GhostWire: Tokyo
Moonface Offline
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Developer: Tango Gameworks
Platforms: TBA
Release Date: TBA

After strange disappearances hit Tokyo’s population, it’s up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before.

Don’t fear the unknown. Attack it.


This game was announced last night during Bethesda's E3 2019 Briefing, and I really like the premise of this game. I'm looking forward to seeing gameplay footage to see how the game actually plays. Smile
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#1
Moonface Offline
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Developer: Tango Gameworks
Platforms: TBA
Release Date: TBA

After strange disappearances hit Tokyo’s population, it’s up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before.

Don’t fear the unknown. Attack it.


This game was announced last night during Bethesda's E3 2019 Briefing, and I really like the premise of this game. I'm looking forward to seeing gameplay footage to see how the game actually plays. Smile
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queenzelda Offline
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I'm very interested in this game. Let's hope the gameplay for it looks just as good. ;3
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queenzelda Offline
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I'm very interested in this game. Let's hope the gameplay for it looks just as good. ;3
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Mr EliteL Offline
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Actually didn't bother watching the trailer until now. I'm slightly interested too in what this can turn out to be.
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Actually didn't bother watching the trailer until now. I'm slightly interested too in what this can turn out to be.
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ShiraNoMai Offline
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The concept really struck me as "What was Hawkeye up to during the "post-'snap'" time in Avengers?" when I saw the trailer LOL

I am really into what this game has to offer, and love the names behind it, too (and, of course, Ikumi Nakamura, the cutey that she is showing off her game).
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The concept really struck me as "What was Hawkeye up to during the "post-'snap'" time in Avengers?" when I saw the trailer LOL

I am really into what this game has to offer, and love the names behind it, too (and, of course, Ikumi Nakamura, the cutey that she is showing off her game).
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Moonface Offline
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"Look at the size of that sunbum!"
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(Jul 14th, 2019, 03:23 AM)ShiraNoMai Wrote:
The concept really struck me as "What was Hawkeye up to during the "post-'snap'" time in Avengers?" when I saw the trailer LOL
I think it's more what would he be up to if he wasn't killing morally corrupt people and instead spent his time trying to figure out what happened and how to undo it if the snap happened without anyone in the world knowing who did it and how. Tongue
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Moonface Offline
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(Jul 14th, 2019, 03:23 AM)ShiraNoMai Wrote:
The concept really struck me as "What was Hawkeye up to during the "post-'snap'" time in Avengers?" when I saw the trailer LOL
I think it's more what would he be up to if he wasn't killing morally corrupt people and instead spent his time trying to figure out what happened and how to undo it if the snap happened without anyone in the world knowing who did it and how. Tongue
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Mr EliteL Offline
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Wonder how many people caught on to that/imagined that, and if there's a character creation or at least character naming, how many are going to do Hawkeye? XD
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Wonder how many people caught on to that/imagined that, and if there's a character creation or at least character naming, how many are going to do Hawkeye? XD
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Moonface Offline
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Rewatching the trailer, I doubt there's going to be character creation. Almost the entirety of the main character is covered, so there would be very little worth customising. Name, maybe, but I don't think there will be for the sake of allowing dialogue to refer to the main character by name.

Another thing I've found upon rewatching the trailer is that while the enemy designs might be at times reminiscent to The Evil Within, unlike those games combat seems like it'll be a focus here, whereas TEW presented it as an option but in the same vein as the RE2 remake, where it's for survival, not to complete an objective (boss fights notwithstanding).

As many wondered in regards to Avengers: Endgame, I wonder how vanished people returning is going to be handled. I figure they'll return at the spot they vanished, but 1) they'll all be naked and 2) anyone in some form of transportation would not be able to safely reappear at the exact spot they vanished. Point 1 is the one I want to think about more right now though, because I'm just imagining the entirety of Tokyo coming back at once and the whole city turning into a nudist spot. ROFL
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Moonface Offline
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Rewatching the trailer, I doubt there's going to be character creation. Almost the entirety of the main character is covered, so there would be very little worth customising. Name, maybe, but I don't think there will be for the sake of allowing dialogue to refer to the main character by name.

Another thing I've found upon rewatching the trailer is that while the enemy designs might be at times reminiscent to The Evil Within, unlike those games combat seems like it'll be a focus here, whereas TEW presented it as an option but in the same vein as the RE2 remake, where it's for survival, not to complete an objective (boss fights notwithstanding).

As many wondered in regards to Avengers: Endgame, I wonder how vanished people returning is going to be handled. I figure they'll return at the spot they vanished, but 1) they'll all be naked and 2) anyone in some form of transportation would not be able to safely reappear at the exact spot they vanished. Point 1 is the one I want to think about more right now though, because I'm just imagining the entirety of Tokyo coming back at once and the whole city turning into a nudist spot. ROFL
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