Poll: How much do you think the PS5 will cost at launch?
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$300-$350
0%
0 0%
$350-$400
0%
0 0%
$400-$450
42.86%
3 42.86%
$450-$500
28.57%
2 28.57%
$500+
28.57%
2 28.57%
Total 7 vote(s) 100%
* You voted for this item. [Show Results]

PlayStation 5 | Controller Revealed
Moon Nook Offline
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Sony Wrote:
A quick update on backward compatibility – With all of the amazing games in PS4’s catalog, we’ve devoted significant efforts to enable our fans to play their favorites on PS5. We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.

We’re expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions. We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

In his presentation, Mark Cerny provided a snapshot into the Top 100 most-played PS4 titles, demonstrating how well our backward compatibility efforts are going. We have already tested hundreds of titles and are preparing to test thousands more as we move toward launch. We will provide updates on backward compatibility, along with much more PS5 news, in the months ahead. Stay tuned!

I found this good until the end part. Having thousands left to test and only hundreds tested sounds like they either started this process late (why when they knew this was a big request?) or they started this as early as they could in which case how do they suddenly expect to get thousands done within 6 months or so when it has taken them presumably as long as or longer than that to only do a few hundred? Hmm
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Moon Nook Offline
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Sony Wrote:
A quick update on backward compatibility – With all of the amazing games in PS4’s catalog, we’ve devoted significant efforts to enable our fans to play their favorites on PS5. We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.

We’re expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions. We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

In his presentation, Mark Cerny provided a snapshot into the Top 100 most-played PS4 titles, demonstrating how well our backward compatibility efforts are going. We have already tested hundreds of titles and are preparing to test thousands more as we move toward launch. We will provide updates on backward compatibility, along with much more PS5 news, in the months ahead. Stay tuned!

I found this good until the end part. Having thousands left to test and only hundreds tested sounds like they either started this process late (why when they knew this was a big request?) or they started this as early as they could in which case how do they suddenly expect to get thousands done within 6 months or so when it has taken them presumably as long as or longer than that to only do a few hundred? Hmm
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Dragon Lord Offline
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Well, you have to consider the fact that the closer to the PS5 release, the more time they'll have to devote strictly to testing out PS4 games. In the early stages they obviously have to focus more on the PS5 itself, but once that work starts to be completed, they can start focusing more resources/man power on testing PS4 games.

I just see this as them saying that they've done what they could so far, and in the coming months they're going to be able to really push the testing at a faster pace.
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Dragon Lord Offline
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Well, you have to consider the fact that the closer to the PS5 release, the more time they'll have to devote strictly to testing out PS4 games. In the early stages they obviously have to focus more on the PS5 itself, but once that work starts to be completed, they can start focusing more resources/man power on testing PS4 games.

I just see this as them saying that they've done what they could so far, and in the coming months they're going to be able to really push the testing at a faster pace.
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Moon Nook Offline
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(Mar 21st, 2020, 06:31 AM)Dragon Lord Wrote:
Well, you have to consider the fact that the closer to the PS5 release, the more time they'll have to devote strictly to testing out PS4 games. In the early stages they obviously have to focus more on the PS5 itself, but once that work starts to be completed, they can start focusing more resources/man power on testing PS4 games.
Good point. I guess I was a bit skeptical about their goal because of how they're banking on expandable SSD's being made for the PS5 that don't actually exist yet.
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Moon Nook Offline
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(Mar 21st, 2020, 06:31 AM)Dragon Lord Wrote:
Well, you have to consider the fact that the closer to the PS5 release, the more time they'll have to devote strictly to testing out PS4 games. In the early stages they obviously have to focus more on the PS5 itself, but once that work starts to be completed, they can start focusing more resources/man power on testing PS4 games.
Good point. I guess I was a bit skeptical about their goal because of how they're banking on expandable SSD's being made for the PS5 that don't actually exist yet.
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Dragon Lord Offline
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PS5 controller got revealed and dear lord is it ugly.

