 8, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Monster Hunter Wilds: Ascendance | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Swords of Legends | <a href="https://www.youtube.com/watch?v=B-hIWlTmAG0&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Hot Wheels Infinite Rush | <a href="https://www.youtube.com/watch?v=JpIYHKWSDic" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sonic Racing CrossWorlds - Year 2 | <a href="https://www.youtube.com/watch?v=VNpgSR6UWH8&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sonic Pico Pico | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Attack on Titan 3 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Clutch | <a href="https://www.youtube.com/watch?v=hMVOaxLFDpE&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Spring 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Chronicles: Medieval | <a href="https://www.youtube.com/watch?v=1LyJNlFGQhI&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Early Access: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Sea of Remnants | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Hitman 3 | <a href="https://www.youtube.com/watch?v=D41Ov2Q99xo" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Palworld 1.0 | <a href="https://www.youtube.com/watch?v=BsIIsxqZEro" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: July 10, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Wolf Among Us 2 | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Wolf Among Us Remastered | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Holiday 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stellar Blade: Blood Rain | <a href="https://universalgaming.net/showthread.php?tid=953&amp;pid=37733#pid37733" target="_blank" rel="noopener" class="mycode_url">Trailer and Discussion Thread</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Street Fighter 6 - Year 4 | <a href="https://www.youtube.com/watch?v=8zTabPei8_k" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Tifa from FF7 is here! Yasmine, Arjun, Bosch also announced.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: TBA</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Final Fantasy VII Revelation | Trailer</span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Spring 2027</span><br />
</li>
</ul>
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[State of Play - June 2, 2026]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1924</link>
			<pubDate>Tue, 02 Jun 2026 14:05:04 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1924</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size">State of Play - June 2, 2026 | Summary<br />
</span>Here's everything that was shown during today's <span style="font-weight: bold;" class="mycode_b">State of Play</span> presentation:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Marvel's Wolverine | <a href="https://www.youtube.com/watch?v=OiBo_NgYI5Q" target="_blank" rel="noopener" class="mycode_url">Extended Gameplay Trailer</a></span><br />
With the fate of humans and mutants hanging in the balance, Logan knows the world needs a hero. However, they’ll have to settle for Wolverine. Get an expanded look at gameplay from Marvel's Wolverine, which teases major characters, story details, and more!<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 15, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Marvel Tōkon: Fighting Souls | <a href="https://www.youtube.com/watch?v=cen2Lbmmo_Q&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
The Knights of Doom, comprised of Dr. Doom, Magneto, Green Goblin, and Carnage, have been revealed as playable fighters.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: August 6, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Rayman Legends Retold | <a href="https://www.youtube.com/watch?v=TKfG9hiueak" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Embark on a bold reimagining of the critically acclaimed platformer, enhanced with stunning 3D visuals and an immersive new story leading to a mysterious new realm. Play the adventure solo or in up to four‑player couch co‑op, jam through all‑new musical stages, saddle up for epic dragon rides, and more!<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bancho the Chef | <a href="https://www.youtube.com/watch?v=nJP_ZiDYfxY" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Bancho the Chef is an all-new standalone prequel from the creators of Dave the Diver, following a young Bancho as he travels across Asia to learn from master chefs on his journey to greatness.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: N/A</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Kemuri: Hunt the Unseen | <a href="https://www.youtube.com/watch?v=yWMwRfJj8So" target="_blank" rel="noopener" class="mycode_url">Gameplay Trailer</a></span><br />
Welcome to Kemuri City — the city closest to the afterlife, where reality and the other side have never quite stayed separate. As a Yokai Hunter, use the Fox Window to reveal what others cannot see, form contracts with the yokai you encounter, and wear their power as Possession Apparel. Your appearance, your movement, your way of fighting — everything changes.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Tomb Raider: Legacy of Atlantis | <a href="https://www.youtube.com/watch?v=0wEjbSYNUM8" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: February 12, 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Lost Wild | <a href="https://www.youtube.com/watch?v=nlt4o-mLxyM" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
True fear is primal. Embark on an evasion-based survival horror experience against nature’s ultimate hunters — dinosaurs. Explore overgrown research facilities nestled in a lush wilderness. Be resourceful as you evade, distract, survive, and unravel the mystery at the heart of the island.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Phantom Blade 0 | <a href="https://www.youtube.com/watch?v=ZX8mHo0aSbc" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
A gameplay and story deep dive is coming to State of Play in late Summer 2026.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 9, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Dune: Awakening | <a href="https://www.youtube.com/watch?v=iCKflvFn4p4" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Featuring a brand new single-player mode, a new chapter in its cinematic storyline, and countless more additions and improvements, this is the definitive version of the game. Arrakis doesn't wait. Neither should you. <ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 22, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Dynasty Warriors 3: Complete Edition Remastered | <a href="https://www.youtube.com/watch?v=UTVVw9fsHVA" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Dynasty Warriors 3 Complete Edition Remastered is a striking modern revival of Dynasty Warriors 3 and Dynasty Warriors 3: Xtreme Legends.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">No Rest For The Wicked | <a href="https://www.youtube.com/watch?v=dzOnRaQVoeI" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. No Rest for the Wicked comes to PS5 with 100+ hours of content, new powerful weapons, new bosses and enemies, new areas to explore and a completely reimagined class system. Built for solo players and co-op squads alike.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Onimusha: Way of the Sword | <a href="https://www.youtube.com/watch?v=LNq35HHUtNc" target="_blank" rel="noopener" class="mycode_url">Trailer</a> | <a href="https://www.youtube.com/watch?v=dAcB-foyNv0" target="_blank" rel="noopener" class="mycode_url">Demo Trailer</a></span><br />
Get a taste of the exhilarating swordplay action for yourself! Experience one of the opening stages of Onimusha: Way of the Sword, an all-new entry in Capcom's swordplay action series, in the demo available now!<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 25, 2026</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Demo Available!</span></span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Silent Hill: Downfall | <a href="https://www.youtube.com/watch?v=eXLfSEipn7I" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest. Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Ace Combat 8: Wings of Theve | <a href="https://www.youtube.com/watch?v=c2bgoQhlzqE" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
July 2029: The Federation of Central Usea (FCU) has fallen under attack by the Republic of Sotoa. Much of the nation has been invaded, the military is scattered, and you are left adrift at sea aboard the aging aircraft carrier Endurance. On this ship, you are given the call sign “Wings of Theve”—a legendary ace, and a symbol of hope for the capital of Usea. Now, you must carry that name and take to the skies. With new comrades at your side, fight to reclaim your lost homeland.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 2, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Ace Combat Zero: The Belkan War</span><br />
A port of Ace Combat Zero: The Belkan War is included as a pre-order bonus for the digital version and an early purchase bonus for the physical version.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 2, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stuntman: Hollywood | <a href="https://www.youtube.com/watch?v=A7NZpeAmdxk" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Become Hollywood's most sought-after stuntman. Perform explosive scenes inspired by blockbuster movies, defy danger, and drift your way to stardom.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: N/A</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">ILL | <a href="https://www.youtube.com/watch?v=TFHcVsPNbsY" target="_blank" rel="noopener" class="mycode_url">Story Trailer</a></span><br />
ILL is a realistic first-person action horror game that takes you into a dark fort overtaken by a mysterious entity. A grim story, unpredictable monsters, a visceral dismemberment system, and realistic physics create an atmosphere of relentless terror.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Control Resonant | <a href="https://www.youtube.com/watch?v=TAzxTMaA6j4" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Manhattan is under attack by otherworldly forces. Humanity's only shot at survival is Dylan Faden, who has to remember how to be human again himself. But can he let go of the echoes of the past? And can he do it before all is lost to the Hiss?<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Marathon - Season 2 | <a href="https://www.youtube.com/watch?v=-WVhTcByDyY" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Check out the new season in Marathon’s Open Play Week from June 2 to June 9. Season 2 brings a fresh start where everyone can explore what’s new and chart their path through the season together. Featuring the new map Night Marsh, a new defensive Runner shell: Sentinel, new ways to upgrade your Runner shell to fit your playstyle, new weapons, and more. Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny. Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
<li><span style="font-style: italic;" class="mycode_i">Open Play Week: June 2 - June 9, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Runescape: Dragonwilds | Trailer</span><br />
Available for free on PlayStation Plus on its release day.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Fall 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">PlayStation Classics | Trailer</span><br />
