UG Multi-World Sessions?
ShiraNoMai Offline
#1
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Pokopia | Slay The Spire 2 (3/3/3/4/8) | Blue Prince (<100%) | Celia's Stupid Romhack
Favourite Platform(s)
SNES | PS2 | Switch
Pronouns
She/Her
XP: 27,926
Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
[Image: landing-logo.png]

This is a cross-game modification system which randomizes different games, then uses the result to build a single unified multi-player game. Items from one game may be present in another, and you will need your fellow players to find items you need in their games to help you complete your own.


I thought it'd be a neat idea for those interested to want to participate in one of these together and set up a time for us to play. Ideally, we'd all play at once, but there is definitely an option to play at asynchronous times if necessary!

Here's a list of the current available games that work with this *(as of May 2026):
  • 2048
  • A Hat in Time
  • A Short Hike
  • Adventure
  • Against the Storm
  • AM2R
  • An Untitled Story
  • Animal Well
  • Ape Escape
  • APQuest
  • Aquaria
  • Archipela-Go!
  • ArchipIDLE
  • Balatro
  • Banjo-Tooie
  • BKSimulator
  • Blasphemous
  • Bomb Rush Cyberfunk
  • Brotato
  • Bumper Stickers
  • Candy Box 2
  • Castlevania - Circle of the Moon
  • Castlevania - Dawn of Sorrow
  • Castlevania - Symphony of the Night
  • Castlevania 64
  • Cat Quest
  • Celeste (Open World)
  • Celeste 64
  • Chained Echoes
  • Chatipelago
  • ChecksFinder
  • Choo-Choo Charles
  • Chrono Trigger Jets of Time
  • Civilization VI
  • Clique
  • CrossCode
  • Crystal Project
  • Cuphead
  • Dark Souls II
  • Dark Souls III
  • Dark Souls Remastered
  • Diddy Kong Racing
  • Digimon World
  • DLCQuest
  • Don't Starve Together
  • Donkey Kong 64
  • Donkey Kong Country
  • Donkey Kong Country 2
  • Donkey Kong Country 3 (Toluca)
  • DOOM 1993
  • DOOM II
  • DORONKO WANKO
  • DREDGE
  • Duke Nukem 3D
  • EarthBound
  • Ender Lilies
  • Factorio
  • Factorio - Space Age Without Space
  • Faxanadu
  • Final Fantasy
  • Final Fantasy IV Free Enterprise
  • Final Fantasy Mystic Quest
  • Final Fantasy Tactics Advance
  • Final Fantasy V Career Day
  • Frogmonster
  • Getting Over It
  • Golden Sun The Lost Age
  • Hades
  • Hatsune Miku Project Diva Mega Mix+
  • Here Comes Niko!
  • Heretic
  • HITMAN World of Assassination
  • Hollow Knight
  • Hylics 2
  • Inscryption Beta
  • Into the Breach
  • Jak and Daxter: The Precursor Legacy
  • Jigsaw
  • Kindergarten 2
  • Kingdom Hearts
  • Kingdom Hearts 2
  • Kirby 64 - The Crystal Shards
  • Kirby's Dream Land 3
  • Landstalker - The Treasures of King Nole
  • Lego Star Wars: The Complete Saga
  • Lethal Company
  • Lingo
  • Lufia II Ancient Cave
  • Luigi's Mansion
  • Lunacid
  • Madou Monogatari Hanamaru Daiyouchienji
  • Mario & Luigi Superstar Saga
  • Mario Kart 64
  • Mario Kart Double Dash
  • Mega Man 2
  • Mega Man 3
  • Mega Man X3
  • MegaMan Battle Network 3
  • Meritous
  • Metroid Fusion
  • Metroid Prime
  • Metroid: Zero Mission
  • Minecraft
  • Momodora Moonlit Farewell
  • Monster Sanctuary
  • Muse Dash
  • Nine Sols
  • Noita
  • Old School Runescape
  • OpenRCT2
  • Ori and the Blind Forest
  • Ori and the Will of the Wisps
  • osu!
  • Outer Wilds
  • Overcooked! 2
  • Paint
  • Paper Mario
  • Paper Mario: The Thousand-Year Door
  • Path of Exile
  • PEAK
  • Peaks of Yore
  • Peggle Deluxe
  • Peggle Nights
  • Phoenotopia: Awakening
  • Pinball FX3
  • Placid Plastic Duck Simulator
  • Pokemon Crystal
  • Pokemon Emerald
  • Pokemon FireRed and LeafGreen
  • Pokemon Mystery Dungeon Explorers of Sky
  • Pokemon Red and Blue
  • Portal 2
  • Powerwash Simulator
  • Pseudoregalia
  • Quake 1
  • Rabi-Ribi
  • Raft
  • Ratchet & Clank 2
  • Ratchet & Clank 3
  • Refunct
  • Resident Evil 2 Remake
  • Resident Evil 3 Remake
  • Rift of the Necrodancer
  • Rimworld
  • Risk of Rain
  • Risk of Rain 2
  • Rogue Legacy
  • Satisfactory
  • Saving Princess
  • Schedule I
  • Secret of Evermore
  • shapez
  • Shivers
  • Simpsons Hit and Run
  • Slay the Spire
  • Sly Cooper and the Thievius Raccoonus
  • SMW: Spicy Mycena Waffles
  • Sonic Adventure DX
  • Sonic Heroes
  • Sonic Robo Blast 2
  • Spongebob Squarepants: Battle for Bikini Bottom
  • Spyro 3
  • Star Fox 64
  • Star Wars Episode I Racer
  • Starcraft 2
  • Stardew Valley
  • Subnautica
  • Super Mario 64
  • Super Mario 64 Romhacks
  • Super Mario Land 2
  • Super Mario Odyssey
  • Super Mario Sunshine
  • Super Metroid
  • Super Metroid / ALttP Crossover (SMZ3)
  • Super Metroid Map Rando
  • Terraria
  • Tetris Attack
  • The Binding of Isaac Repentance
  • The Grinch
  • The Legend of Zelda
  • The Legend of Zelda: A Link Between Worlds
  • The Legend of Zelda: A Link to the Past
  • The Legend of Zelda: Link's Awakening DX (Beta)
  • The Legend of Zelda: Majora's Mask (Recompiled)
  • The Legend of Zelda: Ocarina of Time
  • The Legend of Zelda: Oracle of Ages
  • The Legend of Zelda: Oracle of Seasons
  • The Legend of Zelda: Phantom Hourglass
  • The Legend of Zelda: Skyward Sword
  • The Legend of Zelda: Spirit Tracks
  • The Legend of Zelda: The Minish Cap
  • The Legend of Zelda: The Wind Waker
  • The Legend of Zelda: Twilight Princess
  • The Messenger
  • The Sims 4
  • The Witness
  • Timespinner
  • Toontown
  • Trackmania
  • TUNIC
  • Tyrian
  • UFO 50
  • ULTRAKILL
  • Undertale
  • Vampire Survivors
  • VVVVVV
  • Wargroove
  • Wargroove 2
  • Wario Land
  • Wario Land 4
  • Wordipelago
  • Xenoblade X
  • Yacht Dice
  • Yoshi's Island
  • Yu-Gi-Oh! 2006
  • Yu-Gi-Oh! Dungeon Dice Monsters
  • Yu-Gi-Oh! Forbidden Memories
  • Zelda II: The Adventure of Link
  • Zillion
  • Zork Grand Inquisitor

