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May 18th, 2021, 02:36 PM
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Joined: Jun 2018
Currently Playing [Switch] Pokemon Violet [Switch] ACNH [Steam] BK:EW&tLO [PC] TCG Card Sim
Favourite Platform(s) PC/PS4-5/GC-Sw
Pronouns She/Her
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Only multiplayer games for the Switch I own are: Pokemon Sword/Shield (I own both), Animal Crossing: New Horizons, Super Mario Maker 2, & Luigi's Mansion 3. I feel I have more multiplayer games for pc then the Switch if I'm being honest. xD
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May 18th, 2021, 02:36 PM
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Lady Pikachu
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Joined: Jun 2018
Currently Playing [Switch] Pokemon Violet [Switch] ACNH [Steam] BK:EW&tLO [PC] TCG Card Sim
Favourite Platform(s) PC/PS4-5/GC-Sw
Pronouns She/Her
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Only multiplayer games for the Switch I own are: Pokemon Sword/Shield (I own both), Animal Crossing: New Horizons, Super Mario Maker 2, & Luigi's Mansion 3. I feel I have more multiplayer games for pc then the Switch if I'm being honest. xD
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May 18th, 2021, 06:14 PM
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Joined: Jun 2018
Currently Playing Wuthering Waves | Zenless Zone Zero | Genshin Impact | Honkai Star Rail | Arknights | Aether Gazer | Azur Lane | Dark Souls III | Elden Ring
Favourite Platform(s) PS3, PS4, PS5, Vita, PC
Pronouns Cute/Funny
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(May 5th, 2021, 03:28 AM)ShiraNoMai Wrote: So I actually got to try out the demo about a week or so ago. I'm unsure if I was just thick or something but the combat wasn't clicking for me. I felt like I was just spamming the attack button over and over and occasionally dodging. Could've just been the weapon loadout I was choosing but idk. I'll have Moony try it out next and see what he thinks. Maybe he'll help me figure out what I'm doing wrong or something
It takes some time to get used to the combat of Monster Hunter. Especially depending on what weapon you're using. Some are more newbie friendly, while others require a lot of player skill to make effective use of. The combat tends to be weighty and intentionally clunky, making it so the player has to really know when to attack and when to hold off. Basically one of those "git gud or git wrecked" games. I put 300-400 hours into Monster Hunter World and I still don't know a lot of the effective ways to play most weapons, so it takes some time and dedication to get good at it. I'm going to be using a new weapon type in Rise as well (used Greatsword mostly in World, switching to Longsword in Rise), so I expect to get my ass beat for a while until I get used to the new weapon.
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2023 Platinum Goal: 4/50 (Copium)
Latest Platinum: Elden Ring (PS5)
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May 18th, 2021, 06:14 PM
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LV.99 Weeb
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Posts:
Threads:
Joined: Jun 2018
Currently Playing Wuthering Waves | Zenless Zone Zero | Genshin Impact | Honkai Star Rail | Arknights | Aether Gazer | Azur Lane | Dark Souls III | Elden Ring
Favourite Platform(s) PS3, PS4, PS5, Vita, PC
Pronouns Cute/Funny
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(May 5th, 2021, 03:28 AM)ShiraNoMai Wrote: So I actually got to try out the demo about a week or so ago. I'm unsure if I was just thick or something but the combat wasn't clicking for me. I felt like I was just spamming the attack button over and over and occasionally dodging. Could've just been the weapon loadout I was choosing but idk. I'll have Moony try it out next and see what he thinks. Maybe he'll help me figure out what I'm doing wrong or something
It takes some time to get used to the combat of Monster Hunter. Especially depending on what weapon you're using. Some are more newbie friendly, while others require a lot of player skill to make effective use of. The combat tends to be weighty and intentionally clunky, making it so the player has to really know when to attack and when to hold off. Basically one of those "git gud or git wrecked" games. I put 300-400 hours into Monster Hunter World and I still don't know a lot of the effective ways to play most weapons, so it takes some time and dedication to get good at it. I'm going to be using a new weapon type in Rise as well (used Greatsword mostly in World, switching to Longsword in Rise), so I expect to get my ass beat for a while until I get used to the new weapon.
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