Three more games are coming to the PlayStation Classics catalogue: Gitarooman (June 2026), Psy Ops: The Mindgate Conspiracy (July 2026), Onimusha: Dawn of Dreams (August 2026)<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: See Above</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Until Dawn 2 | <a href="https://www.youtube.com/watch?v=QpVZ9OvRLZI" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
"Ready to die for likes? Join a team of ambitious ghost hunters as they chase their next viral hit on a remote island haunted by a woman's chilling story of something far darker than they bargained for. When the tale begins to manifest in terrifying ways, survival will take more than a strong signal to get off the island alive. Their lives are in your hands. Make every choice count.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">God of War Laufey | <a href="https://www.youtube.com/watch?v=HLMX2w3cwuE" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. Santa Monica Studio reveals an extended look at God of War Laufey’s gameplay with 20 uninterrupted minutes of footage.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: N/A</span><br />
</li>
</ul>
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size">State of Play - June 2, 2026 | Summary<br />
</span>Here's everything that was shown during today's <span style="font-weight: bold;" class="mycode_b">State of Play</span> presentation:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Marvel's Wolverine | <a href="https://www.youtube.com/watch?v=OiBo_NgYI5Q" target="_blank" rel="noopener" class="mycode_url">Extended Gameplay Trailer</a></span><br />
With the fate of humans and mutants hanging in the balance, Logan knows the world needs a hero. However, they’ll have to settle for Wolverine. Get an expanded look at gameplay from Marvel's Wolverine, which teases major characters, story details, and more!<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 15, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Marvel Tōkon: Fighting Souls | <a href="https://www.youtube.com/watch?v=cen2Lbmmo_Q&amp;pp=0gcJCSgLAYcqIYzv" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
The Knights of Doom, comprised of Dr. Doom, Magneto, Green Goblin, and Carnage, have been revealed as playable fighters.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: August 6, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Rayman Legends Retold | <a href="https://www.youtube.com/watch?v=TKfG9hiueak" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Embark on a bold reimagining of the critically acclaimed platformer, enhanced with stunning 3D visuals and an immersive new story leading to a mysterious new realm. Play the adventure solo or in up to four‑player couch co‑op, jam through all‑new musical stages, saddle up for epic dragon rides, and more!<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bancho the Chef | <a href="https://www.youtube.com/watch?v=nJP_ZiDYfxY" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Bancho the Chef is an all-new standalone prequel from the creators of Dave the Diver, following a young Bancho as he travels across Asia to learn from master chefs on his journey to greatness.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: N/A</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Kemuri: Hunt the Unseen | <a href="https://www.youtube.com/watch?v=yWMwRfJj8So" target="_blank" rel="noopener" class="mycode_url">Gameplay Trailer</a></span><br />
Welcome to Kemuri City — the city closest to the afterlife, where reality and the other side have never quite stayed separate. As a Yokai Hunter, use the Fox Window to reveal what others cannot see, form contracts with the yokai you encounter, and wear their power as Possession Apparel. Your appearance, your movement, your way of fighting — everything changes.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Tomb Raider: Legacy of Atlantis | <a href="https://www.youtube.com/watch?v=0wEjbSYNUM8" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: February 12, 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Lost Wild | <a href="https://www.youtube.com/watch?v=nlt4o-mLxyM" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
True fear is primal. Embark on an evasion-based survival horror experience against nature’s ultimate hunters — dinosaurs. Explore overgrown research facilities nestled in a lush wilderness. Be resourceful as you evade, distract, survive, and unravel the mystery at the heart of the island.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Phantom Blade 0 | <a href="https://www.youtube.com/watch?v=ZX8mHo0aSbc" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
A gameplay and story deep dive is coming to State of Play in late Summer 2026.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 9, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Dune: Awakening | <a href="https://www.youtube.com/watch?v=iCKflvFn4p4" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Featuring a brand new single-player mode, a new chapter in its cinematic storyline, and countless more additions and improvements, this is the definitive version of the game. Arrakis doesn't wait. Neither should you. <ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 22, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Dynasty Warriors 3: Complete Edition Remastered | <a href="https://www.youtube.com/watch?v=UTVVw9fsHVA" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Dynasty Warriors 3 Complete Edition Remastered is a striking modern revival of Dynasty Warriors 3 and Dynasty Warriors 3: Xtreme Legends.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 1, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">No Rest For The Wicked | <a href="https://www.youtube.com/watch?v=dzOnRaQVoeI" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. No Rest for the Wicked comes to PS5 with 100+ hours of content, new powerful weapons, new bosses and enemies, new areas to explore and a completely reimagined class system. Built for solo players and co-op squads alike.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Onimusha: Way of the Sword | <a href="https://www.youtube.com/watch?v=LNq35HHUtNc" target="_blank" rel="noopener" class="mycode_url">Trailer</a> | <a href="https://www.youtube.com/watch?v=dAcB-foyNv0" target="_blank" rel="noopener" class="mycode_url">Demo Trailer</a></span><br />
Get a taste of the exhilarating swordplay action for yourself! Experience one of the opening stages of Onimusha: Way of the Sword, an all-new entry in Capcom's swordplay action series, in the demo available now!<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 25, 2026</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Demo Available!</span></span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Silent Hill: Downfall | <a href="https://www.youtube.com/watch?v=eXLfSEipn7I" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest. Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Ace Combat 8: Wings of Theve | <a href="https://www.youtube.com/watch?v=c2bgoQhlzqE" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
July 2029: The Federation of Central Usea (FCU) has fallen under attack by the Republic of Sotoa. Much of the nation has been invaded, the military is scattered, and you are left adrift at sea aboard the aging aircraft carrier Endurance. On this ship, you are given the call sign “Wings of Theve”—a legendary ace, and a symbol of hope for the capital of Usea. Now, you must carry that name and take to the skies. With new comrades at your side, fight to reclaim your lost homeland.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 2, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Ace Combat Zero: The Belkan War</span><br />
A port of Ace Combat Zero: The Belkan War is included as a pre-order bonus for the digital version and an early purchase bonus for the physical version.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: October 2, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stuntman: Hollywood | <a href="https://www.youtube.com/watch?v=A7NZpeAmdxk" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Become Hollywood's most sought-after stuntman. Perform explosive scenes inspired by blockbuster movies, defy danger, and drift your way to stardom.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: N/A</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">ILL | <a href="https://www.youtube.com/watch?v=TFHcVsPNbsY" target="_blank" rel="noopener" class="mycode_url">Story Trailer</a></span><br />
ILL is a realistic first-person action horror game that takes you into a dark fort overtaken by a mysterious entity. A grim story, unpredictable monsters, a visceral dismemberment system, and realistic physics create an atmosphere of relentless terror.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Control Resonant | <a href="https://www.youtube.com/watch?v=TAzxTMaA6j4" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Manhattan is under attack by otherworldly forces. Humanity's only shot at survival is Dylan Faden, who has to remember how to be human again himself. But can he let go of the echoes of the past? And can he do it before all is lost to the Hiss?<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: September 24, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Marathon - Season 2 | <a href="https://www.youtube.com/watch?v=-WVhTcByDyY" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Check out the new season in Marathon’s Open Play Week from June 2 to June 9. Season 2 brings a fresh start where everyone can explore what’s new and chart their path through the season together. Featuring the new map Night Marsh, a new defensive Runner shell: Sentinel, new ways to upgrade your Runner shell to fit your playstyle, new weapons, and more. Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny. Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2026</span><br />
</li>
<li><span style="font-style: italic;" class="mycode_i">Open Play Week: June 2 - June 9, 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Runescape: Dragonwilds | Trailer</span><br />
Available for free on PlayStation Plus on its release day.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: Fall 2026</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">PlayStation Classics | Trailer</span><br />
Three more games are coming to the PlayStation Classics catalogue: Gitarooman (June 2026), Psy Ops: The Mindgate Conspiracy (July 2026), Onimusha: Dawn of Dreams (August 2026)<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: See Above</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Until Dawn 2 | <a href="https://www.youtube.com/watch?v=QpVZ9OvRLZI" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
"Ready to die for likes? Join a team of ambitious ghost hunters as they chase their next viral hit on a remote island haunted by a woman's chilling story of something far darker than they bargained for. When the tale begins to manifest in terrifying ways, survival will take more than a strong signal to get off the island alive. Their lives are in your hands. Make every choice count.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: 2027</span><br />
</li>
</ul>
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">God of War Laufey | <a href="https://www.youtube.com/watch?v=HLMX2w3cwuE" target="_blank" rel="noopener" class="mycode_url">Trailer</a></span><br />
Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. Santa Monica Studio reveals an extended look at God of War Laufey’s gameplay with 20 uninterrupted minutes of footage.<ul class="mycode_list"><li><span style="font-style: italic;" class="mycode_i">Release Date: N/A</span><br />
</li>
</ul>