*Titles in Bold reflect games that are officially supported on the Archipelago Multiworld repository (meaning, they've all been approved to all work and "talk" to each other in the most currently known optimal way). This does not mean everything else is broken, but there's a chance things are either A) missing (either item pools or location pools) or B) unfinished with placeholder stuff added in until the person working on the implementation finishes it. It is likely just awaiting official inclusion in the Pull Requests, but that stuff requires a lot of testing/approvals.



I'm going to be doing one this weekend with a few other friends and I'll be attempting Red & Blue (I have experience with Crystal, so in theory I should be competent at this?) and I can report back how it goes. If you want to know how to start setting one up, here's a link to guide: https://archipelago.gg/tutorial/
[Image: 2026-shirasig.png]
#1
ShiraNoMai Offline
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Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Pokopia | Slay The Spire 2 (3/3/3/4/8) | Blue Prince (<100%) | Celia's Stupid Romhack
Favourite Platform(s)
SNES | PS2 | Switch
Pronouns
She/Her
XP: 27,926 Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
[Image: landing-logo.png]

This is a cross-game modification system which randomizes different games, then uses the result to build a single unified multi-player game. Items from one game may be present in another, and you will need your fellow players to find items you need in their games to help you complete your own.


I thought it'd be a neat idea for those interested to want to participate in one of these together and set up a time for us to play. Ideally, we'd all play at once, but there is definitely an option to play at asynchronous times if necessary!

