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Oct 26th, 2025, 06:17 PM
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Joined: Jun 2018
Currently Playing [Switch] Pokémon Violet [PC] BK:EW&tlO, TCG Sim, DQ3-HD, & Pheonix Wright Trilogy
Favourite Platform(s) PC/PS4-5/GC-Sw
Pronouns She/Her
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Pokémon Legends Z-A [Switch1]: I beat the game and am now doing challenger battles for a match ticket. I did some shiny hunting for an alpha Salamence & so far no dice yet. Just yesterday, I was filling out my Pokédex heading to wild zone 14, when running there my character clipped through the stairs and fell out of the world. I reappeared in a poke center, but I still thought it was hilarious.
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Oct 26th, 2025, 06:17 PM
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Lady Pikachu
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Joined: Jun 2018
Currently Playing [Switch] Pokémon Violet [PC] BK:EW&tlO, TCG Sim, DQ3-HD, & Pheonix Wright Trilogy
Favourite Platform(s) PC/PS4-5/GC-Sw
Pronouns She/Her
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Pokémon Legends Z-A [Switch1]: I beat the game and am now doing challenger battles for a match ticket. I did some shiny hunting for an alpha Salamence & so far no dice yet. Just yesterday, I was filling out my Pokédex heading to wild zone 14, when running there my character clipped through the stairs and fell out of the world. I reappeared in a poke center, but I still thought it was hilarious.
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Oct 27th, 2025, 12:34 AM
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Joined: Jun 2018
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Transport Fever again.
My crazy plan of "Let the town grow around my railway" is actually working reasonably well:
As you can see, I even had to add a sixth station where the town had grown outwards (with its own line to connect it to the rest of the network!)
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Oct 27th, 2025, 12:34 AM
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Rookie
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Joined: Jun 2018
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Transport Fever again.
My crazy plan of "Let the town grow around my railway" is actually working reasonably well:
As you can see, I even had to add a sixth station where the town had grown outwards (with its own line to connect it to the rest of the network!)
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Nov 1st, 2025, 09:09 PM
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Joined: Jun 2018
Currently Playing The Binding of Isaac: Repentance (PC) | Slay the Spire (PC)
Favourite Platform(s) PlayStation | Nintendo | PC
Pronouns he/him
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Slay the Spire (PC)
Decided to try out an endless run with Silent because that mode has an exclusive card that I haven't unlocked in the compendium yet, and today I got through to my fourth lap. Enemies now do 325% more damage so I'm expecting this run isn't going to last much longer, but I did get the card I was going for so at this point dying won't really matter.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Nov 1st, 2025, 09:09 PM
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Phoggies!
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Posts:
Threads:
Joined: Jun 2018
Currently Playing The Binding of Isaac: Repentance (PC) | Slay the Spire (PC)
Favourite Platform(s) PlayStation | Nintendo | PC
Pronouns he/him
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Slay the Spire (PC)
Decided to try out an endless run with Silent because that mode has an exclusive card that I haven't unlocked in the compendium yet, and today I got through to my fourth lap. Enemies now do 325% more damage so I'm expecting this run isn't going to last much longer, but I did get the card I was going for so at this point dying won't really matter.
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Nov 1st, 2025, 10:55 PM
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Joined: Jun 2018
Currently Playing [Switch] Pokémon Violet [PC] BK:EW&tlO, TCG Sim, DQ3-HD, & Pheonix Wright Trilogy
Favourite Platform(s) PC/PS4-5/GC-Sw
Pronouns She/Her
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Animal Crossing New Horizons {Switch): Since the announcement of 3.0 for the Switch 2, I decided to move my old isle to my older Switch and start a new island. So, I've been playing for the last 3 days.
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Nov 1st, 2025, 10:55 PM
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Lady Pikachu
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Posts:
Threads:
Joined: Jun 2018
Currently Playing [Switch] Pokémon Violet [PC] BK:EW&tlO, TCG Sim, DQ3-HD, & Pheonix Wright Trilogy
Favourite Platform(s) PC/PS4-5/GC-Sw
Pronouns She/Her
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Animal Crossing New Horizons {Switch): Since the announcement of 3.0 for the Switch 2, I decided to move my old isle to my older Switch and start a new island. So, I've been playing for the last 3 days.
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Yesterday, 02:48 AM
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Posts:
Threads:
Joined: Jun 2018
Currently Playing Final Fantasy Tactics: The Ivalice Chronicles | Lunar Remastered Collection | Mind Zero | Kirby and the Forgotten Land
Favourite Platform(s) PS3, PS4, PS5, Vita, PC
Pronouns Cute/Funny
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Stellar Blade (PS5)
Recently started going back to this to finish up the platinum. I have the PC version started too and I was just like, man, what are you doing? Finish up that PS5 platinum before getting too deep into the PC version of the game. Thus, here I am.