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2026 Summer Showcase Megathread]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1923</link>
			<pubDate>Thu, 21 May 2026 08:41:00 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1923</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size"><span style="color: #ff3a83;" class="mycode_color">2026</span> <span style="color: #ff7e09;" class="mycode_color">SUMMER </span><span style="color: #ff3a83;" class="mycode_color">SHOWCASE</span> <span style="color: #ff7e09;" class="mycode_color">MEGATHREAD</span></span></div>
<br />
<span style="color: #ff3a83;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">SHOWCASE SCHEDULE</span></span></span><ul class="mycode_list"><li>Six One Indie Showcase — May 21 | 9am PT / 12pm ET / 5pm BST<br />
</li>
<li>Warhammer Skulls Showcase — May 21 | 9am PT / 12pm ET / 5pm BST<br />
<br />
</li>
<li>AG French Direct — May 27 | 9am PT / 12pm ET / 5pm BST<br />
<br />
</li>
<li>Thinky Direct — May 28 | 10am PT / 1pm ET / 6pm BST<br />
</li>
<li>Insider Gaming Showcase — May 28 | 12pm PT / 3pm ET / 8pm BST<br />
</li>
<li>Indie Quest — May 28 | 5pm PT / 8pm ET / 1am BST (May 29)<br />
<br />
</li>
<li>Midsummer Nights Scream — June 1 | 11am PT / 2pm ET / 7pm BST<br />
<br />
</li>
<li>PlayStation State of Play — June 2 | 2pm PT / 5pm ET / 10pm BST<br />
<br />
</li>
<li>Latin American Games Showcase — June 4 | 2pm PT / 5pm ET / 10pm BST<br />
</li>
<li>Women-Led Games Showcase — June 4 | 4pm PT / 7pm ET / 12am BST (June 5)<br />
<br />
</li>
<li>Summer Game Fest — June 5 | 2pm PT / 5pm ET / 10pm BST<br />
</li>
<li>Day of the Devs — June 5 | 4pm PT / 7pm ET / 12am BST (June 6)<br />
<br />
</li>
<li>Southeast Asian Games Showcase — June 6 | 8am PT / 11am ET / 4pm BST<br />
</li>
<li>Wholesome Games Direct — June 6 | 9am PT / 12pm ET / 5pm BST<br />
</li>
<li>Story-Rich Showcase — June 6 | 10am PT / 1pm ET / 6pm BST<br />
</li>
<li>Future Games Show Summer Showcase — June 6 | 12pm PT / 3pm ET / 8pm BST<br />
</li>
<li>Gayming Pride Parade — June 6 | 12pm PT / 3pm ET / 8pm BST<br />
</li>
<li>Frosty Games Fest — June 6 | 3pm PT / 6pm ET / 1am BST (June 7)<br />
<br />
</li>
<li>Xbox Games Showcase + Gears of War: E-Day Direct — June 7 | 10am PT / 1pm ET / 6pm BST<br />
</li>
<li>PC Gaming Show — June 7 | 12pm PT / 3pm ET / 8pm BST<br />
<br />
</li>
<li>Access-Ability Summer Showcase — June 9 | 8am PT / 11am ET / 4pm BST<br />
<br />
</li>
<li>The UploadVR Showcase — June 12 | 10am PT / 1pm ET / 6pm BST<br />
</li>
</ul>
Source: <a href="https://gameinformer.com/2026/05/19/the-2026-summer-showcase-schedule" target="_blank" rel="noopener" class="mycode_url">Game Informer</a><br />
<br />
<hr class="mycode_hr" />
There's no chance I'll probably watch even half of these because dang that's a lot, but I figured I'd make this to help folks see every showcase happening over the next two weeks as well as have somewhere to talk about any of them or the games that get shown off during them.<br />
<br />
Also interesting to see Sony having their SoP before Xbox because I'm so used to it usually being the other way around.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size"><span style="color: #ff3a83;" class="mycode_color">2026</span> <span style="color: #ff7e09;" class="mycode_color">SUMMER </span><span style="color: #ff3a83;" class="mycode_color">SHOWCASE</span> <span style="color: #ff7e09;" class="mycode_color">MEGATHREAD</span></span></div>
<br />
<span style="color: #ff3a83;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">SHOWCASE SCHEDULE</span></span></span><ul class="mycode_list"><li>Six One Indie Showcase — May 21 | 9am PT / 12pm ET / 5pm BST<br />
</li>
<li>Warhammer Skulls Showcase — May 21 | 9am PT / 12pm ET / 5pm BST<br />
<br />
</li>
<li>AG French Direct — May 27 | 9am PT / 12pm ET / 5pm BST<br />
<br />
</li>
<li>Thinky Direct — May 28 | 10am PT / 1pm ET / 6pm BST<br />
</li>
<li>Insider Gaming Showcase — May 28 | 12pm PT / 3pm ET / 8pm BST<br />
</li>
<li>Indie Quest — May 28 | 5pm PT / 8pm ET / 1am BST (May 29)<br />
<br />
</li>
<li>Midsummer Nights Scream — June 1 | 11am PT / 2pm ET / 7pm BST<br />
<br />
</li>
<li>PlayStation State of Play — June 2 | 2pm PT / 5pm ET / 10pm BST<br />
<br />
</li>
<li>Latin American Games Showcase — June 4 | 2pm PT / 5pm ET / 10pm BST<br />
</li>
<li>Women-Led Games Showcase — June 4 | 4pm PT / 7pm ET / 12am BST (June 5)<br />
<br />
</li>
<li>Summer Game Fest — June 5 | 2pm PT / 5pm ET / 10pm BST<br />
</li>
<li>Day of the Devs — June 5 | 4pm PT / 7pm ET / 12am BST (June 6)<br />
<br />
</li>
<li>Southeast Asian Games Showcase — June 6 | 8am PT / 11am ET / 4pm BST<br />
</li>
<li>Wholesome Games Direct — June 6 | 9am PT / 12pm ET / 5pm BST<br />
</li>
<li>Story-Rich Showcase — June 6 | 10am PT / 1pm ET / 6pm BST<br />
</li>
<li>Future Games Show Summer Showcase — June 6 | 12pm PT / 3pm ET / 8pm BST<br />
</li>
<li>Gayming Pride Parade — June 6 | 12pm PT / 3pm ET / 8pm BST<br />
</li>
<li>Frosty Games Fest — June 6 | 3pm PT / 6pm ET / 1am BST (June 7)<br />
<br />
</li>
<li>Xbox Games Showcase + Gears of War: E-Day Direct — June 7 | 10am PT / 1pm ET / 6pm BST<br />
</li>
<li>PC Gaming Show — June 7 | 12pm PT / 3pm ET / 8pm BST<br />
<br />
</li>
<li>Access-Ability Summer Showcase — June 9 | 8am PT / 11am ET / 4pm BST<br />
<br />
</li>
<li>The UploadVR Showcase — June 12 | 10am PT / 1pm ET / 6pm BST<br />
</li>
</ul>
Source: <a href="https://gameinformer.com/2026/05/19/the-2026-summer-showcase-schedule" target="_blank" rel="noopener" class="mycode_url">Game Informer</a><br />
<br />
<hr class="mycode_hr" />
There's no chance I'll probably watch even half of these because dang that's a lot, but I figured I'd make this to help folks see every showcase happening over the next two weeks as well as have somewhere to talk about any of them or the games that get shown off during them.<br />
<br />
Also interesting to see Sony having their SoP before Xbox because I'm so used to it usually being the other way around.]]></content:encoded>
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			<title><![CDATA[Gimmick Controls in Games]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1922</link>
			<pubDate>Mon, 11 May 2026 09:31:38 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1922</guid>
			<description><![CDATA[I feel like calling these gimmick controls might be the wrong term, but I can't think of what else it would be called. <img src="https://universalgaming.net/images/smilies/eyebrow.png" alt="Hmm" title="Hmm" class="smilie smilie_39" /><br />
<br />
Anyway, after making a post last night talking about the inclusion of mouse controls in the new Star Fox game, I woke up today thinking about other games that have used a gimmick of a controller in some way and which ones did it well and which did it poorly.<br />
<br />
<br />
Funnily enough, the first game that comes to my mind for this is Rayman Raving Rabbids. Originally it was made for the Wii and heavily utilized its motion controller gimmick, and while I haven't played that version to comment on if it was good or bad, what I did play was the PS2 port of the game. If you somehow don't know, the PS2 doesn't have motion controls, nor did Xbox 360 or PC, the other platforms the game was ported to. This meant that any minigame which used motion controls had to be changed to now use either button inputs or the analogue sticks, and for the most part it was actually okay, except for <a href="https://raymanpc.com/wiki/en/Bunnies_Don%27t_Give_Gifts" target="_blank" rel="noopener" class="mycode_url">the very first minigame</a> which still lives in my head rent free to this day.<br />
<br />
That page claims the PS2 version uses the L2 and R2 buttons. I call bullshit because I know for a fact when I played that level it required moving the analogue sticks up and down in alternating fashion (so move one up and one down, then reverse) as quickly as you can, and it was absolutely awful. It was impossible for me to sync moving both sticks in alternate directions as fast as possible so Rayman would just struggle to move at all, and the only way I managed to beat this level was to ask my dad to take control of one stick, I took the other, and we both just wiggled them up and down as fast as we could with no care for timing and it managed to work. If there was an option to use L2 and R2 I wish I had known about it, because fuck me what an example of how horrible gimmick controls can be for a game when porting it to platforms without the same gimmicks. x.x]]></description>
			<content:encoded><![CDATA[I feel like calling these gimmick controls might be the wrong term, but I can't think of what else it would be called. <img src="https://universalgaming.net/images/smilies/eyebrow.png" alt="Hmm" title="Hmm" class="smilie smilie_39" /><br />
<br />
Anyway, after making a post last night talking about the inclusion of mouse controls in the new Star Fox game, I woke up today thinking about other games that have used a gimmick of a controller in some way and which ones did it well and which did it poorly.<br />
<br />
<br />
Funnily enough, the first game that comes to my mind for this is Rayman Raving Rabbids. Originally it was made for the Wii and heavily utilized its motion controller gimmick, and while I haven't played that version to comment on if it was good or bad, what I did play was the PS2 port of the game. If you somehow don't know, the PS2 doesn't have motion controls, nor did Xbox 360 or PC, the other platforms the game was ported to. This meant that any minigame which used motion controls had to be changed to now use either button inputs or the analogue sticks, and for the most part it was actually okay, except for <a href="https://raymanpc.com/wiki/en/Bunnies_Don%27t_Give_Gifts" target="_blank" rel="noopener" class="mycode_url">the very first minigame</a> which still lives in my head rent free to this day.<br />
<br />
That page claims the PS2 version uses the L2 and R2 buttons. I call bullshit because I know for a fact when I played that level it required moving the analogue sticks up and down in alternating fashion (so move one up and one down, then reverse) as quickly as you can, and it was absolutely awful. It was impossible for me to sync moving both sticks in alternate directions as fast as possible so Rayman would just struggle to move at all, and the only way I managed to beat this level was to ask my dad to take control of one stick, I took the other, and we both just wiggled them up and down as fast as we could with no care for timing and it managed to work. If there was an option to use L2 and R2 I wish I had known about it, because fuck me what an example of how horrible gimmick controls can be for a game when porting it to platforms without the same gimmicks. x.x]]></content:encoded>
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			<title><![CDATA[Unreasonably Difficult Enemies?]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1921</link>
			<pubDate>Mon, 27 Apr 2026 15:09:27 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1921</guid>
			<description><![CDATA[We have an <a href="https://universalgaming.net/showthread.php?tid=1758&amp;action=newpost" target="_blank" rel="noopener" class="mycode_url">Unreasonably Difficult Bosses?</a> thread, so why not also have one for enemies instead because I'm sure we've all encountered at least one that feels ridiculous in some way. <img src="https://universalgaming.net/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_56" /><br />
<br />
<br />