Here's a list of the current available games that work with this *(as of May 2026):
  • 2048
  • A Hat in Time
  • A Short Hike
  • Adventure
  • Against the Storm
  • AM2R
  • An Untitled Story
  • Animal Well
  • Ape Escape
  • APQuest
  • Aquaria
  • Archipela-Go!
  • ArchipIDLE
  • Balatro
  • Banjo-Tooie
  • BKSimulator
  • Blasphemous
  • Bomb Rush Cyberfunk
  • Brotato
  • Bumper Stickers
  • Candy Box 2
  • Castlevania - Circle of the Moon
  • Castlevania - Dawn of Sorrow
  • Castlevania - Symphony of the Night
  • Castlevania 64
  • Cat Quest
  • Celeste (Open World)
  • Celeste 64
  • Chained Echoes
  • Chatipelago
  • ChecksFinder
  • Choo-Choo Charles
  • Chrono Trigger Jets of Time
  • Civilization VI
  • Clique
  • CrossCode
  • Crystal Project
  • Cuphead
  • Dark Souls II
  • Dark Souls III
  • Dark Souls Remastered
  • Diddy Kong Racing
  • Digimon World
  • DLCQuest
  • Don't Starve Together
  • Donkey Kong 64
  • Donkey Kong Country
  • Donkey Kong Country 2
  • Donkey Kong Country 3 (Toluca)
  • DOOM 1993
  • DOOM II
  • DORONKO WANKO
  • DREDGE
  • Duke Nukem 3D
  • EarthBound
  • Ender Lilies
  • Factorio
  • Factorio - Space Age Without Space
  • Faxanadu
  • Final Fantasy
  • Final Fantasy IV Free Enterprise
  • Final Fantasy Mystic Quest
  • Final Fantasy Tactics Advance
  • Final Fantasy V Career Day
  • Frogmonster
  • Getting Over It
  • Golden Sun The Lost Age
  • Hades
  • Hatsune Miku Project Diva Mega Mix+
  • Here Comes Niko!
  • Heretic
  • HITMAN World of Assassination
  • Hollow Knight
  • Hylics 2
  • Inscryption Beta
  • Into the Breach
  • Jak and Daxter: The Precursor Legacy
  • Jigsaw
  • Kindergarten 2
  • Kingdom Hearts
  • Kingdom Hearts 2
  • Kirby 64 - The Crystal Shards
  • Kirby's Dream Land 3
  • Landstalker - The Treasures of King Nole
  • Lego Star Wars: The Complete Saga
  • Lethal Company
  • Lingo
  • Lufia II Ancient Cave
  • Luigi's Mansion
  • Lunacid
  • Madou Monogatari Hanamaru Daiyouchienji
  • Mario & Luigi Superstar Saga
  • Mario Kart 64
  • Mario Kart Double Dash
  • Mega Man 2
  • Mega Man 3
  • Mega Man X3
  • MegaMan Battle Network 3
  • Meritous
  • Metroid Fusion
  • Metroid Prime
  • Metroid: Zero Mission
  • Minecraft
  • Momodora Moonlit Farewell
  • Monster Sanctuary
  • Muse Dash
  • Nine Sols
  • Noita
  • Old School Runescape
  • OpenRCT2
  • Ori and the Blind Forest
  • Ori and the Will of the Wisps
  • osu!
  • Outer Wilds
  • Overcooked! 2
  • Paint
  • Paper Mario
  • Paper Mario: The Thousand-Year Door
  • Path of Exile
  • PEAK
  • Peaks of Yore
  • Peggle Deluxe
  • Peggle Nights
  • Phoenotopia: Awakening
  • Pinball FX3
  • Placid Plastic Duck Simulator
  • Pokemon Crystal
  • Pokemon Emerald
  • Pokemon FireRed and LeafGreen
  • Pokemon Mystery Dungeon Explorers of Sky
  • Pokemon Red and Blue
  • Portal 2
  • Powerwash Simulator
  • Pseudoregalia
  • Quake 1
  • Rabi-Ribi
  • Raft
  • Ratchet & Clank 2
  • Ratchet & Clank 3
  • Refunct
  • Resident Evil 2 Remake
  • Resident Evil 3 Remake
  • Rift of the Necrodancer
  • Rimworld
  • Risk of Rain
  • Risk of Rain 2
  • Rogue Legacy
  • Satisfactory
  • Saving Princess
  • Schedule I
  • Secret of Evermore
  • shapez
  • Shivers
  • Simpsons Hit and Run
  • Slay the Spire
  • Sly Cooper and the Thievius Raccoonus
  • SMW: Spicy Mycena Waffles
  • Sonic Adventure DX
  • Sonic Heroes
  • Sonic Robo Blast 2
  • Spongebob Squarepants: Battle for Bikini Bottom
  • Spyro 3
  • Star Fox 64
  • Star Wars Episode I Racer
  • Starcraft 2
  • Stardew Valley
  • Subnautica
  • Super Mario 64
  • Super Mario 64 Romhacks
  • Super Mario Land 2
  • Super Mario Odyssey
  • Super Mario Sunshine
  • Super Metroid
  • Super Metroid / ALttP Crossover (SMZ3)
  • Super Metroid Map Rando
  • Terraria
  • Tetris Attack
  • The Binding of Isaac Repentance
  • The Grinch
  • The Legend of Zelda
  • The Legend of Zelda: A Link Between Worlds
  • The Legend of Zelda: A Link to the Past
  • The Legend of Zelda: Link's Awakening DX (Beta)
  • The Legend of Zelda: Majora's Mask (Recompiled)
  • The Legend of Zelda: Ocarina of Time
  • The Legend of Zelda: Oracle of Ages
  • The Legend of Zelda: Oracle of Seasons
  • The Legend of Zelda: Phantom Hourglass
  • The Legend of Zelda: Skyward Sword
  • The Legend of Zelda: Spirit Tracks
  • The Legend of Zelda: The Minish Cap
  • The Legend of Zelda: The Wind Waker
  • The Legend of Zelda: Twilight Princess
  • The Messenger
  • The Sims 4
  • The Witness
  • Timespinner
  • Toontown
  • Trackmania
  • TUNIC
  • Tyrian
  • UFO 50
  • ULTRAKILL
  • Undertale
  • Vampire Survivors
  • VVVVVV
  • Wargroove
  • Wargroove 2
  • Wario Land
  • Wario Land 4
  • Wordipelago
  • Xenoblade X
  • Yacht Dice
  • Yoshi's Island
  • Yu-Gi-Oh! 2006
  • Yu-Gi-Oh! Dungeon Dice Monsters
  • Yu-Gi-Oh! Forbidden Memories
  • Zelda II: The Adventure of Link
  • Zillion
  • Zork Grand Inquisitor

