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Dragon Lord Offline
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Yeah, I saw that earlier. $200 is a big price tag for it, but I think I might pony it up for something like Terranigma. Especially since I need it to do well enough for them to find bringing Soul Blazer and Illusion of Gaia to modern systems worth doing.

As for Capcom, I think they did that with World too -- character editing was p2edit in base game and then they made it free in Iceborne... could be wrong though, it has been a while, haha.
2026 Platinum Goal: 4/50 (Surely this time) 
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Dragon Lord Offline
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Yeah, I saw that earlier. $200 is a big price tag for it, but I think I might pony it up for something like Terranigma. Especially since I need it to do well enough for them to find bringing Soul Blazer and Illusion of Gaia to modern systems worth doing.

As for Capcom, I think they did that with World too -- character editing was p2edit in base game and then they made it free in Iceborne... could be wrong though, it has been a while, haha.
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Dragon Lord Offline
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Oh man, things keep getting better. Clear River Games has now announced that they are porting over Lufia I and II in a bundle called Lufia I & II: The Sinistrals Saga.

Some people are complaining that, like Terranigma, these are just ports of the actual original games and not full on remasters/remakes, but as someone who missed out on the Lufia games as a kid, I'm super stoked to have a way to get and play these on Steam and presumably PS4/PS5 and not having to just go an emulate them.

Glad to see Clear River Games bringing these forgotten treasures to modern systems, even if they are just the original versions without any fancy bells and whistles attached.
2026 Platinum Goal: 4/50 (Surely this time) 
Latest Platinum:  Mind Zero (PS Vita)
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Dragon Lord Offline
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Oh man, things keep getting better. Clear River Games has now announced that they are porting over Lufia I and II in a bundle called Lufia I & II: The Sinistrals Saga.

Some people are complaining that, like Terranigma, these are just ports of the actual original games and not full on remasters/remakes, but as someone who missed out on the Lufia games as a kid, I'm super stoked to have a way to get and play these on Steam and presumably PS4/PS5 and not having to just go an emulate them.

Glad to see Clear River Games bringing these forgotten treasures to modern systems, even if they are just the original versions without any fancy bells and whistles attached.
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Kyng Offline
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Well, I finally 'finished' my Sims 4 game. 

I guess, by its very nature, that game is never truly finished, but I got to a natural stopping point: the death of my oldest Sim. A pretty sad note on which to put the game down (especially considering how long she's been part of my game for) - but, like I said, this does feel like a natural point at which to do it. I'm not completely done with The Sims 4 forever, though: I'll probably come back to it in a few months' time, and continue with the remaining Sims (and their descendants).

So now, I've picked up Transport Fever 2. I bought that in the Steam Summer Sale several months ago - but I told myself I wouldn't start playing it until I was done with The Sims 4. That took longer than expected (due to that elderly Sim hanging around for so long!), but now, I've started a game. It's not too different from the original Transport Fever, but it has been re-balanced a bit (for example, freight trains are more viable in the early game than they were in the original), and it has some quality-of-life improvements. TBH, it's more like "Transport Fever 1.5" than "Transport Fever 2": it plays much the same!
Kyng Offline
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Well, I finally 'finished' my Sims 4 game. 

I guess, by its very nature, that game is never truly finished, but I got to a natural stopping point: the death of my oldest Sim. A pretty sad note on which to put the game down (especially considering how long she's been part of my game for) - but, like I said, this does feel like a natural point at which to do it. I'm not completely done with The Sims 4 forever, though: I'll probably come back to it in a few months' time, and continue with the remaining Sims (and their descendants).