To give one that always feels this way to me, there's <a href="https://slaythespire.wiki.gg/wiki/Slay_the_Spire_2:Fabricator" target="_blank" rel="noopener" class="mycode_url">a regular enemy encounter in Slay the Spire 2 in Act 3 called the Fabricator</a> that to me feels like it could easily qualify as an Elite fight instead. This enemy can summon up to four minions, each with 19-24 HP and either attack, give block to the main enemy, or put status cards into your deck. The main enemy has 150 HP so you aren't going to kill him before he summons help, and once he does it means you're unlikely to attack anything without taking damage from a lack of block because you'll be taking a total of 48 attack damage unless you kill one of the two attacking minions, which will probably just be summoned back after the next turn. The fight only ends by killing the Fabricator itself, but if you focus on him his minions will give you trouble and one of them provides him with block that means your attacks are less effective, and if you focus on the minions he'll just replace the one or two you kill. I've gone into this fight so many times with full HP and had my arse absolutely mauled even with a decent deck. There was a fight in Slay the Spire 1 that was similar to this except that was <span style="font-style: italic;" class="mycode_i">actually</span> an Elite fight so you expect to be in for a tough fight. x.x]]></description>
			<content:encoded><![CDATA[We have an <a href="https://universalgaming.net/showthread.php?tid=1758&amp;action=newpost" target="_blank" rel="noopener" class="mycode_url">Unreasonably Difficult Bosses?</a> thread, so why not also have one for enemies instead because I'm sure we've all encountered at least one that feels ridiculous in some way. <img src="https://universalgaming.net/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_56" /><br />
<br />
<br />
To give one that always feels this way to me, there's <a href="https://slaythespire.wiki.gg/wiki/Slay_the_Spire_2:Fabricator" target="_blank" rel="noopener" class="mycode_url">a regular enemy encounter in Slay the Spire 2 in Act 3 called the Fabricator</a> that to me feels like it could easily qualify as an Elite fight instead. This enemy can summon up to four minions, each with 19-24 HP and either attack, give block to the main enemy, or put status cards into your deck. The main enemy has 150 HP so you aren't going to kill him before he summons help, and once he does it means you're unlikely to attack anything without taking damage from a lack of block because you'll be taking a total of 48 attack damage unless you kill one of the two attacking minions, which will probably just be summoned back after the next turn. The fight only ends by killing the Fabricator itself, but if you focus on him his minions will give you trouble and one of them provides him with block that means your attacks are less effective, and if you focus on the minions he'll just replace the one or two you kill. I've gone into this fight so many times with full HP and had my arse absolutely mauled even with a decent deck. There was a fight in Slay the Spire 1 that was similar to this except that was <span style="font-style: italic;" class="mycode_i">actually</span> an Elite fight so you expect to be in for a tough fight. x.x]]></content:encoded>
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			<title><![CDATA[Individual Wages or Shared Wages?]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1920</link>
			<pubDate>Tue, 21 Apr 2026 14:48:12 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1920</guid>
			<description><![CDATA[So I've worked for two different grocery stores in my life, one in England and one in the US, and one key difference between them (which may or may not be culturally related) is how they handle wages.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Individual Wages</span></span><br />
I would assume this is how most businesses work regardless of country, which is where every employee is paid a different wage based upon their position, performance, skills, tenure, or a mixture of those things. The store I work at now in the US works this way, and my hourly wage can go up by 25 cents to &#36;1 whenever I have an evaluation depending on how my evaluation actually goes. I'm sure there's a chance an evaluation can result in no raise (not counting being at the pay cap, which means you're already being paid the maximum hourly rate available), but that's going to be from a poor evaluation that will generally be your own fault.<br />
<br />
I don't think your hourly wage can be decreased though through an evaluation, which does mean once you hit the pay cap there's not much reason to aim for an outstanding evaluation unless you're trying to move up the ladder or you're a part timer who doesn't want to risk losing hours. If you're full time and don't intend to move up though, you could just do enough to not get torn a new one and not put your job/position at risk because doing extra isn't going to potentially get you a higher raise.<br />
<br />
In simple terms for anyone not aware of this structure, everyone in the job will be getting paid differently per hour even if they all share the same position based on various factors and personal performance, and if you aren't seeking anything beyond your current position then evaluations matter a lot less when you can no longer get a raise from them.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Shared Wages</span></span><br />
This is how my job in England was, and it probably still runs on this format but @<a id="mention_2" href="member.php?action=profile&amp;uid=2" class="mentionme_mention" title="Mr EliteL's profile"><span class="admin"><strong>Mr EliteL</strong></span></a> can confirm that for me since he still works at that same job I was at. So how it worked was everybody in the store who wasn't a team leader or a manager got paid the same hourly wage, regardless of performance, tenure, or almost anything else. There were people at that store who had been there for 20+ years when I started, and I made the exact same hourly wage they did. Raises were once a year, and it was the company as a whole deciding what to increase the hourly rate to, but I have no clue what it was based on. I assume company performance and what rate competing stores were offering were at least some factors in the choice.<br />
<br />
If you were paid more than the standard hourly wage, it was done as an addon wage. So for example, bakers got £1 an hour extra because they were bakers, and I think anyone trained to be a first aid responder also got extra. Technically bakers are making a higher wage, but because it was tied to the role and not the person it meant if you stopped being a baker and did say, cashiering, you can't try to keep the higher wage nor could you try to argue being paid that higher wage if you were a baker covering another department, since you aren't in that moment working as a baker.<br />
<br />
Now the other big difference with this job was it didn't do full time or part time positions for any non-leadership positions. (If you're full time in the US, it is a guaranteed 40 hours a week no matter what, whilst part time is whatever you get given and can go up and down from week to week.) This meant the only real factor that made a difference in how much you got per paycheck was the hours you work, and that was pretty much based on how available you are and how reliable you are. Better workers are generally going to get more hours than those who don't really do a lot, and as such make more money, which is kinda like the US system except for that it's you get more money per hour rather than just more hours.<br />
<br />
<br />
<hr class="mycode_hr" />
Now keep in mind, this is my experience solely within two jobs. I have no idea if shared wages is a common approach in England or if maybe just this one grocery chain does it, nor do I know if anywhere in the US does it (my guess would be no). But I've always found it an interesting difference where I can never fully decide which way I like more because they're in as many ways different as they are similar, so I'm curious what everyone else thinks of the two, especially since I doubt anyone except for myself and @<a id="mention_2" href="member.php?action=profile&amp;uid=2" class="mentionme_mention" title="Mr EliteL's profile"><span class="admin"><strong>Mr EliteL</strong></span></a> have even experienced a shared wage environment.]]></description>
			<content:encoded><![CDATA[So I've worked for two different grocery stores in my life, one in England and one in the US, and one key difference between them (which may or may not be culturally related) is how they handle wages.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Individual Wages</span></span><br />
I would assume this is how most businesses work regardless of country, which is where every employee is paid a different wage based upon their position, performance, skills, tenure, or a mixture of those things. The store I work at now in the US works this way, and my hourly wage can go up by 25 cents to &#36;1 whenever I have an evaluation depending on how my evaluation actually goes. I'm sure there's a chance an evaluation can result in no raise (not counting being at the pay cap, which means you're already being paid the maximum hourly rate available), but that's going to be from a poor evaluation that will generally be your own fault.<br />
<br />
I don't think your hourly wage can be decreased though through an evaluation, which does mean once you hit the pay cap there's not much reason to aim for an outstanding evaluation unless you're trying to move up the ladder or you're a part timer who doesn't want to risk losing hours. If you're full time and don't intend to move up though, you could just do enough to not get torn a new one and not put your job/position at risk because doing extra isn't going to potentially get you a higher raise.<br />
<br />
In simple terms for anyone not aware of this structure, everyone in the job will be getting paid differently per hour even if they all share the same position based on various factors and personal performance, and if you aren't seeking anything beyond your current position then evaluations matter a lot less when you can no longer get a raise from them.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Shared Wages</span></span><br />
This is how my job in England was, and it probably still runs on this format but @<a id="mention_2" href="member.php?action=profile&amp;uid=2" class="mentionme_mention" title="Mr EliteL's profile"><span class="admin"><strong>Mr EliteL</strong></span></a> can confirm that for me since he still works at that same job I was at. So how it worked was everybody in the store who wasn't a team leader or a manager got paid the same hourly wage, regardless of performance, tenure, or almost anything else. There were people at that store who had been there for 20+ years when I started, and I made the exact same hourly wage they did. Raises were once a year, and it was the company as a whole deciding what to increase the hourly rate to, but I have no clue what it was based on. I assume company performance and what rate competing stores were offering were at least some factors in the choice.<br />
<br />
If you were paid more than the standard hourly wage, it was done as an addon wage. So for example, bakers got £1 an hour extra because they were bakers, and I think anyone trained to be a first aid responder also got extra. Technically bakers are making a higher wage, but because it was tied to the role and not the person it meant if you stopped being a baker and did say, cashiering, you can't try to keep the higher wage nor could you try to argue being paid that higher wage if you were a baker covering another department, since you aren't in that moment working as a baker.<br />