*Titles in Bold reflect games that are officially supported on the Archipelago Multiworld repository (meaning, they've all been approved to all work and "talk" to each other in the most currently known optimal way). This does not mean everything else is broken, but there's a chance things are either A) missing (either item pools or location pools) or B) unfinished with placeholder stuff added in until the person working on the implementation finishes it. It is likely just awaiting official inclusion in the Pull Requests, but that stuff requires a lot of testing/approvals.



I'm going to be doing one this weekend with a few other friends and I'll be attempting Red & Blue (I have experience with Crystal, so in theory I should be competent at this?) and I can report back how it goes. If you want to know how to start setting one up, here's a link to guide: https://archipelago.gg/tutorial/
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Mr EliteL Offline
#2
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Hm, never heard of this Archipelago thing, but sounds good if you want to play in that way. Only game I might be good at is SA2 and...maybe Super Mario World and Sudoku but how in the world does Sudoku works under this, I can't think how. XD Take it each game uses a PC version, however they acquired them.

Would like to know how this weekend goes in your session, Shira.
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#2
Mr EliteL Offline
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Hm, never heard of this Archipelago thing, but sounds good if you want to play in that way. Only game I might be good at is SA2 and...maybe Super Mario World and Sudoku but how in the world does Sudoku works under this, I can't think how. XD Take it each game uses a PC version, however they acquired them.

Would like to know how this weekend goes in your session, Shira.
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Moonface Offline
#3
Phoggies!
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Slay the Spire 2 (PC) | Mewgenics (PC) | Minecraft (PC)
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XP: 32,807
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
Yeah, I don't know how Sudoku would work for this and I'm really curious. I guess it would limit the numbers you can put in until someone finds something in their game that gives you more slots. That or most numbers are hidden so it's almost impossible to solve until numbers start showing, but I feel like it wouldn't take as long as most other games in the list to finish the whole board once you have enough numbers showing up and then the Sudoku player is just done and has nothing to do.
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#3
Moonface Offline
Phoggies!
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Slay the Spire 2 (PC) | Mewgenics (PC) | Minecraft (PC)
Favourite Platform(s)
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he/him
XP: 32,807 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
Yeah, I don't know how Sudoku would work for this and I'm really curious. I guess it would limit the numbers you can put in until someone finds something in their game that gives you more slots. That or most numbers are hidden so it's almost impossible to solve until numbers start showing, but I feel like it wouldn't take as long as most other games in the list to finish the whole board once you have enough numbers showing up and then the Sudoku player is just done and has nothing to do.
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Dragon Lord Online
#4
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-Blasphemous
-Dark Souls III
-The Legend of Zelda: A Link to the Past

These are games that I'd be willing to do multi-worlds of. Especially ALttP.
2026 Platinum Goal: 1/50 (Surely this time) 
Latest Platinum:  Rise of the Third Power (PS4) 
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[Image: DragonLord1389.png]
#4
Dragon Lord Online
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Octopath Traveler (PS4) | AI Limit (PS5) | Pokemon: Let's Go Eevee (NS) | Mind Zero (PSV) | Arknights: Endfield (PC/PS5) | MONGIL: Star Dive (PC) | Arknights (AND)
Favourite Platform(s)
PS3, PS4, PS5, Vita, PC
Pronouns
Cute/Funny
XP: 11,886 Hatsune Miku (Shiny) Hatsune Miku (Shiny) Hatsune Miku (Shiny) 
-Blasphemous
-Dark Souls III
-The Legend of Zelda: A Link to the Past