Here's a picture of it.

It'll be called the Dual Sense, instead of the DualShock 5.

I don't know why Sony felt the need to try and make the controller resemble an ugly and bulky Xbox controller so much, but it's a huge negative. Gotta hope that DS4s work on the PS5 now, so that when/if I get a PS5 I'll be saved from having to use that atrocious thing.
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Dragon Lord Offline
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PS5 controller got revealed and dear lord is it ugly.

Here's a picture of it.

It'll be called the Dual Sense, instead of the DualShock 5.

I don't know why Sony felt the need to try and make the controller resemble an ugly and bulky Xbox controller so much, but it's a huge negative. Gotta hope that DS4s work on the PS5 now, so that when/if I get a PS5 I'll be saved from having to use that atrocious thing.
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Moon Nook Offline
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Here's the blog post detailing the controller's features: https://blog.us.playstation.com/2020/04/...station-5/

It's definitely an interesting design, and it reminds me of a toned down version of the original PS3 controller concept. As long as it feels nice to hold, I don't mind too much about how it looks. The dual colours might lead to some interesting options down the line, but I wonder if the PS5 itself is going to be dual coloured too.
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Moon Nook Offline
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Here's the blog post detailing the controller's features: https://blog.us.playstation.com/2020/04/...station-5/

It's definitely an interesting design, and it reminds me of a toned down version of the original PS3 controller concept. As long as it feels nice to hold, I don't mind too much about how it looks. The dual colours might lead to some interesting options down the line, but I wonder if the PS5 itself is going to be dual coloured too.
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Dragon Lord Offline
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The dual color design is probably one of my biggest problems with it. Maybe other colors would look okay, but that white/black is ugly. It wouldn't be so bad if the buttons were black and the analog sticks were white, but having white buttons on white just looks awful. Especially since the shape symbols on them aren't colored.

The Dualshock 4 is the perfect size to fit in big hands while also not being overly weighty. Xbox controllers are always too bulky and just feel bad to hold for any extended length of time, and seeing them go with a more bulky design like the Xbox controller is just... eh.

Maybe the final product will be slimmed down a tiny bit, but as of right now this controller would be a hard pass. The only positive on this is that they kept the analog sticks next to each other instead of doing what Xbox and the Switch Pro Controller do and have them separated (something I've always hated with those controllers -- the only reason I can accept the Switch Pro controller is because the only thing worse than it is using the joycons when in docked mode).
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Dragon Lord Offline
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The dual color design is probably one of my biggest problems with it. Maybe other colors would look okay, but that white/black is ugly. It wouldn't be so bad if the buttons were black and the analog sticks were white, but having white buttons on white just looks awful. Especially since the shape symbols on them aren't colored.

The Dualshock 4 is the perfect size to fit in big hands while also not being overly weighty. Xbox controllers are always too bulky and just feel bad to hold for any extended length of time, and seeing them go with a more bulky design like the Xbox controller is just... eh.

Maybe the final product will be slimmed down a tiny bit, but as of right now this controller would be a hard pass. The only positive on this is that they kept the analog sticks next to each other instead of doing what Xbox and the Switch Pro Controller do and have them separated (something I've always hated with those controllers -- the only reason I can accept the Switch Pro controller is because the only thing worse than it is using the joycons when in docked mode).
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Moon Nook Offline
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I doubt the design is going to change, considering we knew most of the details of what the controller could do before this and so the main takeaway here is the actual physical design and appearance of it. I just hope the battery is better and not just improved to maintain the battery life of a PS4 controller but with double the light bars.
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Moon Nook Offline
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I doubt the design is going to change, considering we knew most of the details of what the controller could do before this and so the main takeaway here is the actual physical design and appearance of it. I just hope the battery is better and not just improved to maintain the battery life of a PS4 controller but with double the light bars.
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