<br />
Now the other big difference with this job was it didn't do full time or part time positions for any non-leadership positions. (If you're full time in the US, it is a guaranteed 40 hours a week no matter what, whilst part time is whatever you get given and can go up and down from week to week.) This meant the only real factor that made a difference in how much you got per paycheck was the hours you work, and that was pretty much based on how available you are and how reliable you are. Better workers are generally going to get more hours than those who don't really do a lot, and as such make more money, which is kinda like the US system except for that it's you get more money per hour rather than just more hours.<br />
<br />
<br />
<hr class="mycode_hr" />
Now keep in mind, this is my experience solely within two jobs. I have no idea if shared wages is a common approach in England or if maybe just this one grocery chain does it, nor do I know if anywhere in the US does it (my guess would be no). But I've always found it an interesting difference where I can never fully decide which way I like more because they're in as many ways different as they are similar, so I'm curious what everyone else thinks of the two, especially since I doubt anyone except for myself and @<a id="mention_2" href="member.php?action=profile&amp;uid=2" class="mentionme_mention" title="Mr EliteL's profile"><span class="admin"><strong>Mr EliteL</strong></span></a> have even experienced a shared wage environment.]]></content:encoded>
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			<title><![CDATA[Age Verification Requirements]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1918</link>
			<pubDate>Wed, 01 Apr 2026 08:02:26 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1918</guid>
			<description><![CDATA[At Universal Gaming, we know that in-game chat lobbies and the interwebs can be a dangerous place where someone might insult EL's mother. While the jury is still out on whether such insults are warranted, there are also concerns about what impact discussing Mario cruising enemies beneath his feet, Kirby committing acts of vore, or Spyro using his dragon background as an excuse for chemical warfare, can have on our forum users. <br />
<br />
Therefore, we are requiring everyone to verify that their age is greater than 3+ years. This is the minimum requirement that PEGI and ESRB have in place for any video game, and with the anonymity of the Internet there is no way for us to know for sure that any of you here are actually old enough to discuss and play games such as those mentioned prior.<br />
<br />
We could look at how long your account has been registered here, but that would be a smart thing something like Discord would do, not us. We could also look at your writing, but we know your parents probably wrote all your posts just like they did all your homework until ChatGPT mercilessly took that job from them. <br />
<br />
Age verification will be carried out by providing us with your home address so we can personally visit you and procure a DNA sample to have it carbon dated by our trustworthy partner Umbrella Corporation.<br />
<br />
Users who fail to verify they are older than 3 years of age shall be placed into The Crib, where you will be watched over by our probably rabies free airlock raccoons.]]></description>
			<content:encoded><![CDATA[At Universal Gaming, we know that in-game chat lobbies and the interwebs can be a dangerous place where someone might insult EL's mother. While the jury is still out on whether such insults are warranted, there are also concerns about what impact discussing Mario cruising enemies beneath his feet, Kirby committing acts of vore, or Spyro using his dragon background as an excuse for chemical warfare, can have on our forum users. <br />
<br />
Therefore, we are requiring everyone to verify that their age is greater than 3+ years. This is the minimum requirement that PEGI and ESRB have in place for any video game, and with the anonymity of the Internet there is no way for us to know for sure that any of you here are actually old enough to discuss and play games such as those mentioned prior.<br />
<br />
We could look at how long your account has been registered here, but that would be a smart thing something like Discord would do, not us. We could also look at your writing, but we know your parents probably wrote all your posts just like they did all your homework until ChatGPT mercilessly took that job from them. <br />
<br />
Age verification will be carried out by providing us with your home address so we can personally visit you and procure a DNA sample to have it carbon dated by our trustworthy partner Umbrella Corporation.<br />
<br />
Users who fail to verify they are older than 3 years of age shall be placed into The Crib, where you will be watched over by our probably rabies free airlock raccoons.]]></content:encoded>
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		<item>
			<title><![CDATA[Finish the Game Dialogue #9]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1917</link>
			<pubDate>Sat, 21 Mar 2026 17:01:04 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1917</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align">U N I V E R S A L G A M I N G ' S<br />
<span style="font-size: x-large;" class="mycode_size">FINISH THE GAME DIALOGUE #9</span></div>
<br />
It's time to help another game character who forgot their lines by giving them some new ones!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Things To Keep In Mind...</span><ul class="mycode_list"><li>Simply fill in the missing sections of dialogue with whatever you can think of.<br />
<br />
</li>
<li>To maintain context, add your entry into the missing section of the full provided dialogue. It's okay if you don't as I can fix it when I make the poll, but it just makes things easier.<br />
<br />
</li>
<li>One entry per member. If you wish to change your entry, please edit your original entry post.<br />
<br />
</li>
<li>Please do not vote for yourself when voting is open.<br />
<br />
</li>
<li>Participation is worth 50XP.<br />
<br />
</li>
<li>A victory is worth 150XP.<br />
<br />
</li>
<li>The deadline for entries will be <span style="font-weight: bold;" class="mycode_b">March 29th</span>.<br />
</li>
</ul>
If you have any further questions, feel free to ask. Also, if you have any game dialogue to recommend for a future contest, you're welcome to supply it to me either within this topic or via a PM. <img src="https://universalgaming.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_26" /><br />
<br />
Here is the quote for the Finish the Game Dialogue #9:<br />
<br />
<blockquote class="mycode_quote"><cite>Crash Bandicoot 2 Wrote:</cite><div class="quote_message"><span style="font-weight: bold;" class="mycode_b">N. Gin:</span> But Doctor Cortex, to reach full power, we need not only your Master _______, but also the remaining 25 Slave _______ from the surface. How do you expect to retrieve them when we don't have any earthbound operatives left?</div></blockquote>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align">U N I V E R S A L G A M I N G ' S<br />
<span style="font-size: x-large;" class="mycode_size">FINISH THE GAME DIALOGUE #9</span></div>
<br />
It's time to help another game character who forgot their lines by giving them some new ones!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Things To Keep In Mind...</span><ul class="mycode_list"><li>Simply fill in the missing sections of dialogue with whatever you can think of.<br />
<br />
</li>
<li>To maintain context, add your entry into the missing section of the full provided dialogue. It's okay if you don't as I can fix it when I make the poll, but it just makes things easier.<br />
<br />
</li>
<li>One entry per member. If you wish to change your entry, please edit your original entry post.<br />
<br />
</li>
<li>Please do not vote for yourself when voting is open.<br />
<br />
</li>
<li>Participation is worth 50XP.<br />
<br />
</li>
<li>A victory is worth 150XP.<br />
<br />
</li>
<li>The deadline for entries will be <span style="font-weight: bold;" class="mycode_b">March 29th</span>.<br />
</li>
</ul>
If you have any further questions, feel free to ask. Also, if you have any game dialogue to recommend for a future contest, you're welcome to supply it to me either within this topic or via a PM. <img src="https://universalgaming.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_26" /><br />
<br />
Here is the quote for the Finish the Game Dialogue #9:<br />
<br />
<blockquote class="mycode_quote"><cite>Crash Bandicoot 2 Wrote:</cite><div class="quote_message"><span style="font-weight: bold;" class="mycode_b">N. Gin:</span> But Doctor Cortex, to reach full power, we need not only your Master _______, but also the remaining 25 Slave _______ from the surface. How do you expect to retrieve them when we don't have any earthbound operatives left?</div></blockquote>]]></content:encoded>
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		<item>
			<title><![CDATA[Sony is Testing Dynamic Pricing on the PS Store]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1916</link>
			<pubDate>Thu, 12 Mar 2026 09:38:10 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1916</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite>PS Prices Wrote:</cite><div class="quote_message"><ul class="mycode_list"><li>Sony has been running a large-scale A/B price test since November 2025 across 70+ regions, showing different prices to different users for the same games.<br />
</li>
<li>The US market was added to the experiment in March 2026, featuring 189 games, the largest set among all regions.<br />
</li>
<li>Japan remains the only major market that is not included in this testing.<br />
</li>
<li>Over 190 games across three programs: IPT_PILOT, IPT_OPR_TESTING, IPT_LTM.<br />
</li>
<li>Discounts in the US up to 27,8%, in Europe up to 17,6%.<br />
</li>
<li>Sony included its own AAA titles: Spider-Man 2, God of War, HELLDIVERS 2, Gran Turismo 7.<br />
</li>
<li>Among publishers: Sony, 2K Games, Focus Entertainment, Deep Silver, Bethesda, Rockstar, Ubisoft.<br />
</li>
<li>Personalized discounts during sales — a new stage of the experiment.<br />
</li>
</ul></div></blockquote><a href="https://psprices.com/news/sony-ab-testing-prices/" target="_blank" rel="noopener" class="mycode_url">Source: PS Prices</a><br />
<br />
<hr class="mycode_hr" />
I don't ever buy anything from the PS Store usually, but I can't see how this test doesn't end up with Sony getting a lawsuit filed against them. Imagine buying something from the PS Store and finding out later you paid more than someone else because you were placed into this A/B test with zero consent or knowledge? This whole thing is straight up bullshit and I'm surprised I hadn't heard anything about it until now. <img src="https://universalgaming.net/images/smilies/errm.png" alt="Errm" title="Errm" class="smilie smilie_36" />]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite>PS Prices Wrote:</cite><div class="quote_message"><ul class="mycode_list"><li>Sony has been running a large-scale A/B price test since November 2025 across 70+ regions, showing different prices to different users for the same games.<br />
</li>
<li>The US market was added to the experiment in March 2026, featuring 189 games, the largest set among all regions.<br />
</li>
<li>Japan remains the only major market that is not included in this testing.<br />