These are games that I'd be willing to do multi-worlds of. Especially ALttP.
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Moonface Offline
#5
Phoggies!
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XP: 32,807
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The best option for me from the list would be Minecraft due to it being the only game I own on PC out of everything listed. However, I have played Hollow Knight and Stardew Valley to probably do decently using those games. I wouldn't mind trying out something completely new too though but it depends on whether doing that would make a multi-world session tedious from my end due to lack of knowledge on the game I'm playing through.
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#5
Moonface Offline
Phoggies!
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Slay the Spire 2 (PC) | Mewgenics (PC) | Minecraft (PC)
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XP: 32,807 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
The best option for me from the list would be Minecraft due to it being the only game I own on PC out of everything listed. However, I have played Hollow Knight and Stardew Valley to probably do decently using those games. I wouldn't mind trying out something completely new too though but it depends on whether doing that would make a multi-world session tedious from my end due to lack of knowledge on the game I'm playing through.
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ShiraNoMai Offline
#6
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Pokopia | Slay The Spire 2 (3/3/3/4/8) | Blue Prince (<100%) | Celia's Stupid Romhack
Favourite Platform(s)
SNES | PS2 | Switch
Pronouns
She/Her
XP: 27,926
Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
It's best to know games you are pretty readily familiar with. I've played SM64, SMW, Hollow Knight, Stardew, etc., but I'm not very good at Mario to be able to do those, and I'd be stupidly lost in Hollow Knight again. I suppose Stardew could be an option but it sounds like a lot to remember to be able to optimize that. Pokémon I know inside and out practically so it was pretty much a no-brainer to go for that.

That being said, I did go through with the multiworld. Took us... 5 hours before we gave up. We had: 1 Ocarina of Time, 1 Link's Awakening, 1 Hollow Knight, 1 Slay The Spire, 1 Rogue Legacy, 1 Final Fantasy and 1 Pokémon Red (me). Rogue Legacy player finished first, followed by Final Fantasy, and by the 5 hour mark, Hollow Knight and Link's Awakening were approaching finishes. Ocarina player and I were pretty far behind, but our games are significantly longer and have way more checks. I'm trying to mess with my settings now but I was getting WAY too many TMs that were so useless and just filled up chunks of inventory. I think I wound up getting 32 out of 50 possible TMs? But yeah, I wound up getting near the 3rd gym by that 5 hour mark, but I also was going on insane fetch quests for others that learned their things were in really high level areas that I could technically access (An end-game item was in the Pokémon Mansion on Cinnabar Island (Gym 7) for the Final Fantasy player, and I had Surf access). Trying to dodge trainers and not get creamed by wild Pokémon was Shock

Anyway tl;dr was fun will do again but tone down a bit of my settings to make it more time realistic. Pokémon is a long game, it turns out.
[Image: 2026-shirasig.png]
#6
ShiraNoMai Offline
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Pokopia | Slay The Spire 2 (3/3/3/4/8) | Blue Prince (<100%) | Celia's Stupid Romhack
Favourite Platform(s)
SNES | PS2 | Switch
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She/Her
XP: 27,926 Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
It's best to know games you are pretty readily familiar with. I've played SM64, SMW, Hollow Knight, Stardew, etc., but I'm not very good at Mario to be able to do those, and I'd be stupidly lost in Hollow Knight again. I suppose Stardew could be an option but it sounds like a lot to remember to be able to optimize that. Pokémon I know inside and out practically so it was pretty much a no-brainer to go for that.

That being said, I did go through with the multiworld. Took us... 5 hours before we gave up. We had: 1 Ocarina of Time, 1 Link's Awakening, 1 Hollow Knight, 1 Slay The Spire, 1 Rogue Legacy, 1 Final Fantasy and 1 Pokémon Red (me). Rogue Legacy player finished first, followed by Final Fantasy, and by the 5 hour mark, Hollow Knight and Link's Awakening were approaching finishes. Ocarina player and I were pretty far behind, but our games are significantly longer and have way more checks. I'm trying to mess with my settings now but I was getting WAY too many TMs that were so useless and just filled up chunks of inventory. I think I wound up getting 32 out of 50 possible TMs? But yeah, I wound up getting near the 3rd gym by that 5 hour mark, but I also was going on insane fetch quests for others that learned their things were in really high level areas that I could technically access (An end-game item was in the Pokémon Mansion on Cinnabar Island (Gym 7) for the Final Fantasy player, and I had Surf access). Trying to dodge trainers and not get creamed by wild Pokémon was Shock

Anyway tl;dr was fun will do again but tone down a bit of my settings to make it more time realistic. Pokémon is a long game, it turns out.
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Mr EliteL Offline
#7
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Ah, when you mention "1 Ocarina of Time" it sounds like you can have multiple players doing the same game each but I obviously assume items will be randomised differently in those and not somehow the same locations. Oof yeah though, if the game takes a while normally to do it'll be difficult to get through in a short session like 5 hours, although seems like if you and the Ocarina player were further in progression you may have kept going a little longer/be finished sooner.