Duet Night Abyss (PC)
I have been waiting for this game for SO long, and last week it finally came out! I have been addicted to it ever since and haven't really played much of anything else. Originally this was going to be a gacha game, until the devs pulled a Gigachad move and removed all character and weapon gacha from the game, made it so you obtain all characters and weapons through farming/grinding and made the gacha cosmetic only. So now it's just a Warframe-like anime game with cute anime girls (and some guys, but we don't talk about that). The gameplay isn't anything too deep and amazing, but I find it addicting. I also love grinding in games (evident by the fact that I have like 3-4 platinum trophies that each took 300-500 hours to get), so this game strikes a chord with me. They also removed any sort of stamina system that you typically find in gacha games so that players can farm and grind freely to their hearts' content. I am 100% okay with them monetizing the cosmetics in exchange for the most important stuff (characters, weapons, content) not being forced behind a paywalls (or at least a pay if you actually want a chance at clearing it wall). The best part of it all is that it's already had an effect on other games, as shortly after the devs of DNA announced they were removing the character gacha, another upcoming gacha game, Ananta, also announced they would be removing all character gacha and allowing you to obtain all the characters freely in-game (weapons were never going to be a gacha thing in that game). It's great to see these games come out and go against the current of the gacha industry, and prioritize offering a fun gaming experience over monetization. Like I mentioned, they still monetize the cosmetics, but in the end those don't do anything important so I'm okay with them earning their money that way. They are allowing us to access the meat and potatoes of the game for no monetary cost.
Stella Sora (PC)
Another recently released gacha game (with actual gacha in it). This was another game that I was looking forward to for a long while, and while I love the characters and the gameplay, unfortunately this one did have some controversy around it that has kind of soured the player base. In the first beta test of the game, they had a pull set at 150 "gems" per pull, but upon official release, the price per pull was doubled to 300 for one. However, while doubling the cost of the gacha, they did not increase the amount of rewards you get in-game, meaning that you were earning gems based on an economy of 150/pull still, but with the pulls costing 300/pull instead. This obviously pissed off the players and caused the game to get absolutely bombarded with negative reviews (rightly so in this case). They came out with the usual "we hear you, we'll work on making things better" statement, but we'll see if that actually happens. I'm sticking with the game for now, because as I mentioned, I love the characters/art/gameplay, but if they don't show any serious improvement on their extremely greedy move, it will be another one that I drop because of a devs greed.
Mind Zero (Vita)
Still pulling myself through this game. I think I'm getting close to the end of the main game, but unfortunately I've read that the post-game is a major slog and requires you to stop and do so much major level grinding. I don't mind grinding, but unfortunately it's pretty brutal in this game due to how slow the game play is (there is a fast-forward, but it requires keeping R held down the entire battle, which is super annoying. Should have been a toggle instead). I'll get through it, because that's just what I do, but man this game has taken so much longer than I thought it would and it's been pretty awful from the start. Can't wait to do it all again on the PC version kekW.
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2023 Platinum Goal: 4/50 (Copium)
Latest Platinum: Elden Ring (PS5)
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Yesterday, 02:48 AM
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LV.99 Weeb
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Posts:
Threads:
Joined: Jun 2018
Currently Playing Final Fantasy Tactics: The Ivalice Chronicles | Lunar Remastered Collection | Mind Zero | Kirby and the Forgotten Land
Favourite Platform(s) PS3, PS4, PS5, Vita, PC
Pronouns Cute/Funny
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Stellar Blade (PS5)
Recently started going back to this to finish up the platinum. I have the PC version started too and I was just like, man, what are you doing? Finish up that PS5 platinum before getting too deep into the PC version of the game. Thus, here I am.
Duet Night Abyss (PC)
I have been waiting for this game for SO long, and last week it finally came out! I have been addicted to it ever since and haven't really played much of anything else. Originally this was going to be a gacha game, until the devs pulled a Gigachad move and removed all character and weapon gacha from the game, made it so you obtain all characters and weapons through farming/grinding and made the gacha cosmetic only. So now it's just a Warframe-like anime game with cute anime girls (and some guys, but we don't talk about that). The gameplay isn't anything too deep and amazing, but I find it addicting. I also love grinding in games (evident by the fact that I have like 3-4 platinum trophies that each took 300-500 hours to get), so this game strikes a chord with me. They also removed any sort of stamina system that you typically find in gacha games so that players can farm and grind freely to their hearts' content. I am 100% okay with them monetizing the cosmetics in exchange for the most important stuff (characters, weapons, content) not being forced behind a paywalls (or at least a pay if you actually want a chance at clearing it wall). The best part of it all is that it's already had an effect on other games, as shortly after the devs of DNA announced they were removing the character gacha, another upcoming gacha game, Ananta, also announced they would be removing all character gacha and allowing you to obtain all the characters freely in-game (weapons were never going to be a gacha thing in that game). It's great to see these games come out and go against the current of the gacha industry, and prioritize offering a fun gaming experience over monetization. Like I mentioned, they still monetize the cosmetics, but in the end those don't do anything important so I'm okay with them earning their money that way. They are allowing us to access the meat and potatoes of the game for no monetary cost.