So now, I've picked up Transport Fever 2. I bought that in the Steam Summer Sale several months ago - but I told myself I wouldn't start playing it until I was done with The Sims 4. That took longer than expected (due to that elderly Sim hanging around for so long!), but now, I've started a game. It's not too different from the original Transport Fever, but it has been re-balanced a bit (for example, freight trains are more viable in the early game than they were in the original), and it has some quality-of-life improvements. TBH, it's more like "Transport Fever 1.5" than "Transport Fever 2": it plays much the same!
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Moonface Offline
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New F-Zero GX Cheat Codes Have Been Discovered 23 Years Later

Always wild to see a story about a really old game having something new discovered about it, but I don't think I've seen this many new cheat codes found for an old game as this. Also, these might be some of the most diabolical requirements for putting the cheat code in at all:

Kotaku Wrote:
There is a pretty huge caveat, though. Five of the eight codes, including the ones that unlock the mythical Gold Parts, require you to input them using four controllers… simultaneously. Basically, you’re either gonna need three friends or eight arms to pull this off.
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Moonface Offline
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New F-Zero GX Cheat Codes Have Been Discovered 23 Years Later

Always wild to see a story about a really old game having something new discovered about it, but I don't think I've seen this many new cheat codes found for an old game as this. Also, these might be some of the most diabolical requirements for putting the cheat code in at all:

Kotaku Wrote:
There is a pretty huge caveat, though. Five of the eight codes, including the ones that unlock the mythical Gold Parts, require you to input them using four controllers… simultaneously. Basically, you’re either gonna need three friends or eight arms to pull this off.
Quote
Mr EliteL Offline
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Kotaku Wrote:
require you to input them using four controllers… simultaneously. Basically, you’re either gonna need three friends or eight arms to pull this off.

...or become incredibly skilled at using a controller with one hand for two, your feet for the others and/or your nose; two feet with third controller, nose with the fourth. XD All three methods I have no chance.
23 years though, damn. I wonder if there's any or many other game(s) that has surpassed that number for new discoveries.
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Mr EliteL Offline
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Kotaku Wrote:
require you to input them using four controllers… simultaneously. Basically, you’re either gonna need three friends or eight arms to pull this off.

...or become incredibly skilled at using a controller with one hand for two, your feet for the others and/or your nose; two feet with third controller, nose with the fourth. XD All three methods I have no chance.
23 years though, damn. I wonder if there's any or many other game(s) that has surpassed that number for new discoveries.
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Moonface Offline
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(Oct 11th, 2026, 06:55 PM)Mr EliteL Wrote:
Kotaku Wrote:
require you to input them using four controllers… simultaneously. Basically, you’re either gonna need three friends or eight arms to pull this off.

...or become incredibly skilled at using a controller with one hand for two, your feet for the others and/or your nose; two feet with third controller, nose with the fourth. XD All three methods I have no chance.
23 years though, damn. I wonder if there's any or many other game(s) that has surpassed that number for new discoveries.
There's definitely older games that had cheat codes discovered longer than 23 years after release, such as Castlevania: Symphony of the Night (27 years), Donkey Kong Country 2 (28 years), and Ken Griffey Jr's Winning Run (30 years).


In other news that is less exciting as finding old cheat codes, EA is shutting down BioWare and laying off 400 people. 50 of those people are BioWare employees, who were working on a new Mass Effect game that was first announced back in 2020.
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Moonface Offline
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(Oct 11th, 2026, 06:55 PM)Mr EliteL Wrote:
Kotaku Wrote:
require you to input them using four controllers… simultaneously. Basically, you’re either gonna need three friends or eight arms to pull this off.

...or become incredibly skilled at using a controller with one hand for two, your feet for the others and/or your nose; two feet with third controller, nose with the fourth. XD All three methods I have no chance.
23 years though, damn. I wonder if there's any or many other game(s) that has surpassed that number for new discoveries.
There's definitely older games that had cheat codes discovered longer than 23 years after release, such as Castlevania: Symphony of the Night (27 years), Donkey Kong Country 2 (28 years), and Ken Griffey Jr's Winning Run (30 years).


In other news that is less exciting as finding old cheat codes, EA is shutting down BioWare and laying off 400 people. 50 of those people are BioWare employees, who were working on a new Mass Effect game that was first announced back in 2020.
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Maniakkid25 Offline
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[Image: images?q=tbn:ANd9GcT7Os6hJMARKTzMqjFsXYB...P47fA&s=10]

Yeah, once Anthem happened, this was a foregone conclusion. I'm just surprised it took this long for it to happen. Unicronic Arts claims another great developer. Tale as old as time, really. We'll always have the games to remember them by.