I suppose Sudoku earns an item every puzzle you complete, or maybe each block/9 you complete successfully? Not expecting anyone to know yet. XD
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Ah, when you mention "1 Ocarina of Time" it sounds like you can have multiple players doing the same game each but I obviously assume items will be randomised differently in those and not somehow the same locations. Oof yeah though, if the game takes a while normally to do it'll be difficult to get through in a short session like 5 hours, although seems like if you and the Ocarina player were further in progression you may have kept going a little longer/be finished sooner.

I suppose Sudoku earns an item every puzzle you complete, or maybe each block/9 you complete successfully? Not expecting anyone to know yet. XD
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Oh heck, I thought I brought that up: Sudoku as actually used for hints! You can play it while playing the other games while you wait for others to find things (AKA if you get BK'd) and get yourself hints for your game to pass the time.

I played another round tonight, and made it roughly to where I was in the 5 hour run in only half that time. Played with only two others (Hollow Knight and Ocarina of Time) so it was slower progression but more time for me to 'practice'. I think my main thing I gotta practice now is learning where Trainers are because boy do I just waste time fighting Trainers cuz I run into their line of sight by accident Rolleyes
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Oh heck, I thought I brought that up: Sudoku as actually used for hints! You can play it while playing the other games while you wait for others to find things (AKA if you get BK'd) and get yourself hints for your game to pass the time.

I played another round tonight, and made it roughly to where I was in the 5 hour run in only half that time. Played with only two others (Hollow Knight and Ocarina of Time) so it was slower progression but more time for me to 'practice'. I think my main thing I gotta practice now is learning where Trainers are because boy do I just waste time fighting Trainers cuz I run into their line of sight by accident Rolleyes
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(Jun 15th, 2023, 06:01 AM)ShiraNoMai Wrote:
I played another round tonight, and made it roughly to where I was in the 5 hour run in only half that time. Played with only two others (Hollow Knight and Ocarina of Time) so it was slower progression but more time for me to 'practice'. I think my main thing I gotta practice now is learning where Trainers are because boy do I just waste time fighting Trainers cuz I run into their line of sight by accident Rolleyes
Shame there isn't a mod that turns off trainers automatically starting fights so that you don't have to get dragged into fights that are a waste of time. It'd be like a mod Dead Rising 2 speedrunners use that skips time in the game to when each main story event happens so that runs aren't just spent standing around waiting for the timer to count down all the time.


Also I moved this thread to General Gaming since it fits better there than the feedback area for the forum.
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(Jun 15th, 2023, 06:01 AM)ShiraNoMai Wrote:
I played another round tonight, and made it roughly to where I was in the 5 hour run in only half that time. Played with only two others (Hollow Knight and Ocarina of Time) so it was slower progression but more time for me to 'practice'. I think my main thing I gotta practice now is learning where Trainers are because boy do I just waste time fighting Trainers cuz I run into their line of sight by accident Rolleyes
Shame there isn't a mod that turns off trainers automatically starting fights so that you don't have to get dragged into fights that are a waste of time. It'd be like a mod Dead Rising 2 speedrunners use that skips time in the game to when each main story event happens so that runs aren't just spent standing around waiting for the timer to count down all the time.


Also I moved this thread to General Gaming since it fits better there than the feedback area for the forum.
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Spent a lot of time today researching my Pokémon Red randomizer routes and options. I found a really good map (warning: large image), and someone I play with in our large multi-world sent over a fantastic auto-tracker that works with Archipelago so I can keep track of what items I've checked and found and what ones I haven't. I'm good at remembering things but it's good to be sure cuz our first time playing I had randomized Hidden Items like a fool and one of the first hidden item checks was the side of the first tree in Viridian Forest (I thought it was the front and nothing came up so I thought it was a null check and moved on) but it turned out that the OoT player's Bottle was there and they were waiting on that for a bit until we encountered it in their hints. Felt very embarrassed about that but I know to check there now, even if I turned off Hidden Items in our new shuffle seed for tomorrow ROFL

Also I DID find a thing to mess with a trainer's "blindness"--there's a setting!