</li>
<li>Over 190 games across three programs: IPT_PILOT, IPT_OPR_TESTING, IPT_LTM.<br />
</li>
<li>Discounts in the US up to 27,8%, in Europe up to 17,6%.<br />
</li>
<li>Sony included its own AAA titles: Spider-Man 2, God of War, HELLDIVERS 2, Gran Turismo 7.<br />
</li>
<li>Among publishers: Sony, 2K Games, Focus Entertainment, Deep Silver, Bethesda, Rockstar, Ubisoft.<br />
</li>
<li>Personalized discounts during sales — a new stage of the experiment.<br />
</li>
</ul></div></blockquote><a href="https://psprices.com/news/sony-ab-testing-prices/" target="_blank" rel="noopener" class="mycode_url">Source: PS Prices</a><br />
<br />
<hr class="mycode_hr" />
I don't ever buy anything from the PS Store usually, but I can't see how this test doesn't end up with Sony getting a lawsuit filed against them. Imagine buying something from the PS Store and finding out later you paid more than someone else because you were placed into this A/B test with zero consent or knowledge? This whole thing is straight up bullshit and I'm surprised I hadn't heard anything about it until now. <img src="https://universalgaming.net/images/smilies/errm.png" alt="Errm" title="Errm" class="smilie smilie_36" />]]></content:encoded>
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			<title><![CDATA[Project Helix - Xbox's Next Console]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1915</link>
			<pubDate>Wed, 11 Mar 2026 15:14:11 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1915</guid>
			<description><![CDATA[Following the recent leadership changes at Xbox, it was revealed that the next generation Xbox was in development, dubbed as Project Helix. Today at GDC, the company provided further details on Project Helix:<br />
<ul class="mycode_list"><li>Designed to play your Xbox console and PC games, delivering leading performance and ushering in the next generation of console gaming.<br />
<br />
</li>
<li>Powered by a custom AMD SoC and co-designed for the next generation of DirectX and FSR to unlock what comes next.<br />
<br />
</li>
<li>Plan to ship alpha versions of the hardware to developers beginning in 2027.<br />
<br />
</li>
<li>Starting in April, Xbox mode will begin rolling out to Windows in select markets. It brings a familiar Xbox experience to players while keeping the flexibility and openness of Windows. <br />
</li>
</ul>
The full GDC conference summary can be read here: <a href="https://news.xbox.com/en-us/2026/03/11/project-helix-building-next-generation-of-xbox/" target="_blank" rel="noopener" class="mycode_url">https://news.xbox.com/en-us/2026/03/11/p...n-of-xbox/</a><br />
<br />
<hr class="mycode_hr" />
I'm glad to see Xbox is staying in the console scene, for reasons I've shared before of just preventing other companies like PlayStation from doing anything they want to through providing competition. Not surprised to see they're going for a console/PC hybrid since it makes sense for them to go for that niche, which might benefit them over just trying to do a pure console because that side of the market is pretty much locked in to PlayStation and Nintendo.<br />
<br />
What they definitely need to do though is no X/S variants of the thing. Especially with their requirement that games must have parity on Series X and Series S, which is just knee-capping games from being as good as they could be on Series X. <img src="https://universalgaming.net/images/smilies/errm.png" alt="Errm" title="Errm" class="smilie smilie_36" />]]></description>
			<content:encoded><![CDATA[Following the recent leadership changes at Xbox, it was revealed that the next generation Xbox was in development, dubbed as Project Helix. Today at GDC, the company provided further details on Project Helix:<br />
<ul class="mycode_list"><li>Designed to play your Xbox console and PC games, delivering leading performance and ushering in the next generation of console gaming.<br />
<br />
</li>
<li>Powered by a custom AMD SoC and co-designed for the next generation of DirectX and FSR to unlock what comes next.<br />
<br />
</li>
<li>Plan to ship alpha versions of the hardware to developers beginning in 2027.<br />
<br />
</li>
<li>Starting in April, Xbox mode will begin rolling out to Windows in select markets. It brings a familiar Xbox experience to players while keeping the flexibility and openness of Windows. <br />
</li>
</ul>
The full GDC conference summary can be read here: <a href="https://news.xbox.com/en-us/2026/03/11/project-helix-building-next-generation-of-xbox/" target="_blank" rel="noopener" class="mycode_url">https://news.xbox.com/en-us/2026/03/11/p...n-of-xbox/</a><br />
<br />
<hr class="mycode_hr" />
I'm glad to see Xbox is staying in the console scene, for reasons I've shared before of just preventing other companies like PlayStation from doing anything they want to through providing competition. Not surprised to see they're going for a console/PC hybrid since it makes sense for them to go for that niche, which might benefit them over just trying to do a pure console because that side of the market is pretty much locked in to PlayStation and Nintendo.<br />
<br />
What they definitely need to do though is no X/S variants of the thing. Especially with their requirement that games must have parity on Series X and Series S, which is just knee-capping games from being as good as they could be on Series X. <img src="https://universalgaming.net/images/smilies/errm.png" alt="Errm" title="Errm" class="smilie smilie_36" />]]></content:encoded>
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			<title><![CDATA[Sony Pulls Back From PlayStation Games on PC]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1914</link>
			<pubDate>Wed, 04 Mar 2026 07:43:38 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1914</guid>
			<description><![CDATA[According to anonymous sources familiar with the company's plans, Sony no longer plans to release their big single player titles onto PC; those games will revert to being PS5 exclusive, while online-focused titles such as <span style="font-style: italic;" class="mycode_i">Marathon </span>and <span style="font-style: italic;" class="mycode_i">Marvel Tōkon: Fighting Souls</span> will remain multi-platform releases. Apparently, plans for <span style="font-style: italic;" class="mycode_i">Ghost of Yotei</span> and other internally developed games to have PC releases were recently scrapped. It's speculated that the shift in strategy may be due to recent PlayStation games not selling well on PC, as well as concerns that releasing games on PC risks damaging the console's brand and hurting PlayStation 5 sales numbers.<br />
<br />
Source: <a href="https://www.bloomberg.com/news/articles/2026-03-04/sony-pulls-back-from-playstation-games-on-pc?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3MjYzMTM4OSwiZXhwIjoxNzczMjM2MTg5LCJhcnRpY2xlSWQiOiJUQkRNVTVLR1pBS0owMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.iJ25MhKjr88ECoSb_2cT3JX9MqYduN3JmMm63yusBVE&amp;leadSource=reddit_wall" target="_blank" rel="noopener" class="mycode_url">Bloomberg</a><br />
<br />
<hr class="mycode_hr" />
I remember a long time ago seeing sales/player numbers for various PS5 games released on Steam, and although I can't recall where it was or what all the numbers were I do remember some of them were pretty dire. <img src="https://universalgaming.net/images/smilies/eyebrow.png" alt="Hmm" title="Hmm" class="smilie smilie_39" />]]></description>
			<content:encoded><![CDATA[According to anonymous sources familiar with the company's plans, Sony no longer plans to release their big single player titles onto PC; those games will revert to being PS5 exclusive, while online-focused titles such as <span style="font-style: italic;" class="mycode_i">Marathon </span>and <span style="font-style: italic;" class="mycode_i">Marvel Tōkon: Fighting Souls</span> will remain multi-platform releases. Apparently, plans for <span style="font-style: italic;" class="mycode_i">Ghost of Yotei</span> and other internally developed games to have PC releases were recently scrapped. It's speculated that the shift in strategy may be due to recent PlayStation games not selling well on PC, as well as concerns that releasing games on PC risks damaging the console's brand and hurting PlayStation 5 sales numbers.<br />
<br />
Source: <a href="https://www.bloomberg.com/news/articles/2026-03-04/sony-pulls-back-from-playstation-games-on-pc?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3MjYzMTM4OSwiZXhwIjoxNzczMjM2MTg5LCJhcnRpY2xlSWQiOiJUQkRNVTVLR1pBS0owMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.iJ25MhKjr88ECoSb_2cT3JX9MqYduN3JmMm63yusBVE&amp;leadSource=reddit_wall" target="_blank" rel="noopener" class="mycode_url">Bloomberg</a><br />
<br />
<hr class="mycode_hr" />
I remember a long time ago seeing sales/player numbers for various PS5 games released on Steam, and although I can't recall where it was or what all the numbers were I do remember some of them were pretty dire. <img src="https://universalgaming.net/images/smilies/eyebrow.png" alt="Hmm" title="Hmm" class="smilie smilie_39" />]]></content:encoded>
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			<title><![CDATA[If You Had To Make A Brand New Username?]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1913</link>
			<pubDate>Sun, 01 Mar 2026 13:03:37 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1913</guid>
			<description><![CDATA[Had this thought in a random moment of boredom; what username would I (or others) pick if I/they had to change to something completely different to current/past ones? By this I do mean totally different, so I couldn't just say "Oh I'd use MoonfaceDesigns" or some other loose variant/alternate of Moonface.<br />
Oh, and since I know some folks have had radically different usernames in the past such as @<a id="mention_2" href="member.php?action=profile&amp;uid=2" class="mentionme_mention" title="Mr EliteL's profile"><span class="admin"><strong>Mr EliteL</strong></span></a> with "Three Kings" and @<a id="mention_3" href="member.php?action=profile&amp;uid=3" class="mentionme_mention" title="ShiraNoMai's profile"><span class="moderator"><strong>ShiraNoMai</strong></span></a> with "yoshisbiggestfan", you can't use those here. Come up with something completely new and different from what you've got/had. <img src="https://universalgaming.net/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_56" /><br />
<br />
<br />
I still don't know what I'd come up with yet, although if I had to do this back in the ZetaBoards days when I was on their Support Team an easy answer would be to just use my real first name like most of the other staff for that service did. <img src="https://universalgaming.net/images/smilies/lol.png" alt="LOL" title="LOL" class="smilie smilie_33" />]]></description>
			<content:encoded><![CDATA[Had this thought in a random moment of boredom; what username would I (or others) pick if I/they had to change to something completely different to current/past ones? By this I do mean totally different, so I couldn't just say "Oh I'd use MoonfaceDesigns" or some other loose variant/alternate of Moonface.<br />
Oh, and since I know some folks have had radically different usernames in the past such as @<a id="mention_2" href="member.php?action=profile&amp;uid=2" class="mentionme_mention" title="Mr EliteL's profile"><span class="admin"><strong>Mr EliteL</strong></span></a> with "Three Kings" and @<a id="mention_3" href="member.php?action=profile&amp;uid=3" class="mentionme_mention" title="ShiraNoMai's profile"><span class="moderator"><strong>ShiraNoMai</strong></span></a> with "yoshisbiggestfan", you can't use those here. Come up with something completely new and different from what you've got/had. <img src="https://universalgaming.net/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_56" /><br />
