Games That Feel Too Long/Short?
Moonface Offline
#1
Phoggies!
Administrators
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
For the past week I've been playing Days Gone, and it's the first game in a while that felt like it was dragging on at points and made me wish it was trimmed down a little. I know it's a thing for open world games to give fetch quests and stuff to pad things out a bit, but this game made that stuff feel like very obvious padding and made me wish I could get back to advancing the actual story.

As for a game that feels too short, Ratchet & Clank: Quest for Booty felt that way to me back when I originally played it. When every other R&C game before it had been an 8+ hour affair, a 2 hour entry that was part of the mainline games felt very underwhelming in comparison. It sucked more because it wasn't a bad game, so one moment I'm really enjoying the game and suddenly it's over. Eh
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#1
Moonface Offline
Phoggies!
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
For the past week I've been playing Days Gone, and it's the first game in a while that felt like it was dragging on at points and made me wish it was trimmed down a little. I know it's a thing for open world games to give fetch quests and stuff to pad things out a bit, but this game made that stuff feel like very obvious padding and made me wish I could get back to advancing the actual story.

As for a game that feels too short, Ratchet & Clank: Quest for Booty felt that way to me back when I originally played it. When every other R&C game before it had been an 8+ hour affair, a 2 hour entry that was part of the mainline games felt very underwhelming in comparison. It sucked more because it wasn't a bad game, so one moment I'm really enjoying the game and suddenly it's over. Eh
Quote
Kyng Offline
#2
Rookie
*****
Posts:
Threads:
Joined:
Jun 2018
XP: 9,236
Mario Kart Halloween Birthday Bash Persona 
To be honest, when a game feels too long, it's usually my own fault: I like to explore the entire game world, thus spending way longer on the game than I need to Tongue . Skyrim falls into this category: I still haven't finished the main quest (or even come close to doing so), because I keep getting distracted by the side quests Tongue .

As for games that are too short: Portal is my go-to example. However, that's understandable: Valve probably just didn't know what they had at that point, and they were just testing the concept to see if they could flesh it out later.
#2
Kyng Offline
Rookie
Posts:
Threads:
Joined:
Jun 2018
XP: 9,236 Mario Kart Halloween Birthday Bash Persona 
To be honest, when a game feels too long, it's usually my own fault: I like to explore the entire game world, thus spending way longer on the game than I need to Tongue . Skyrim falls into this category: I still haven't finished the main quest (or even come close to doing so), because I keep getting distracted by the side quests Tongue .

As for games that are too short: Portal is my go-to example. However, that's understandable: Valve probably just didn't know what they had at that point, and they were just testing the concept to see if they could flesh it out later.
Quote
Moonface Offline
#3
Phoggies!
Administrators
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
(Jun 1st, 2020, 01:20 AM)Kyng Wrote:
As for games that are too short: Portal is my go-to example. However, that's understandable: Valve probably just didn't know what they had at that point, and they were just testing the concept to see if they could flesh it out later.
I think any first entry for a game series is fine to be shorter since generally you're trying out a concept and don't necessarily want to pour a lot of time and resources into something that's testing the waters. Luigi's Mansion is a game that comes to mind that I think fits into this idea too.

A game I finished yesterday that feels a little short is Jak 3. The length isn't bad, but it feels short in that a lot of story context is just never covered. A character who swears he will not return to Haven City is just inexplicably present for a single mission in said city, and then disappears again back to where he actually lives. Jak collects light and dark eco crystals, but I didn't encounter any dialogue that suggests they are used for the planet defense system. Speaking of said system, one mission has Jak disabling the shield on the enemy ship that's going to attack the planet so that the defense system can target it, but you don't get told that is why you're doing the mission (you get told nothing, you just do it out of the blue). So the game doesn't feel short in the sense of there isn't enough on offer, but rather that it doesn't seem to cover everything it's supposed to cover.
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#3
Moonface Offline
Phoggies!
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
(Jun 1st, 2020, 01:20 AM)Kyng Wrote:
As for games that are too short: Portal is my go-to example. However, that's understandable: Valve probably just didn't know what they had at that point, and they were just testing the concept to see if they could flesh it out later.
I think any first entry for a game series is fine to be shorter since generally you're trying out a concept and don't necessarily want to pour a lot of time and resources into something that's testing the waters. Luigi's Mansion is a game that comes to mind that I think fits into this idea too.