[Image: v758E5g.png]

Turned that up to 50% because boy howdy I would absolutely like a fat margin of error when it comes to accidentally stepping in front of them when they're just slightly off screen.
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Spent a lot of time today researching my Pokémon Red randomizer routes and options. I found a really good map (warning: large image), and someone I play with in our large multi-world sent over a fantastic auto-tracker that works with Archipelago so I can keep track of what items I've checked and found and what ones I haven't. I'm good at remembering things but it's good to be sure cuz our first time playing I had randomized Hidden Items like a fool and one of the first hidden item checks was the side of the first tree in Viridian Forest (I thought it was the front and nothing came up so I thought it was a null check and moved on) but it turned out that the OoT player's Bottle was there and they were waiting on that for a bit until we encountered it in their hints. Felt very embarrassed about that but I know to check there now, even if I turned off Hidden Items in our new shuffle seed for tomorrow ROFL

Also I DID find a thing to mess with a trainer's "blindness"--there's a setting!

[Image: v758E5g.png]

Turned that up to 50% because boy howdy I would absolutely like a fat margin of error when it comes to accidentally stepping in front of them when they're just slightly off screen.
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After I think 3 or 4 sessions, I think I've gotten the hang of this! I'm so excited to try a session with one of y'all. The setups are... unintuitive, to say the least, at the moment, but once that hurdle is overcome, we can bang out some fun times!

I've also gotten my time down to 3 1/2 hours, which is fantastic considering where I started (5+ hours).

I've recently joined the Archipelago Discord as well, to keep up with what games are in dev for future implementation: one I'm very excited for is Yoshi's Island, which is near completion! It had its first public beta test and is currently up in an apworld (a local file you can use to host a game). I went to try it last it night but just couldn't get it to work for me (it was unclear where I was fucking up but who knows). I hope it gets implemented soon!

Are there any games any of y'all hope to see implemented into the software one day? Smile
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After I think 3 or 4 sessions, I think I've gotten the hang of this! I'm so excited to try a session with one of y'all. The setups are... unintuitive, to say the least, at the moment, but once that hurdle is overcome, we can bang out some fun times!

I've also gotten my time down to 3 1/2 hours, which is fantastic considering where I started (5+ hours).

I've recently joined the Archipelago Discord as well, to keep up with what games are in dev for future implementation: one I'm very excited for is Yoshi's Island, which is near completion! It had its first public beta test and is currently up in an apworld (a local file you can use to host a game). I went to try it last it night but just couldn't get it to work for me (it was unclear where I was fucking up but who knows). I hope it gets implemented soon!

Are there any games any of y'all hope to see implemented into the software one day? Smile
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Based on the sessions you've done that I've been aware of, I'd say my biggest gripe with this system is the lack of knowing whether a run will last a few hours or run into 6-8+ hours. Then again, I also don't know if you have to do these things in one sitting or not, because every time you've played it's been in singular sittings but that might just be because everyone else playing wants to do that. The idea of an entire day being spent purely on an Archipelago session makes it lose a fair bit of appeal for me. Errm

As for games I'd like to see, Binding of Isaac would be one just because that's practically the only PC game I play regularly lol. Darkest Dungeon could probably work good with it, although I don't know if games with hard game overs like that one can work for this because losing the game means you lose everything you might have gained in a run. At least with Isaac you keep anything you unlocked even if you don't finish a run. Thinking of run based games, Hades would probably do good too in that case.
Left 4 Dead 2 would be another good one to put in, purely because so many people own that game and given the Steam Workshop support it could probably even get maps made for it that are tailored heavily to Archipelago. Hmm
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#12
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Based on the sessions you've done that I've been aware of, I'd say my biggest gripe with this system is the lack of knowing whether a run will last a few hours or run into 6-8+ hours. Then again, I also don't know if you have to do these things in one sitting or not, because every time you've played it's been in singular sittings but that might just be because everyone else playing wants to do that. The idea of an entire day being spent purely on an Archipelago session makes it lose a fair bit of appeal for me. Errm

As for games I'd like to see, Binding of Isaac would be one just because that's practically the only PC game I play regularly lol. Darkest Dungeon could probably work good with it, although I don't know if games with hard game overs like that one can work for this because losing the game means you lose everything you might have gained in a run. At least with Isaac you keep anything you unlocked even if you don't finish a run. Thinking of run based games, Hades would probably do good too in that case.
Left 4 Dead 2 would be another good one to put in, purely because so many people own that game and given the Steam Workshop support it could probably even get maps made for it that are tailored heavily to Archipelago. Hmm
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Isaac is currently being tested and I believe has a PR submitted (a pull request to be committed to the main console for Archi), seems to be pretty cool so far. The logic spheres are to get progression items from pedestals.

Darkest Dungeon, like other roguelikes, would probably work just fine - when you game over or "lose your save" in current Archi, when you reload the game, the game loads you in with all your earned items already (idk what checks you'd be doing for DD, possibly mission completions to get character access or something?)

