Slay the Spire (Series)
Moonface Offline
#1
Phoggies!
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XP: 30,265
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 

We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!

Features
  • Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.
  • An Ever-changing Spire: Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
  • Powerful Relics to Discover: Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
Slay the Spire left Early Access and comes with:
  • Four characters that each have their own unique set of cards.
  • 350+ fully implemented cards.
  • 200+ different items to be found.
  • 50+ unique combat encounters.
  • 50+ mysterious events that can help or harm you.
  • Daily Climbs allow you to compare yourself with every other player in the world.
  • Custom mode that allows mixing and matching various crazy run modifiers.



Man, I have become heavily addicted to this game since trying it out for the first time a few days ago, and although I have yet to win a run (not counting daily runs because they have custom rules) despite having probably done like 20+ of them so far this game never makes it feel discouraging somehow. Anyone else here interested in this game? Grin
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#1
Moonface Offline
Phoggies!
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
The Binding of Isaac: Repentance (PC) | Grounded (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 30,265 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 

We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!

Features
  • Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.
  • An Ever-changing Spire: Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
  • Powerful Relics to Discover: Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
Slay the Spire left Early Access and comes with:
  • Four characters that each have their own unique set of cards.
  • 350+ fully implemented cards.
  • 200+ different items to be found.
  • 50+ unique combat encounters.
  • 50+ mysterious events that can help or harm you.
  • Daily Climbs allow you to compare yourself with every other player in the world.
  • Custom mode that allows mixing and matching various crazy run modifiers.



Man, I have become heavily addicted to this game since trying it out for the first time a few days ago, and although I have yet to win a run (not counting daily runs because they have custom rules) despite having probably done like 20+ of them so far this game never makes it feel discouraging somehow. Anyone else here interested in this game? Grin
Quote
ShiraNoMai Offline
#2
🖤🤍💜 / 🩷💛💙
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Slay The Spire (Mobile) | Grounded (PC) | Supermarket Simulator (PC)
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SNES | PS2 | Switch
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She/Her
XP: 27,414
Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
I beat my first run on my second attempt. Still quite proud of that. Slow and steady wins the race (and good RNG, of course). Sure it was a near 3 hour run, and I had nearly 40 cards by the end, but hey. I got there lol

Sadly I haven't been able to get there since. I tried a few Silent runs; she is really hard to get through Act 1 with. Defect, on the other hand.... I nearly won first try with them! I needed just one more turn to end the Deca/Donut duo. >.<

Anyway yeah this game is good, just as addicting as everyone has always said it was. The mobile version is nice, but I can't tell you how many misplays I've done just trying to check a card and letting go just barely inside the field of "play"
[Image: 40lI5nT.png]
#2
ShiraNoMai Offline
🖤🤍💜 / 🩷💛💙
Posts:
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Slay The Spire (Mobile) | Grounded (PC) | Supermarket Simulator (PC)
Favourite Platform(s)
SNES | PS2 | Switch
Pronouns
She/Her
XP: 27,414 Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
I beat my first run on my second attempt. Still quite proud of that. Slow and steady wins the race (and good RNG, of course). Sure it was a near 3 hour run, and I had nearly 40 cards by the end, but hey. I got there lol

Sadly I haven't been able to get there since. I tried a few Silent runs; she is really hard to get through Act 1 with. Defect, on the other hand.... I nearly won first try with them! I needed just one more turn to end the Deca/Donut duo. >.<

Anyway yeah this game is good, just as addicting as everyone has always said it was. The mobile version is nice, but I can't tell you how many misplays I've done just trying to check a card and letting go just barely inside the field of "play"
Quote
Moonface Offline
#3
Phoggies!
Administrators
Posts:
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Jun 2018
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The Binding of Isaac: Repentance (PC) | Grounded (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 30,265
Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
(Jan 2nd, 2025, 05:13 AM)ShiraNoMai Wrote:
I beat my first run on my second attempt. Still quite proud of that.
My first victory was on a daily run, which I don't really count because I think it would've been impossible to lose with the modifiers they gave for it. If I remember correctly, it had these:
  • Draft - Draft a deck of starting cards (15 choices, 3 cards to choose per choice).
  • Midas - Enemies drop 200% more gold but you can no longer upgrade cards at Rest sites.
  • Vintage - Normal Enemies drop relics instead of cards.
Not counting that though, then I got my first victory this morning with Ironclad, so started doing runs with The Silent and managed to win a run with her on my third or fourth attempt? Haven't fully upgraded her though so still need to do some more runs with them to unlock everything.