A game I finished yesterday that feels a little short is Jak 3. The length isn't bad, but it feels short in that a lot of story context is just never covered. A character who swears he will not return to Haven City is just inexplicably present for a single mission in said city, and then disappears again back to where he actually lives. Jak collects light and dark eco crystals, but I didn't encounter any dialogue that suggests they are used for the planet defense system. Speaking of said system, one mission has Jak disabling the shield on the enemy ship that's going to attack the planet so that the defense system can target it, but you don't get told that is why you're doing the mission (you get told nothing, you just do it out of the blue). So the game doesn't feel short in the sense of there isn't enough on offer, but rather that it doesn't seem to cover everything it's supposed to cover.
Quote
Moonface Offline
#4
Phoggies!
Administrators
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
Two more games that I think are a little too long; Alien: Isolation, and TLOU2. Both games have points where you think it's going to be over, and it isn't. That can be a good thing but for both of these games I don't get excited about there being more, I just get annoyed by it and want it to be over. A:I shouldn't be longer than 8 hours, and TLOU2 feels long because of the way it's structured (although there are parts I think could be cut that wouldn't impact the game at all).
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#4
Moonface Offline
Phoggies!
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
Two more games that I think are a little too long; Alien: Isolation, and TLOU2. Both games have points where you think it's going to be over, and it isn't. That can be a good thing but for both of these games I don't get excited about there being more, I just get annoyed by it and want it to be over. A:I shouldn't be longer than 8 hours, and TLOU2 feels long because of the way it's structured (although there are parts I think could be cut that wouldn't impact the game at all).
Quote
Maniakkid25 Offline
#5
Part-time ranter, full-time cricket
******
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Lots of different things
Favourite Platform(s)
What answer makes me a hipster?
Pronouns
Any/Any
XP: 14,502
Phogs Metroid (Shiny) Halloween Birthday Bash (Shiny) 
I actually have a game that feels too short that you might be surprised I'm mentioning, given I savagely tore it a new one: Digimon World Data Squad. No, seriously, the game feels too short! See, one of the reasons it feels too short is that Daemon is meant to be a plot-critical character, and only shows up for about 5 scenes. This is in spite of the fact that two subplots revolve around him: Marcus' payback for getting beat up, and another character's disappearance. Maybe if they spent more time giving a damn, his plot thread would have gotten the development it needed to matter! Or, maybe they might have gotten more milage out of him menacing the party. I don't know; it's not like I write a better story for the game during my rant.
#5
Maniakkid25 Offline
Part-time ranter, full-time cricket
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Lots of different things
Favourite Platform(s)
What answer makes me a hipster?
Pronouns
Any/Any
XP: 14,502 Phogs Metroid (Shiny) Halloween Birthday Bash (Shiny) 
I actually have a game that feels too short that you might be surprised I'm mentioning, given I savagely tore it a new one: Digimon World Data Squad. No, seriously, the game feels too short! See, one of the reasons it feels too short is that Daemon is meant to be a plot-critical character, and only shows up for about 5 scenes. This is in spite of the fact that two subplots revolve around him: Marcus' payback for getting beat up, and another character's disappearance. Maybe if they spent more time giving a damn, his plot thread would have gotten the development it needed to matter! Or, maybe they might have gotten more milage out of him menacing the party. I don't know; it's not like I write a better story for the game during my rant.
Quote
Moonface Offline
#6
Phoggies!
Administrators
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
@Maniakkid25: Do you think they could've covered the character appropriately in the time the game runs for or does the game need more time to cover it? Just curious if the problem is lack of focus or actually a lack of time.
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#6
Moonface Offline
Phoggies!
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Moonlighter (PC) | The Binding of Isaac: Repentance (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 29,567 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
@Maniakkid25: Do you think they could've covered the character appropriately in the time the game runs for or does the game need more time to cover it? Just curious if the problem is lack of focus or actually a lack of time.
Quote
Maniakkid25 Offline
#7
Part-time ranter, full-time cricket
******
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Lots of different things
Favourite Platform(s)
What answer makes me a hipster?
Pronouns
Any/Any
XP: 14,502
Phogs Metroid (Shiny) Halloween Birthday Bash (Shiny) 
Both, to be honest. The game zips from plot zone to plot zone fairly quickly, and we don't really spend much time developing the plot threads that are made. It's more "Hey, this is a thing that happened, MOVING ON!" This only compounds the fact that they waste time on pointless characters that mean nothing to the plot, making the whole thing a mess.
#7
Maniakkid25 Offline
Part-time ranter, full-time cricket
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Lots of different things
Favourite Platform(s)
What answer makes me a hipster?
Pronouns
Any/Any
XP: 14,502 Phogs Metroid (Shiny) Halloween Birthday Bash (Shiny) 
Both, to be honest. The game zips from plot zone to plot zone fairly quickly, and we don't really spend much time developing the plot threads that are made. It's more "Hey, this is a thing that happened, MOVING ON!" This only compounds the fact that they waste time on pointless characters that mean nothing to the plot, making the whole thing a mess.
Quote


Possibly Related Threads…
Thread Author Replies Views Last Post
  Secret Discoveries in Games Moonface 1 83 Nov 9th, 2024, 12:41 AM
Last Post: Maniakkid25
  Games Done Quick | AGDQ '24 List Revealed Moonface 43 6,602 Nov 1st, 2024, 08:50 PM
Last Post: Moonface
  Anticipated Games Moonface 52 21,678 Oct 25th, 2024, 09:54 AM
Last Post: queenzelda
  Fan Made Games Moonface 24 6,356 Oct 4th, 2024, 11:43 PM
Last Post: Kyng
  How Often Do You Wait for Games to Go on Sale? Moonface 5 474 Aug 25th, 2024, 11:00 PM
Last Post: Kyng

Forum Jump:


Users browsing this thread: 4 Guest(s)