Except for Anthem. Anthem can go to hell and stay there.
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Yeah, once Anthem happened, this was a foregone conclusion. I'm just surprised it took this long for it to happen. Unicronic Arts claims another great developer. Tale as old as time, really. We'll always have the games to remember them by.

Except for Anthem. Anthem can go to hell and stay there.
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Mr EliteL Offline
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RIP BioWare, I never played any of their games, but knew Mass Effect and Dragon Age (except Veilguard) were their best and notable series from their past. A shame they came crashing down.
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RIP BioWare, I never played any of their games, but knew Mass Effect and Dragon Age (except Veilguard) were their best and notable series from their past. A shame they came crashing down.
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Moonface Offline
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(Oct 21st, 2026, 09:38 PM)Maniakkid25 Wrote:
[Image: images?q=tbn:ANd9GcT7Os6hJMARKTzMqjFsXYB...P47fA&s=10]

Yeah, once Anthem happened, this was a foregone conclusion. I'm just surprised it took this long for it to happen. Unicronic Arts claims another great developer.
I've never heard EA referred to as that before. What's the story behind it? Unsure

As for BioWare's closure, it definitely didn't surprise me to see it close down. They were a developer that was in name only for a long time and if EA intends to continue any of the IP that were under them it can probably get a better result from just handing it to one of their other studios.
I am curious as to whether BioWare was just 50 people or if there were more than that but those people were just moved elsewhere instead of being laid off. 50 people is incredibly low for a AAA studio to be running with.
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Moonface Offline
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(Oct 21st, 2026, 09:38 PM)Maniakkid25 Wrote:
[Image: images?q=tbn:ANd9GcT7Os6hJMARKTzMqjFsXYB...P47fA&s=10]

Yeah, once Anthem happened, this was a foregone conclusion. I'm just surprised it took this long for it to happen. Unicronic Arts claims another great developer.
I've never heard EA referred to as that before. What's the story behind it? Unsure

As for BioWare's closure, it definitely didn't surprise me to see it close down. They were a developer that was in name only for a long time and if EA intends to continue any of the IP that were under them it can probably get a better result from just handing it to one of their other studios.
I am curious as to whether BioWare was just 50 people or if there were more than that but those people were just moved elsewhere instead of being laid off. 50 people is incredibly low for a AAA studio to be running with.
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Maniakkid25 Offline
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(4 hours ago)Moonface Wrote:
(Oct 21st, 2026, 09:38 PM)Maniakkid25 Wrote:
[Image: images?q=tbn:ANd9GcT7Os6hJMARKTzMqjFsXYB...P47fA&s=10]

Yeah, once Anthem happened, this was a foregone conclusion. I'm just surprised it took this long for it to happen. Unicronic Arts claims another great developer.
I've never heard EA referred to as that before. What's the story behind it? Unsure

Unicronic Arts is a name for EA I first heard from Stephanie Sterling. The joke is that Unicron from Transformers is a bot that eats and destroys the worlds it finds, and EA is a publisher who "eats" (acquires) and "destroys" (shuts down) developers under its wing thanks to their terrible management. The list of developers EA has shut down after acquiring them is sickeningly long. EA consumes and destroys all it touches; it is a locust in the games industry. Fuck EA.
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(4 hours ago)Moonface Wrote:
(Oct 21st, 2026, 09:38 PM)Maniakkid25 Wrote:
[Image: images?q=tbn:ANd9GcT7Os6hJMARKTzMqjFsXYB...P47fA&s=10]

Yeah, once Anthem happened, this was a foregone conclusion. I'm just surprised it took this long for it to happen. Unicronic Arts claims another great developer.
I've never heard EA referred to as that before. What's the story behind it? Unsure

Unicronic Arts is a name for EA I first heard from Stephanie Sterling. The joke is that Unicron from Transformers is a bot that eats and destroys the worlds it finds, and EA is a publisher who "eats" (acquires) and "destroys" (shuts down) developers under its wing thanks to their terrible management. The list of developers EA has shut down after acquiring them is sickeningly long. EA consumes and destroys all it touches; it is a locust in the games industry. Fuck EA.
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