Tunic
Moonface Online
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Developer: Andrew Shouldice
Platforms: Xbox One, PC
Release Date: TBA

Tunic is an action adventure about a tiny fox in a big world. Explore the wilderness, discover spooky ruins, and fight terrible creatures from long ago.


I hadn't really cared to actively remember this game, but I stumbled on it with Shira at PAX East and remembered how cute I thought the game was. Shira got to spend a little time playing the game, but from what I saw it looked like it plays nicely. It reminds me of The Legend of Zelda in some ways, but hopefully it has some stuff to make it stand out as more than LoZ with a fox.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Developer: Andrew Shouldice
Platforms: Xbox One, PC
Release Date: TBA

Tunic is an action adventure about a tiny fox in a big world. Explore the wilderness, discover spooky ruins, and fight terrible creatures from long ago.


I hadn't really cared to actively remember this game, but I stumbled on it with Shira at PAX East and remembered how cute I thought the game was. Shira got to spend a little time playing the game, but from what I saw it looked like it plays nicely. It reminds me of The Legend of Zelda in some ways, but hopefully it has some stuff to make it stand out as more than LoZ with a fox.
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Mr EliteL Offline
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Need to see more of this if I want get fully interested. A potential PC game for me, but I can decide later. By the ending of the trailer, that enemy or being shows there's going to be something out of the ordinary in that world at least.
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Need to see more of this if I want get fully interested. A potential PC game for me, but I can decide later. By the ending of the trailer, that enemy or being shows there's going to be something out of the ordinary in that world at least.
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Moonface Online
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Although the current platforms are Xbox and PC, the people manning the booth at PAX did give a roundabout way of saying that it will come to other systems since Tunic is an Xbox console launch exclusive, and not an outright exclusive. When I questioned them about it, they said they can't really give anything about that but the terminology being used reads how you think it does. It probably has a year or so of being exclusive and then it'll come to at least one other system later, like how Cuphead did.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Although the current platforms are Xbox and PC, the people manning the booth at PAX did give a roundabout way of saying that it will come to other systems since Tunic is an Xbox console launch exclusive, and not an outright exclusive. When I questioned them about it, they said they can't really give anything about that but the terminology being used reads how you think it does. It probably has a year or so of being exclusive and then it'll come to at least one other system later, like how Cuphead did.
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ShiraNoMai Offline
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So I had a rush demo of this game because the exhibit floor was shutting in like 5 minutes (you can hear it over the PA in the video), and I really wish I spent more time with it myself because what I did play felt real fun. The UI was a little hard to get used to, and especially so with some of the prompts I was getting, such as where I'm being prompted to press LB near the enemy, but it didn't indicate that it was a target/focus toggle and thought it was instead the attack button (which is why I took damage). I may have skipped some interactive elements that may have explained because of my rush, so I'm not too concerned about that.
Anyway, the combat felt pretty fluid. I felt my attacks had a lot of weight to them, and I was able to dodge in a decent window frame. The explorations were cute and neat. Very Zelda like, also. I enjoyed the collectibles magnetizing to you so I'm not constantly going around trying to collect scattering currency. I also wish I could hear the soundtrack. The game is so cute and I imagine the soundtrack to be matching in atmosphere.
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So I had a rush demo of this game because the exhibit floor was shutting in like 5 minutes (you can hear it over the PA in the video), and I really wish I spent more time with it myself because what I did play felt real fun. The UI was a little hard to get used to, and especially so with some of the prompts I was getting, such as where I'm being prompted to press LB near the enemy, but it didn't indicate that it was a target/focus toggle and thought it was instead the attack button (which is why I took damage). I may have skipped some interactive elements that may have explained because of my rush, so I'm not too concerned about that.
Anyway, the combat felt pretty fluid. I felt my attacks had a lot of weight to them, and I was able to dodge in a decent window frame. The explorations were cute and neat. Very Zelda like, also. I enjoyed the collectibles magnetizing to you so I'm not constantly going around trying to collect scattering currency. I also wish I could hear the soundtrack. The game is so cute and I imagine the soundtrack to be matching in atmosphere.
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queenzelda Offline
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Honestly this game looks cute & fun. Hopefully the controls for it will be a bit more polished when ever this title is released. I plan to get it, but it depends on when it's released is if I get it day one or not. Sometimes I tend to wait for sales; it depends on the title usually. XD
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Honestly this game looks cute & fun. Hopefully the controls for it will be a bit more polished when ever this title is released. I plan to get it, but it depends on when it's released is if I get it day one or not. Sometimes I tend to wait for sales; it depends on the title usually. XD
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Moonface Online
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I expect a date might come at E3 during the Xbox conference, since that was when the game was originally revealed. I would guess a 2019 release, but we've seen so little of the game that it's hard to even tell how far along development actually is. Errm
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Moonface Online
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I expect a date might come at E3 during the Xbox conference, since that was when the game was originally revealed. I would guess a 2019 release, but we've seen so little of the game that it's hard to even tell how far along development actually is. Errm
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