Stella Sora (PC)
Another recently released gacha game (with actual gacha in it). This was another game that I was looking forward to for a long while, and while I love the characters and the gameplay, unfortunately this one did have some controversy around it that has kind of soured the player base. In the first beta test of the game, they had a pull set at 150 "gems" per pull, but upon official release, the price per pull was doubled to 300 for one. However, while doubling the cost of the gacha, they did not increase the amount of rewards you get in-game, meaning that you were earning gems based on an economy of 150/pull still, but with the pulls costing 300/pull instead. This obviously pissed off the players and caused the game to get absolutely bombarded with negative reviews (rightly so in this case). They came out with the usual "we hear you, we'll work on making things better" statement, but we'll see if that actually happens. I'm sticking with the game for now, because as I mentioned, I love the characters/art/gameplay, but if they don't show any serious improvement on their extremely greedy move, it will be another one that I drop because of a devs greed.
Mind Zero (Vita)
Still pulling myself through this game. I think I'm getting close to the end of the main game, but unfortunately I've read that the post-game is a major slog and requires you to stop and do so much major level grinding. I don't mind grinding, but unfortunately it's pretty brutal in this game due to how slow the game play is (there is a fast-forward, but it requires keeping R held down the entire battle, which is super annoying. Should have been a toggle instead). I'll get through it, because that's just what I do, but man this game has taken so much longer than I thought it would and it's been pretty awful from the start. Can't wait to do it all again on the PC version kekW.
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Yesterday, 08:45 PM
(This post was last modified: Yesterday, 08:46 PM by Mr EliteL.)
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Posts:
Threads:
Joined: Jun 2018
Currently Playing Genshin Impact | Wuthering Waves | Unicorn Overlord
Favourite Platform(s) DS/3DS
Pronouns He/Him
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Genshin Impact
Did the Saurian Sojourn event that ended on Sunday, played more of Unrailed in Miliastra and played Stygian Onslaught today on three of my accounts. I cleared Menacing on my main in 345 seconds which is basically all three bosses close to timer running out. I didn't even use Lauma or Flins on either bosses they were most ideal for as they just couldn't deal enough damage on them after their gimmicks went down or started up, without me having Nefer or Ineffa respectively to help and Aino couldn't help either. Did use Lauma/Nilou/Nahida/Kokomi bloom team on the third boss. Did a 30 pulls for Nefer but got nothing. On 45 pity, still have 90 pulls to use but I have to save them for someone else and not Durin who's coming next, so I should be saving for a while unless I go for Escoffier's weapon who might be in 6.2.
On my secondary EU, I only did Hard for the Primogem rewards. My Flins/Ineffa should've cleared in Menacing on one boss but I lacked a third team good enough. Also couldn't think on what could deal with the new boss' gimmick. I didn't bother to try though.
On my NA, I only did Hard again. My Skirk desperately needs Escoffier to clear now, the first Stygian was fine enough but new bosses are just ridiculous at times.
Zenless Zone Zero
Dailies and completed the photo event that is ending this week, just to get it out the way.
Wuthering Waves
Completed the main story Acts in the recent patch and dailies.
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Yesterday, 08:45 PM
(This post was last modified: Yesterday, 08:46 PM by Mr EliteL.)
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Administrator
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Posts:
Threads:
Joined: Jun 2018
Currently Playing Genshin Impact | Wuthering Waves | Unicorn Overlord
Favourite Platform(s) DS/3DS
Pronouns He/Him
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Genshin Impact
Did the Saurian Sojourn event that ended on Sunday, played more of Unrailed in Miliastra and played Stygian Onslaught today on three of my accounts. I cleared Menacing on my main in 345 seconds which is basically all three bosses close to timer running out. I didn't even use Lauma or Flins on either bosses they were most ideal for as they just couldn't deal enough damage on them after their gimmicks went down or started up, without me having Nefer or Ineffa respectively to help and Aino couldn't help either. Did use Lauma/Nilou/Nahida/Kokomi bloom team on the third boss. Did a 30 pulls for Nefer but got nothing. On 45 pity, still have 90 pulls to use but I have to save them for someone else and not Durin who's coming next, so I should be saving for a while unless I go for Escoffier's weapon who might be in 6.2.
On my secondary EU, I only did Hard for the Primogem rewards. My Flins/Ineffa should've cleared in Menacing on one boss but I lacked a third team good enough. Also couldn't think on what could deal with the new boss' gimmick. I didn't bother to try though.
On my NA, I only did Hard again. My Skirk desperately needs Escoffier to clear now, the first Stygian was fine enough but new bosses are just ridiculous at times.
Zenless Zone Zero
Dailies and completed the photo event that is ending this week, just to get it out the way.
Wuthering Waves
Completed the main story Acts in the recent patch and dailies.
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