Back to daily runs, weirdly they've all been with The Defect every day except for the first one I did. I'm hoping the next one has a different character.

(Jan 2nd, 2025, 05:13 AM)ShiraNoMai Wrote:
Slow and steady wins the race (and good RNG, of course). Sure it was a near 3 hour run, and I had nearly 40 cards by the end, but hey. I got there lol
I think most of my runs get into 35+ cards (provided I'm not dying early enough to not get a big deck going) but I play incredibly quickly in this game somehow. Most if not all of my runs don't top an hour to reach victory when they do, but I tend to just ignore any card in my hand that I know I don't have use for in a turn so I quickly just go straight for what I need to be using, i.e. if an enemy is attacking I will look for blocks first unless I can kill them before their turn, and if they're not attacking then I'll only scan for card names that I know do something offensive. Plus I can remember what cards I have that can benefit others if I play those first in a turn so the first thing I watch for on the hand draw is any of those.

Act 2 easily has some of the most annoying enemies though. The stupid baseball looking thing that stacks defense on itself like crazy does my head in, and the stupid healers that sit in the back on fights show up so often in that act. The two bosses that are both some form of armor suit can also go rust in the bottom of a ditch somewhere. Hmph
[Image: hbCSi7H.gif]

I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
#3
Moonface Offline
Phoggies!
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
The Binding of Isaac: Repentance (PC) | Grounded (PC)
Favourite Platform(s)
PlayStation | Nintendo | PC
Pronouns
he/him
XP: 30,265 Kirby (Shiny) Mario Kart (Shiny) Spyro The Dragon 
(Jan 2nd, 2025, 05:13 AM)ShiraNoMai Wrote:
I beat my first run on my second attempt. Still quite proud of that.
My first victory was on a daily run, which I don't really count because I think it would've been impossible to lose with the modifiers they gave for it. If I remember correctly, it had these:
  • Draft - Draft a deck of starting cards (15 choices, 3 cards to choose per choice).
  • Midas - Enemies drop 200% more gold but you can no longer upgrade cards at Rest sites.
  • Vintage - Normal Enemies drop relics instead of cards.
Not counting that though, then I got my first victory this morning with Ironclad, so started doing runs with The Silent and managed to win a run with her on my third or fourth attempt? Haven't fully upgraded her though so still need to do some more runs with them to unlock everything.

Back to daily runs, weirdly they've all been with The Defect every day except for the first one I did. I'm hoping the next one has a different character.

(Jan 2nd, 2025, 05:13 AM)ShiraNoMai Wrote:
Slow and steady wins the race (and good RNG, of course). Sure it was a near 3 hour run, and I had nearly 40 cards by the end, but hey. I got there lol
I think most of my runs get into 35+ cards (provided I'm not dying early enough to not get a big deck going) but I play incredibly quickly in this game somehow. Most if not all of my runs don't top an hour to reach victory when they do, but I tend to just ignore any card in my hand that I know I don't have use for in a turn so I quickly just go straight for what I need to be using, i.e. if an enemy is attacking I will look for blocks first unless I can kill them before their turn, and if they're not attacking then I'll only scan for card names that I know do something offensive. Plus I can remember what cards I have that can benefit others if I play those first in a turn so the first thing I watch for on the hand draw is any of those.

Act 2 easily has some of the most annoying enemies though. The stupid baseball looking thing that stacks defense on itself like crazy does my head in, and the stupid healers that sit in the back on fights show up so often in that act. The two bosses that are both some form of armor suit can also go rust in the bottom of a ditch somewhere. Hmph
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