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Feb 23rd, 2024, 10:59 PM
(This post was last modified: Feb 23rd, 2024, 11:00 PM by Moonface.)
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Earlier in another thread I responded to @ queenzelda about Grounded having an accessibility option to change the spiders in the game if you suffer from arachnophobia, but I didn't know until I was making that post that rather than being a simple on/off toggle it's actually a slider that lets you change the look and sound of the spiders by different amounts. I thought that was actually really cool so I figured why not make a thread to show appreciation for any other specific accessibility options that a game has and/or to share what sort of accessibility options you'd like to see in a specific game or games in general.
One option I always turn on now in any game is the one that changes button mashing prompts into just holding the button instead. I just can't stand having to mash a button for a QTE or environment interaction and I don't hate having to play those sections in games when I change the prompt input style to hold. The only time I think I can actually like button mashing now is when it shows up for a tense scene where you're in danger of dying, like say mashing a button to push back against an enemy trying to stab you with a knife or something, because at least then it kinda fits thematically.
I think the first time I ever used an accessibility option in any game was the colourblind mode in Uncharted 3, but it was only because it changes the team colours in multiplayer to blue/red instead of the default green/red, and I preferred the blue colour.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Feb 23rd, 2024, 10:59 PM
(This post was last modified: Feb 23rd, 2024, 11:00 PM by Moonface.)
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Phoggies!
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Earlier in another thread I responded to @ queenzelda about Grounded having an accessibility option to change the spiders in the game if you suffer from arachnophobia, but I didn't know until I was making that post that rather than being a simple on/off toggle it's actually a slider that lets you change the look and sound of the spiders by different amounts. I thought that was actually really cool so I figured why not make a thread to show appreciation for any other specific accessibility options that a game has and/or to share what sort of accessibility options you'd like to see in a specific game or games in general.
One option I always turn on now in any game is the one that changes button mashing prompts into just holding the button instead. I just can't stand having to mash a button for a QTE or environment interaction and I don't hate having to play those sections in games when I change the prompt input style to hold. The only time I think I can actually like button mashing now is when it shows up for a tense scene where you're in danger of dying, like say mashing a button to push back against an enemy trying to stab you with a knife or something, because at least then it kinda fits thematically.
I think the first time I ever used an accessibility option in any game was the colourblind mode in Uncharted 3, but it was only because it changes the team colours in multiplayer to blue/red instead of the default green/red, and I preferred the blue colour.
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Feb 23rd, 2024, 11:18 PM
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I don't actively do it yet but I agree about button mashing, I never really liked having to hit any and every button on my controller to do tan action successfully. I know WWE games started doing hold timings for getting out of a pin and submission (I think) instead of mashing, although they're not in the games I have but it was good to see they changed it. I haven't played any games that offered the option of switching between styles for QTEs that I know of yet though.
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Feb 23rd, 2024, 11:18 PM
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Administrator
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I don't actively do it yet but I agree about button mashing, I never really liked having to hit any and every button on my controller to do tan action successfully. I know WWE games started doing hold timings for getting out of a pin and submission (I think) instead of mashing, although they're not in the games I have but it was good to see they changed it. I haven't played any games that offered the option of switching between styles for QTEs that I know of yet though.
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Feb 28th, 2024, 04:25 AM
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(Feb 23rd, 2024, 11:18 PM)Mr EliteL Wrote: I don't actively do it yet but I agree about button mashing, I never really liked having to hit any and every button on my controller to do tan action successfully. I know WWE games started doing hold timings for getting out of a pin and submission (I think) instead of mashing, although they're not in the games I have but it was good to see they changed it. Yeah I think the options in WWE games now are the classic button mash, and the other is to time your button press to stop the kickout meter within the success zone. I can't recall how it works for submissions though.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Feb 28th, 2024, 04:25 AM
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Phoggies!
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(Feb 23rd, 2024, 11:18 PM)Mr EliteL Wrote: I don't actively do it yet but I agree about button mashing, I never really liked having to hit any and every button on my controller to do tan action successfully. I know WWE games started doing hold timings for getting out of a pin and submission (I think) instead of mashing, although they're not in the games I have but it was good to see they changed it. Yeah I think the options in WWE games now are the classic button mash, and the other is to time your button press to stop the kickout meter within the success zone. I can't recall how it works for submissions though.
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