As for the length, you can always pick up a game from where you left off, as long as you still have the room ID kept somewhere it'll keep everything as is. We just choose to do it in one sessions cuz I usually play with a bunch of nerds that have a lot of free time.
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Isaac is currently being tested and I believe has a PR submitted (a pull request to be committed to the main console for Archi), seems to be pretty cool so far. The logic spheres are to get progression items from pedestals.

Darkest Dungeon, like other roguelikes, would probably work just fine - when you game over or "lose your save" in current Archi, when you reload the game, the game loads you in with all your earned items already (idk what checks you'd be doing for DD, possibly mission completions to get character access or something?)

As for the length, you can always pick up a game from where you left off, as long as you still have the room ID kept somewhere it'll keep everything as is. We just choose to do it in one sessions cuz I usually play with a bunch of nerds that have a lot of free time.
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Ahem, dusting this old thing off. Wild to think it's been 3 years since then, but well, I'm now a well-seasoned archi player, and as you can tell by the updated OP, there's been a lot of new additions.

I'd like to really try and get one going for sure. I'm gonna set up a WhenAvailable when I get a chance next.
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Ahem, dusting this old thing off. Wild to think it's been 3 years since then, but well, I'm now a well-seasoned archi player, and as you can tell by the updated OP, there's been a lot of new additions.

I'd like to really try and get one going for sure. I'm gonna set up a WhenAvailable when I get a chance next.
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Man, looking back at the list after so long, and with many new additions, there's so many games I'd be up to do this with:

-Legend of Zelda (ALttP, ALBW, OoT, MM, LA DX)
-Pokemon (FR/LG, Crystal, Emerald)
-Blasphemous
-Cat Quest
-Dark Souls, Dark Souls II or Dark Souls III
-Earth Bound
-Ender Lillies
-Final Fantasy, Final Fantasy IV or Final Fantasy Mystic Quest
-Golden Sun: The Lost Age
-Kingdom Hearts or Kingdom Hearts II
-Rogue Legacy

I'd love to be able to add Nine Sols to this list, but I only just recently bought it and have yet to play it.

I think my top three picks for this though would be Dark Souls III, Final Fantasy Mystic Quest or a hard choice between Ender Lillies and Golden Sun: The Lost Age. But if I wanted to do games that I know almost inside-out and am good at playing, these would have to be the top picks.

Kingdom Hearts II sounds like it'd be fun, but thinking of how absolutely massive the game is, I could also see it turning into a huge pain in the ass. I think Dark Souls II or III would strike a good balance between there being a lot to do, but also not being too much to do.

Mystic Quest is one of my favorite childhood games and I know that game like the back of my hand. The only negative to doing that game is that a lot of items are hard required for progress (outside of glitches) that I could get to a point where I am literally just stuck waiting who knows how long until someone finds an item I need in their game.

The Lost Age would be another game that would be fun, is one of my all-time favorite games, but is also massive. Could be similar to Kingdom Hearts/Kingdom Hearts II in that regard. Ender Lillies would be a nice balance of not being too much, but also a game that I know very well and could get through easily and quickly.

Anyways, enough rambling from me. I'd definitely be down to throw some good Souls-like experience and skill into the ring.
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Man, looking back at the list after so long, and with many new additions, there's so many games I'd be up to do this with:

-Legend of Zelda (ALttP, ALBW, OoT, MM, LA DX)
-Pokemon (FR/LG, Crystal, Emerald)
-Blasphemous
-Cat Quest
-Dark Souls, Dark Souls II or Dark Souls III
-Earth Bound
-Ender Lillies
-Final Fantasy, Final Fantasy IV or Final Fantasy Mystic Quest
-Golden Sun: The Lost Age
-Kingdom Hearts or Kingdom Hearts II
-Rogue Legacy

I'd love to be able to add Nine Sols to this list, but I only just recently bought it and have yet to play it.

I think my top three picks for this though would be Dark Souls III, Final Fantasy Mystic Quest or a hard choice between Ender Lillies and Golden Sun: The Lost Age. But if I wanted to do games that I know almost inside-out and am good at playing, these would have to be the top picks.

Kingdom Hearts II sounds like it'd be fun, but thinking of how absolutely massive the game is, I could also see it turning into a huge pain in the ass. I think Dark Souls II or III would strike a good balance between there being a lot to do, but also not being too much to do.

Mystic Quest is one of my favorite childhood games and I know that game like the back of my hand. The only negative to doing that game is that a lot of items are hard required for progress (outside of glitches) that I could get to a point where I am literally just stuck waiting who knows how long until someone finds an item I need in their game.

The Lost Age would be another game that would be fun, is one of my all-time favorite games, but is also massive. Could be similar to Kingdom Hearts/Kingdom Hearts II in that regard. Ender Lillies would be a nice balance of not being too much, but also a game that I know very well and could get through easily and quickly.

Anyways, enough rambling from me. I'd definitely be down to throw some good Souls-like experience and skill into the ring.
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