<br />
<br />
I still don't know what I'd come up with yet, although if I had to do this back in the ZetaBoards days when I was on their Support Team an easy answer would be to just use my real first name like most of the other staff for that service did. <img src="https://universalgaming.net/images/smilies/lol.png" alt="LOL" title="LOL" class="smilie smilie_33" />]]></content:encoded>
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			<title><![CDATA[Pokémon Winds & Pokémon Waves]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1912</link>
			<pubDate>Fri, 27 Feb 2026 06:36:01 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1912</guid>
			<description><![CDATA[Here’s your first look at Pokémon Winds and Pokémon Waves, which officially introduce the tenth generation of Pokémon! Learn more about the main characters and special Pikachu in this announcement trailer!<br />
<br />
<iframe class="ytmobile" width="560" height="315" src="//www.youtube.com/embed/38XHXMdDegg" frameborder="0" allowfullscreen></iframe>]]></description>
			<content:encoded><![CDATA[Here’s your first look at Pokémon Winds and Pokémon Waves, which officially introduce the tenth generation of Pokémon! Learn more about the main characters and special Pikachu in this announcement trailer!<br />
<br />
<iframe class="ytmobile" width="560" height="315" src="//www.youtube.com/embed/38XHXMdDegg" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
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		<item>
			<title><![CDATA[Xbox Leadership Changes]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1911</link>
			<pubDate>Sat, 21 Feb 2026 09:13:55 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=1">Moonface</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1911</guid>
			<description><![CDATA[<a href="https://www.ign.com/articles/phil-spencer-retiring-sarah-bond-out-matt-booty-promoted-as-microsoft-ai-exec-asha-sharma-named-new-xbox-boss-exclusive" target="_blank" rel="noopener" class="mycode_url">An exclusive report from IGN</a> has revealed sudden and notable changes to the leadership at Xbox that will see current Microsoft Gaming CEO Phil Spencer retiring, Xbox President Sarah Bond resigning, Matt Booty promoted to Chief Content Officer, and current President of Microsoft's CoreAI product Asha Sharma taking over as the new CEO of Microsoft Gaming. The changes will come into effect as soon as Monday, February 23, which will be when Spencer's retirement becomes effective and see Asha Sharma take over his role:<br />
<br />
<blockquote class="mycode_quote"><cite>Microsoft CEO Satya Nadella Wrote:</cite><div class="quote_message">I want to thank Phil for his extraordinary leadership and partnership. Over 38 years at Microsoft, including 12 years leading Gaming, Phil helped transform what we do and how we do it.</div></blockquote><br />
<blockquote class="mycode_quote"><cite>Phil Spencer Wrote:</cite><div class="quote_message">Last fall, I shared with Satya that I was thinking about stepping back and starting the next chapter of my life. From that moment, we aligned on approaching this transition with intention, ensuring stability, and strengthening the foundation we’ve built. Xbox has always been more than a business. It’s a vibrant community of players, creators, and teams who care deeply about what we build and how we build it. And it deserves a thoughtful, deliberate plan for the road ahead.<br />
<br />
Today marks an exciting new chapter for Microsoft Gaming as Asha Sharma steps into the role of CEO, and I want to be the first to welcome her to this incredible team. Working with her over the past several months has given me tremendous confidence. She brings genuine curiosity, clarity and a deep commitment to understanding players, creators, and the decisions that shape our future. We know this is an important moment for our fans, partners, and team, and we’re committed to getting it right. I’ll remain in an advisory role through the summer to support a smooth handoff.</div></blockquote><br />
<blockquote class="mycode_quote"><cite>Asha Sharma Wrote:</cite><div class="quote_message">My first job is simple: understand what makes this work and protect it. That starts with three commitments. First, great games. Everything begins here. We must have great games beloved by players before we do anything. Unforgettable characters, stories that make us feel, innovative game play, and creative excellence. We will empower our studios, invest in iconic franchises, and back bold new ideas. We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most. I promoted Matt Booty in honor of this commitment. He understands the craft and the challenges of building great games, has led teams that deliver award-winning work, and has earned the trust of game developers across the industry.<br />
<br />
Second, the return of Xbox. We will recommit to our core Xbox fans and players, those who have invested with us for the past 25 years, and to the developers who build the expansive universes and experiences that are embraced by players across the world. We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it.<br />
<br />
Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.<br />
<br />
Third, future of play. We are witnessing the reinvention of play. To meet the moment, we will invent new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetize. We will build a shared platform and tools that empower developers and players to create and share their own stories.<br />
<br />
As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.</div></blockquote><br />
<blockquote class="mycode_quote"><cite>Matt Booty Wrote:</cite><div class="quote_message">Looking forward, I’m excited to partner with Asha as our next CEO. Our first conversations centered on her commitment to making great games and the role that plays in our overall success. She asks questions, pushes for clarity, and wants our choices grounded in player and developer needs. That mindset matters as the industry around us is changing quickly: how players engage, how games are made, and how business models and platforms evolve.<br />
<br />
We have good reasons to believe in what’s ahead. This organization and its franchises have navigated change for decades, and our strength comes from teams who know how to adapt and keep delivering. That confidence is grounded in a strong pipeline of established franchises, new bets we believe in, and clear player demand for what we are building.</div></blockquote><br />
No statement was given from Sarah Bond, who may have resigned after not being Spencer's successor, despite many both inside and outside of Microsoft long believing she would be.<br />
<br />
<br />
<hr class="mycode_hr" />
Honestly I'm actually glad to see Phil Spencer retiring. He seems like a nice guy but for a long while now I feel like he's just really been coasting and doing nothing to strengthen the Xbox brand, particularly after that massive acquisition of Activision Blizzard which did absolutely nothing except paint a huge target on Xbox's back that attracted a ton of attention from Microsoft. Spending <span style="font-style: italic;" class="mycode_i">that much</span> money and as far as I know not making it back yet is just asking to have your parent company watch you like a hawk when before you were a side project to them they didn't need to be overly concerned about and were content to let it do what it was doing prior to that acquisition.<br />
<br />
I can't say I trust Sharma's statement in regards to AI, but ultimately all I'm hoping for is that Xbox as a brand (especially as a console brand) continues in the wake of this change because otherwise Sony is just going to end up in a position where there is absolutely zero competition for them in the console market. I know in terms of sales Xbox isn't touching PlayStation at the moment, but I remember how cocky and arrogant Sony were with the PS3 and the only thing that allowed them to be humbled was Xbox, and ironically the roles immediately switched at the start of the following console generation when Xbox was humbled back in turn with the Xbox One announcement. Without Xbox there is no way the PS4 would have turned out the way it did, and if Xbox were in a stronger position for this console generation it might have made Sony give the PS5 reasons to actually be worth a damn. <img src="https://universalgaming.net/images/smilies/errm.png" alt="Errm" title="Errm" class="smilie smilie_36" />]]></description>
			<content:encoded><![CDATA[<a href="https://www.ign.com/articles/phil-spencer-retiring-sarah-bond-out-matt-booty-promoted-as-microsoft-ai-exec-asha-sharma-named-new-xbox-boss-exclusive" target="_blank" rel="noopener" class="mycode_url">An exclusive report from IGN</a> has revealed sudden and notable changes to the leadership at Xbox that will see current Microsoft Gaming CEO Phil Spencer retiring, Xbox President Sarah Bond resigning, Matt Booty promoted to Chief Content Officer, and current President of Microsoft's CoreAI product Asha Sharma taking over as the new CEO of Microsoft Gaming. The changes will come into effect as soon as Monday, February 23, which will be when Spencer's retirement becomes effective and see Asha Sharma take over his role:<br />
<br />
<blockquote class="mycode_quote"><cite>Microsoft CEO Satya Nadella Wrote:</cite><div class="quote_message">I want to thank Phil for his extraordinary leadership and partnership. Over 38 years at Microsoft, including 12 years leading Gaming, Phil helped transform what we do and how we do it.</div></blockquote><br />
<blockquote class="mycode_quote"><cite>Phil Spencer Wrote:</cite><div class="quote_message">Last fall, I shared with Satya that I was thinking about stepping back and starting the next chapter of my life. From that moment, we aligned on approaching this transition with intention, ensuring stability, and strengthening the foundation we’ve built. Xbox has always been more than a business. It’s a vibrant community of players, creators, and teams who care deeply about what we build and how we build it. And it deserves a thoughtful, deliberate plan for the road ahead.<br />
<br />
Today marks an exciting new chapter for Microsoft Gaming as Asha Sharma steps into the role of CEO, and I want to be the first to welcome her to this incredible team. Working with her over the past several months has given me tremendous confidence. She brings genuine curiosity, clarity and a deep commitment to understanding players, creators, and the decisions that shape our future. We know this is an important moment for our fans, partners, and team, and we’re committed to getting it right. I’ll remain in an advisory role through the summer to support a smooth handoff.</div></blockquote><br />
<blockquote class="mycode_quote"><cite>Asha Sharma Wrote:</cite><div class="quote_message">My first job is simple: understand what makes this work and protect it. That starts with three commitments. First, great games. Everything begins here. We must have great games beloved by players before we do anything. Unforgettable characters, stories that make us feel, innovative game play, and creative excellence. We will empower our studios, invest in iconic franchises, and back bold new ideas. We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most. I promoted Matt Booty in honor of this commitment. He understands the craft and the challenges of building great games, has led teams that deliver award-winning work, and has earned the trust of game developers across the industry.<br />
<br />
Second, the return of Xbox. We will recommit to our core Xbox fans and players, those who have invested with us for the past 25 years, and to the developers who build the expansive universes and experiences that are embraced by players across the world. We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it.<br />
<br />
Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.<br />
<br />
Third, future of play. We are witnessing the reinvention of play. To meet the moment, we will invent new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetize. We will build a shared platform and tools that empower developers and players to create and share their own stories.<br />
<br />
As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.</div></blockquote><br />
<blockquote class="mycode_quote"><cite>Matt Booty Wrote:</cite><div class="quote_message">Looking forward, I’m excited to partner with Asha as our next CEO. Our first conversations centered on her commitment to making great games and the role that plays in our overall success. She asks questions, pushes for clarity, and wants our choices grounded in player and developer needs. That mindset matters as the industry around us is changing quickly: how players engage, how games are made, and how business models and platforms evolve.<br />
<br />
We have good reasons to believe in what’s ahead. This organization and its franchises have navigated change for decades, and our strength comes from teams who know how to adapt and keep delivering. That confidence is grounded in a strong pipeline of established franchises, new bets we believe in, and clear player demand for what we are building.</div></blockquote><br />
No statement was given from Sarah Bond, who may have resigned after not being Spencer's successor, despite many both inside and outside of Microsoft long believing she would be.<br />
<br />
<br />
<hr class="mycode_hr" />
Honestly I'm actually glad to see Phil Spencer retiring. He seems like a nice guy but for a long while now I feel like he's just really been coasting and doing nothing to strengthen the Xbox brand, particularly after that massive acquisition of Activision Blizzard which did absolutely nothing except paint a huge target on Xbox's back that attracted a ton of attention from Microsoft. Spending <span style="font-style: italic;" class="mycode_i">that much</span> money and as far as I know not making it back yet is just asking to have your parent company watch you like a hawk when before you were a side project to them they didn't need to be overly concerned about and were content to let it do what it was doing prior to that acquisition.<br />
<br />
I can't say I trust Sharma's statement in regards to AI, but ultimately all I'm hoping for is that Xbox as a brand (especially as a console brand) continues in the wake of this change because otherwise Sony is just going to end up in a position where there is absolutely zero competition for them in the console market. I know in terms of sales Xbox isn't touching PlayStation at the moment, but I remember how cocky and arrogant Sony were with the PS3 and the only thing that allowed them to be humbled was Xbox, and ironically the roles immediately switched at the start of the following console generation when Xbox was humbled back in turn with the Xbox One announcement. Without Xbox there is no way the PS4 would have turned out the way it did, and if Xbox were in a stronger position for this console generation it might have made Sony give the PS5 reasons to actually be worth a damn. <img src="https://universalgaming.net/images/smilies/errm.png" alt="Errm" title="Errm" class="smilie smilie_36" />]]></content:encoded>
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			<title><![CDATA[PlayStation has shut down Bluepoint Games]]></title>
			<link>https://universalgaming.net/showthread.php?tid=1910</link>
			<pubDate>Thu, 19 Feb 2026 14:59:47 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://universalgaming.net/member.php?action=profile&uid=6">Dragon Lord</a>]]></dc:creator>
			<guid isPermaLink="false">https://universalgaming.net/showthread.php?tid=1910</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite>PlayStation has shut down Bluepoint Games, the studio behind the remakes of both Shadow of the Colossus and Demon's Souls.<br />
<br />
This <a href="https://www.bloomberg.com/news/articles/2026-02-19/sony-is-shutting-down-the-playstation-studio-bluepoint" target="_blank" rel="noopener" class="mycode_url">comes from Bloomberg</a>, which confirmed the news with PlayStation. Roughly 70 employees are going to be impacted by the closure when it officially occurs next month.<br />
“Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community,” a PlayStation spokesperson told Bloomberg. “We thank them for their passion, creativity and craftmanship."</blockquote>
<br />
<a href="https://www.ign.com/articles/playstation-shuts-down-demons-souls-shadow-of-the-colossus-remake-studio-bluepoint-games" target="_blank" rel="noopener" class="mycode_url">Read the full IGN article here</a><br />
<br />
<br />
<br />
I... I don't even know what to say to this news. PlayStation has done a lot of dumb, head-scratching moves before, but this might be the biggest one yet. How do you acquire a company that is really good at their niche (making really good remakes) and then completely destroy them? Like, excuse my language for a second, but PlayStation, what the absolute FUCK?!?!<br />
<br />
They make an amazing remake of Demon's Souls, leading you to acquire them, and instead of letting them <span style="font-weight: bold;" class="mycode_b">make more amazing remakes of your games, LIKE BLOODBORNE</span>, you instead doom them to making a live-service God of War game. Which ends up being cancelled like every other live service game you've tried and horribly failed to make, leaving them abandoned to take the brunt of the consequences of that cancellation, and then let them flounder for a year trying to get ideas pitched for projects, only to give them the biggest middle finger of all and shut them down?<br />
<br />
Nope, couldn't just let them go back to doing what they were REALLY GOOD AT DOING. You had to punish them for failing to give you the money printing live service game that you've wasted billions of dollars trying to make over so many years, and now a really good game studio is gone because of the absolute incompetence running this shit show of a company.<br />
<br />
Honestly at this point Sony (Japan) needs to bring PlayStation HQ back to Japan, because it's been nothing but an absolute dumpster fire since they let the California branch have control over PlayStation. As a PlayStation fan, this move really pisses me off and at this point I wouldn't care if PlayStation crashed and burned. Microsoft/Xbox has always been (deservedly so) clowned on for acquiring studios and then sucking the life out of them and killing them. Apparently PlayStation saw that and was like, "we can do that better than they can!" <br />
<br />
I'm mad. That quote from the PlayStation spokesperson makes me really mad. "We thank them for everything they've done for us, except for make us the next Fortnite, so they can go f**k themselves actually." There's been a lot of studio shut downs the past year or two and most of them have been absolutely deserved, but Bluepoint was one of the few that didn't deserve this. They were set up for failure and they were absolutely screwed by Jim Ryan's stupid obsession with making the next mega money milking live-service game.<br />
<br />
I can't wait for PlayStation to acquire Fromsoft at this point and then shut them down when they don't deliver Fortnite Souls (PlayStation probably thinks they could just take Nightreign, make another one, but this time lock all content behind paywalls).]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite>PlayStation has shut down Bluepoint Games, the studio behind the remakes of both Shadow of the Colossus and Demon's Souls.<br />
<br />
This <a href="https://www.bloomberg.com/news/articles/2026-02-19/sony-is-shutting-down-the-playstation-studio-bluepoint" target="_blank" rel="noopener" class="mycode_url">comes from Bloomberg</a>, which confirmed the news with PlayStation. Roughly 70 employees are going to be impacted by the closure when it officially occurs next month.<br />
“Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community,” a PlayStation spokesperson told Bloomberg. “We thank them for their passion, creativity and craftmanship."</blockquote>
<br />
<a href="https://www.ign.com/articles/playstation-shuts-down-demons-souls-shadow-of-the-colossus-remake-studio-bluepoint-games" target="_blank" rel="noopener" class="mycode_url">Read the full IGN article here</a><br />
<br />
<br />
<br />
I... I don't even know what to say to this news. PlayStation has done a lot of dumb, head-scratching moves before, but this might be the biggest one yet. How do you acquire a company that is really good at their niche (making really good remakes) and then completely destroy them? Like, excuse my language for a second, but PlayStation, what the absolute FUCK?!?!<br />
<br />
They make an amazing remake of Demon's Souls, leading you to acquire them, and instead of letting them <span style="font-weight: bold;" class="mycode_b">make more amazing remakes of your games, LIKE BLOODBORNE</span>, you instead doom them to making a live-service God of War game. Which ends up being cancelled like every other live service game you've tried and horribly failed to make, leaving them abandoned to take the brunt of the consequences of that cancellation, and then let them flounder for a year trying to get ideas pitched for projects, only to give them the biggest middle finger of all and shut them down?<br />
<br />
Nope, couldn't just let them go back to doing what they were REALLY GOOD AT DOING. You had to punish them for failing to give you the money printing live service game that you've wasted billions of dollars trying to make over so many years, and now a really good game studio is gone because of the absolute incompetence running this shit show of a company.<br />
<br />
Honestly at this point Sony (Japan) needs to bring PlayStation HQ back to Japan, because it's been nothing but an absolute dumpster fire since they let the California branch have control over PlayStation. As a PlayStation fan, this move really pisses me off and at this point I wouldn't care if PlayStation crashed and burned. Microsoft/Xbox has always been (deservedly so) clowned on for acquiring studios and then sucking the life out of them and killing them. Apparently PlayStation saw that and was like, "we can do that better than they can!" <br />
<br />
I'm mad. That quote from the PlayStation spokesperson makes me really mad. "We thank them for everything they've done for us, except for make us the next Fortnite, so they can go f**k themselves actually." There's been a lot of studio shut downs the past year or two and most of them have been absolutely deserved, but Bluepoint was one of the few that didn't deserve this. They were set up for failure and they were absolutely screwed by Jim Ryan's stupid obsession with making the next mega money milking live-service game.<br />
<br />
I can't wait for PlayStation to acquire Fromsoft at this point and then shut them down when they don't deliver Fortnite Souls (PlayStation probably thinks they could just take Nightreign, make another one, but this time lock all content behind paywalls).]]></content:encoded>
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